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Found 117 results

  1. Multiple Careers (Crime & Business)

    I may have misunderstood things, but will there be a way to have multiple careers at once? For example, if I wanted to have a crime organization, but be able to own other businesses as well such as a mining company, would that be possible? It seems as thought there is a linear path, career-wise. Like I said before, I may have misunderstood things or looked over something but if not, I believe that this would be a great inclusion to the game.
  2. Touff's Transport Company Hello and welcome to my presentation post for this awesome company that you could be an essencial part of... Pre-requisits: -16 year old or older -Can invest at least 1 hour - 2 hours minimum ( This aplies to guards in particular but we will not enforce 6 hours of work to anyone ) -Follow our moral code -Be polite and respectful We'll most likely be using this forum for taking custumers if the shop is empty. For private requests PM someone who's active as well NOTE: This company is yet to be stablished since the game isn't out. All of you who want to participate will have to wait until everything is setup because of money shortages. Touff's transport company My hope with this company is to set up shop somewhere in the main city where we arrange meetings and deals. Then have warehouses through out the map to make quick deliveries to our various customers, which can request to transport ANY type of cargo ( no questions asked ). This company will require someone who can manage the shop ( doesnt have to be there 24/7 but he/she has to check in every once in a while ), drivers (depends on how many trucks we can afford ) and guards watching the werehouses ( again they can do whatever they want but they have to check in on certain periods of time maybe set up shifts ). All employees are allowed to increase their income with "tips" from customers unless it's required to harm the company for said compensation. Main assets as listed above would be a main building, 4 trucks minimum and 2 werehouses minimum. Prior experience is not required Criminal records don't affect our judgement at the time of hiring people Managing the Oceania server Corporation: -Johnny M. Drivers: - MADDXBOSS - ricat16 -The Purring Lion - Available Guards: - Available Manager: - Available Higher up positions yet to be discussed Driver: - The main responsability of this one is to get the cargo safe from point A to point B. -The risk of players trying to hijack the truck will be there and if you want this job you'll have to be able to carry weapons and use them if necesary. - You'll be paid for every shipment that arrives safely to the destination. - The amount of money you get per day depends on how many trips you do as mentioned above. Guards: - If not enough people apply for this job an external company will have to take over this position when no guards of our own are online. - There will be shifts where the players designated to it have to stay within the werehouse building area. - Guards will receive payment at the end of each shift with a minimum of one shift per day if you are online of course. Manager: - This person will have to arrange meetings and deals with all potencial custumers that present a high value of interest which is directly proportional to the cargo and status of said custumer. - Also the manager has to check in to the shop every few hours. Then its free to do as he/she pleases. - Paychecks are delivered at the end of each day. He may also pay other co-workers such as guards and drivers. (Each paycheck will vary depending on how much succesful jobs are taking place) Owner: As the owner I will be making sure everyone gets paid and make sure our company doesn't collapse on it self searching for extra income for all of us if we have a rough day at work. - My priority is to pay you all and keep this company around. NOTE: All details about the different jobs are open to change -including payments- due to unknown ingame mechanics that may wreck the business model (if there is any) Priority customers: - Donaldson & Guns - Famtiano family Listed above are several companies/organizations that will be the number #1 priority and will have dedicated services such as personal trucks and contract flexibility. Please note that not all customers will be in this list but we as a company want the best quality of service given to all customers. In the next couple of days I'll be releasing a default contract that each new customer will have to agree to its terms in order to experience the best quality service. Thank you for your time! We'll be waiting for you!
  3. Jobs & How they function

    So I was thinking about different jobs there could be and as I thought more about it, I came to this conclusion: Sure we could have a list of jobs like any other game might have, but how do you make it more specific? more unique? Herein lies my idea: Make different jobs have different content available for players to use. For example, say there is a barbershop or hairsalon job. The only way players could change their hairstyles and change their hair types is to purchase services by a player who's job or business is a barbershop or hairsalon. The player who runs a barbershop or hairsalon as job would gain a job tree that makes it so they can provide haircuts and hair styles to the rest of the population. Just my first thought on it. The barbershop was just a simple example... but this idea could be applied to many different jobs and make them more relevant and useful to players that don't want to just stand and chop wood or something... nothing wrong with that, but variety is nice What does everyone else think?
  4. Identity Trade Organization [ITO]

    Identity Trade Organization Our Mission Identity Trade Organization is a welcoming organization of businesses in Identity with the goals of developing trade with each legal business of Identity, to ensure smooth and predictable trade. The goal is to help producers of goods and services, conduct their business with like minded individuals. As a result, members of the organization will experience increased business growth and economic improvements. We will hold monthly meetings and decide on business matters to ensure the economy continues to flow. Initiatives ITO is currently working aside with ASC in order to provide aid for new entrepreneurs interested in starting up their own company. After applying with a private message to DrivenMuffin with title, "ITO Application" describing why you would like to be a candidate in our initiative as well as some ideas for a business you would like to achieve, and I would be glad to get back to you. Apply Now The only requirement to be eligible to apply is that you post a thread regarding a business good or service in the business thread on the forums here. If you would like to be a part of the sole international representative for business in Identity, please private message me with title, "ITO Application" describing why you would like to join and briefly your company description and motives and I will be glad to get back to you.
  5. For Fashion Designers

    I was going through Pinterest and I stumbled across this beaut of a site. If you plan to be involved in the clothing design scene in the game or are already in it in real life, I'd recommend checking this site out. You won't regret it. https://fashionary.org/ Also, while I'm at it, why don't I just plug the Identity business Discord server. https://discord.gg/fUs6TMf
  6. CLOSED

    WE ARE OUT OF BUSINESS DUE TO NO-ONE BEING INTERESTED AND I DON'T SEE ANY PROFIT COMING OUT OF IT. Our mission is to provide the citizens of Identity a reliable postal service. WE ARE NOW HIRING! LOOKING FOR ONE CHIEF OF DELIVERY AND 5 DRIVERS! PM ME IF YOUR INTERESTED IN THE JOB! What we'd like to do - Here at MPS we'd like to partner with companies such as Keys High End Apparel, Winston's Tailor, etc. We would also like to provide players with a way to send their friends items, mail, or anything of the sort across the map without having to walk all the way if they cannot afford a car or simply do not feel like driving. RATES FOR CITIZENS: Depending on the distance you need us to travel to get your package delivered, Short distance: $50 Medium Distance: $85 Long Distance: $150 **NOTE** These rates include the distance to come to your location to pick up the item, and to bring it to your recipient. **NOTE** PARTNERSHIPS: Monthly Rate: $2,000-$2,500 (Depends on how many items we ship for you, PM for more information) Yearly Rate: $23,000 (Again, Depending on how many items we ship) **NOTE** If you are a newly starting business with low funds, we will cut you special deals. **NOTE** If you are interested in partnering with us, PM me and we'll talk business! ANY AND ALL OF THESE PRICES MAY BE SUBJECT TO CHANGE, AS THIS IS ROUGHLY BASED OFF OF WHAT I'VE HEARD THE ECONOMY WILL BE LIKE. ~Terms Of Service~ As of 12/12/16, if you are a well known criminal, your cargo may be checked to make sure we are not distributing illegal objects. Any deliveries that are not paid for will be reported to the authorities. If nothing is done about it within the 2-3 days, we will be taking personal action on the matter. If you still do not pay for your delivery, we will seize something of yours, and depending the price, this may be your freedom. **NOTE** Any citizen who simply cannot afford the delivery they ordered will receive a fine of $120-$300. Any CORPORATION that cannot afford their partnership rates will either be cut off and/or fined. **NOTE**
  7. Starting A Business

    So, I was scrolling through the forums and I saw that someone said they would be starting a Connivence store. My question is how much money would it cost to start something like that? Does anyone know? Also is it possible to start things like fast food restaurants, clothing stores, malls, etc.? Thanks in advance, Capped
  8. Trucking company

    I would love to have my own trucking company and be able to by a shop garage to park all of my trucks and trailers. I want to be able to buy a property like that and buy a few trucks and trailers to store at my shop and my shop would have its own garage to repair the trucks and fuel up. I would also love to have Peterbuilt, Kenworth, and Freightliner trucks to buy. I would like to be able to buy a refer trailer-for food and produce, a dump trailer-for the rock,stone,sand etc. a grain hopper trailer- for grain at the farms, a livestock trailer- for animals at the farms, a tanker trailer- for diesel,gas,oil, and water and a flatbed trailer- for hauling cars,trucks,lumber,crates etc. It would be like American Truck Simulator. But I would want it in this game because its like real life and I could own a one room log cabin in the woods as my house and live there and own my trucking company and everything would be wonderful. link to American Truck Simulator ( )
  9. What exactly will be available in terms of becoming a CEO. Is it just a few preset business options or is it entirely customizable. I want to be the CEO of a very high-class designer business producing designer attire and furniture etc. Can I make a designer watch, sunglasses, pens, suits, drinking glasses and chairs or am I forced to own either a delivery company or a manufacturing company. I also wanted to own a law firm, now I know this is possible and I plan on using it as my goal if the above is not possible but if it is possible, can I own both a law firm and a designer empire? Can I be an investor and achieve large shareholds in multiple businesses? Can I own multiple businesses alone? Another question is can I co-own a company? Can me and a friend have a 50/50 ownership deal on a corporation or is it just one owner? With this comes the idea of their being a chain of command. Can I as a founder appoint a CEO, a head of department(s) etc? Can I even have multiple departments such as design, manufacturing, HR, marketting etc? My final question is to do with leaving a company. Should I as a leader decide to resign, can I appoint a new owner and take on different opportunities while my company is still running in the hands of someone else? If I own 60% of a company, can I sell 50% of my equity and leave the company while keeping an equity steak of 10% to keep an income? Thanks in advance.
  10. I. How difficult will running a business be? In depth, paying bills, running specific operations, required missions, basically what all can we expect from running a business. II. How many business's can we run? Can we run however many we can handle, like in real life you can't functionally handle a dozen business's without business partners running each business for you, and you taking commission just for backing the company. III. Will there be stock trading? Some form of realistic trading, investing in a friends company that you feel like will grow in the near future, will you get in trouble for insider trading? Which is basically what I just said in the example above. Investing in a friends business because he tells you it will be coming out with a new revolutionary product in the upcoming future. IV. Will you have to pay taxes on a business? This one is pretty self explanatory but will they be income based or will we pay taxes per item sold. Something like sales tax payed by both parties. Buyer and seller. If anyone has any further questions comment down and any I think are amazing ideas I will edit it into this post along with credit to your username
  11. Touff's Transport Company Hello and welcome to my presentation post for this awesome company that you could be an essencial part of... Pre-requisits: -16 year old or older -Can invest at least 1 hour - 2 hours minimum ( This aplies to guards in particular but we will not enforce 6 hours of work to anyone ) -Follow our moral code -Be polite and respectful We'll most likely be using this forum for taking custumers if the shop is empty. For private requests PM someone who's active as well NOTE: This company is yet to be stablished since the game isn't out. All of you who want to participate will have to wait until everything is setup because of money shortages. Touff's transport company My hope with this company is to set up shop somewhere in the main city where we arrange meetings and deals. Then have warehouses through out the map to make quick deliveries to our various customers, which can request to transport ANY type of cargo ( no questions asked ). This company will require someone who can manage the shop ( doesnt have to be there 24/7 but he/she has to check in every once in a while ), drivers (depends on how many trucks we can afford ) and guards watching the werehouses ( again they can do whatever they want but they have to check in on certain periods of time maybe set up shifts ). All employees are allowed to increase their income with "tips" from customers unless it's required to harm the company for said compensation. Main assets as listed above would be a main building, 4 trucks minimum and 2 werehouses minimum. Prior experience is not required Criminal records don't affect our judgement at the time of hiring people Managing the Oceania server Corporation: -Johnny M. Drivers: - MADDXBOSS - ricat16 - The Purring Lion - Available Guards: - Third party corp. (most likely) Manager: - Available Priority custumers: - Donaldson & Guns - Famtiano family Thank you for your time! We'll be waiting for you!
  12. Today we publish the first Identity Insider update, bringing you detailed information about key systems in Identity. Our website has expanded with a small page detailing corporations and their classes, also available below: Corporations in Identity You've made a lot of cash working odd jobs, or maybe even the odd less-than-legal task; now that you've had a taste of success, it's time to forge an empire. Corporations will allow the successful with a little extra cash to become driving forces in Identity's dynamic economy. Corporations are organizations similar to, but separate from, gangs and other social structures. They have the added ability of owning assets and issuing work orders to their real-player employees. Some assets, such as the largest cargo trucks, are available only to corporations. Once formed, the corporation is assigned a telephone number for public contact and the director (owner) can build a logo using an in-game design tool. It's then time to hire a staff and get to work. Classes of Corporations Delivery Delivery corporations can buy large vehicles for big hauls, vehicles not available to the general public. While any player can deliver goods in vehicles such as vans, to get the big-bucks you'll need to join a corporation. Legal Let's face it, crimes happen and criminals are going to be arrested. They'll need someone on the outside to convince the jury that they did nothing wrong. This is where legal corporations come into play, and their services aren't always cheap. Transportation People need to get from point A to point B and they don't always have the means to do that themselves. Transportation corporations own special vehicle assets including taxis and more, helping those in need get where they need to be. Manufacturing From the shoes on your feet to the sofa under your seat, almost everything in Identity is built and crafted by other players. Manufacturing corporations give their employees access to a wider variety of constructables and resources, for a cut of the profits. Always Expanding As with most things in Identity, we at Asylum will constantly be expanding this system adding new classes of corporations and building on those already available. Identity's release is only the beginning. If you have any ideas for a well-suited corporation class, let us know on the forums.
  13. Music Industry

    Hello, I would like to start off by saying I'm new to this forum. I'm looking forward to this game ALOT! The thing that I am probably most interested in doing in this game is becoming a musician. I have a few questions and ideas to improve this career type. Questions: What instruments will there be? Will there be a DAW ( Digital Audio Workstation) in-game? How will music be distributed? Will there be a top songs chart or something along the line? Ideas: I think it would be really cool if people where able to record/produce songs of different genres, rap, pop, EDM, rock, and be able to send it into a record label. This would give people more opportunities to start up businesses, since the labels will be player owned. It would also be cool if the record labels could distribute these records to the people in-game. If a player sells enough records it would be cool if they got an item to put on there wall like a platinum record or something along those lines. Allowing this means you could set up charts to see how sold the most records and so forth. (This would create a whole new industry that the government could tax so the city funds will go up.) Festivals could also become a cool player driven business. Where a player would buy a plot of land and set up a stage and every month or so (When ever they want to do it) pay artist to come up and perform sets. There could be an admission price and this could end up making a lot of money for many players. TL;DR I would love for there be an extensive music industry in this game.
  14. Hello everyone! ( I searched for some topics relating to these questions but I couldn't find anything that completely answered my questions. Sorry if there is something - I must have just missed it ). I have some questions regarding owning a clothing store in Identity. Would we be able to have player employees work for us? As my friends really want to work at my clothing store lol! ( Seriously they keep bugging me about it ). How would we make the clothes? I'm assuming we make them or at least order them but I'm really not sure how it would work. Would we be able to 'hire' players to be models for photos in the shop? Like above, for example, a summer dress you would see a photograph of a player modelling that dress. Same with advertising. Do we purchase buildings, that are obviously available to purchase, and then decorate them to our liking? Could we also have music playing in the store because oh my gosh that would be amazing This is more of a store question in general but anyway : how would purchasing stuff from a player owned store work? Would you actually go to the till? If yes I'm curious as to how the purchasing would work . I mean like would a menu come up? Or would it be like, for example, GTA where you just purchase it from a pile of clothes?. I personally hope it's not the last idea I think that's all my questions.. again sorry if these have already been asked! Just so excited for when the game comes out ( For those wondering my store would be called Pandora's Box - and apologies if the ' isn't meant to be there I'm half asleep atm so yeah grammar and me don't work ).
  15. I've been looking over the forum for a few days and have read some very interesting things amd seen some very VERY excited people Though I still have some questions about the business system in identity.(since I would like to start a company of my own) The first thing I would like to know is about the legal form companies have. For example will players buy a store and call this a business. Or, what I hope, will players have to register a company at the government, open a separate bank account for this company and buy a store in the name of this company. In other words, will companies be legal entities that can buy and sell products, services and real estate and be able to hire people that work for that company, all owned by players. Also, I would like to know or you can sell shares of your company and be able to trade shares of your own company and other players their companies. And to that extend will it be able for companies to own other companies? My last question is a bit of an open one. How much creativity will players have in setting up companies? So will they be able to open things like a bank or an insurance agency or will they be limited to a few things like production, retail and some trucking (which already would be quite something)? Thanks for reading. I'm very interested what you think.
  16. VeeBeesTees

    Would really like to run a T-Shirt store. If there were something similar to online T-Shirt designer as a back end to the store that would be great. Would be willing to invest real money to set up shop and then sell stock for in game funds. Maybe part of the game tool-kit can be opened up to business owners depending on what they are creating or providing? Various items of clothing can be unlocked to customise and sell, as the business grows and/or prospers more items become available in the stock. start with shirts end up selling body armour and body augmentations.
  17. Im just curious to see what kind of things people are going to do for work or what kind of business you will try to run.