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7 pointsIdentity's development has been moving at a pace we've never experienced in the past. With added full-time programming and art talent, we've been able to produce more content in a shorter time than expected. With all of the base features of Town Square in place, we've now been building up the supporting systems; the menu interfaces, server selection systems, character creation and more are well underway now. You'll get a good preview of the character customization soon! Ridable bicycle; work in progress Some exciting progress is also being seen beyond the Town Square! Our vehicle systems are starting to get fleshed out. We found the integrated Unreal Engine vehicle subsystems to be inadequate for the realism and fidelity we seek, so Identity will run on an entirely rebuilt vehicle physics engine. With this you can expect extremely realistic handling of bicycles, cars, vans, motorcycles, semi-trucks and more. We've got the Twitch Game development is an exciting career that many gamers aspire for. Just a couple of weeks ago we had test run streaming our development live on Twitch. In our first stream, our character artist Miroslav added different eyebrow varieties to Identity character head models. These are some of the eyebrow options you'll be able to choose when creating your characters; get an inside look at the work which goes into even a small detail as this. While the task Miroslav had at the time might not have been the most exciting, we're in the process of setting up a schedule for very regular streams from a variety of development departments. Keep an eye on Twitter and Facebook for stream time announcements. Click the preview below to watch the recorded stream. It runs at just under an hour in duration. Identity's first Dev Stream: Miroslav's Eyebrows You can find our Twitch channel at Twitch.tv/IdentityRPG. Follow us there to get notified when an Identity developer starts streaming! Path to the Town Square Town Square early revision; work in progress A lot of Town Square work has been accomplished since the last dev blog! From interface to animations and more feature polish, the Town Square is shaping up into a genuinely interesting social environment. We've been making everything we can in the environment interactive. If it looks like it would have some sort of purpose in reality, we're making it useful (or at least entertaining) in Identity, too! Grab a newspaper for the latest happenings, toss a coin into the fountain or grab a can of soda from the machine. Visual dynamics have been added as well. Simple things bring immersion to the environment. The clocks on buildings and towers show the real in-game time, the cinema marquee sign shows the movies playing with real times (which can be adjusted by owners of community servers in retail Identity) and more. We're making the Identity environment, and thus that in Town Square, feel alive and interactive. A hotel lobby at night -- John VanderZwet
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2 pointsI don't see why you're disappointed. If housing wasn't instanced, everyone walking past the house would have to load all of the data going on inside the house, which would create server lag. That's why they are instancing the cinema etc, so that people walking by's games won't lag.
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2 pointsDATE POSTED: March 24th, 2017 Big changes for a bigger world! What a crazy time for the Identity development team over here at Asylum! We've been running all over the place for conferences and expos this month, including both GDC and PAX East, where we met all sorts of new talent and potential technology partners. We've unfortunately had to push back the release of the Town Square module from our original Q1 2017 release with all of the big developments here, but most systems are in place and it's not far off! The biggest and most exciting news we're officially announcing today is a new partnership with Improbable, the creators of SpatialOS! The Identity team has been testing the waters with SpatialOS for a couple of months now and we're incredibly excited about what it's going to mean for Identity. Identity can now be what we all hoped it would be, a true MMORPG in scale. SpatialOS is going to power Identity behind the scenes, allowing absolutely enormous scale for our world and the people playing in it. While we had originally hoped to be able to get 300 people into our servers with decent performance, with just a tiny bit more effort we're going to be able to expand that as far as the game needs. Instead of 300 players in a single server, we could now potentially have thousands. The size of our servers are now going to be set based on what we feel is ideal for a fun and immersive environment and we're not limited technically like we were expecting in the past. It opens more doors than simply the number of players on a server, too. With these changes we can now afford to have a more dynamic and interactive world. We've gained some freedom in manipulating the world and we can create features which we never imagined possible in a game of Identity's scale. This is all extremely exciting for the team. This technology is a scope-changer and Identity is going to be far better for it. Not only will our world grow, not only will the population be denser, but you'll even be able to leave your mark in many new ways. Development charging forward Concept art for Town Square art gallery and library, featuring player content We're working and expanding at an incredible rate. All key gameplay features for Town Square are now functional as we add polish and work to support SpatialOS in Identity. The development team has expanded with terrific new talent: Antoine joins Identity's 3D art team, Cody comes on board as a new systems and gameplay programmer and Liam comes in as our first dedicated web developer. Antoine and Cody both bring experience in their field to hasten development for Town Square and Identity as a whole. Liam's talents mean exciting new features on our website will be popping up soon. We've had plenty planned for our website for some time but haven't had the resources to bring these to you, until now.
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1 pointHey Guys, I thought I would share with you a little guide I designed a few years ago for businesses in Arma 3 Life. It's a simple business model that worked pretty well. It's more or less an algorithm for any business you choose to make. It allows for your employees to be paid, and will minimize them breaking off for sole profit. It is purposely written so that anyone can understand. --------------- Business Model System This is the business model system for maximum efficiency for any business. This model uses a percentage based pay and is designed to be easily modified and easily implemented. Here is the Key for the following guide: A- Overhead (This is the money you need to cover your expenses) B- Profit (This is the money you make after your initial investment has been covered) C- Employee Payroll (This is the money for you to pay your employees) D- Investors Payroll (This is the money to pay your investors) ----------------- Generally speaking you need to arrange all of your investors payroll and your employee payroll to only come from your profits. It is important to remember what your total investment is, your profit, and your payroll. Be sure that you keep an eye on your finances. This is an example of the business model: Your total Overhead (A) is $1000 You have one investor, who has invested $1000 into your business in exchange for 5% of your profit (B). This places a $20,000 valuation on your company. You have one employee plus yourself. Your employees and investors make 5% of your profits. From 100% of your profit (B), you now owe 10%, which leaves you with 90% of your profit. Your profit is $5000. This means that $250 goes to your investor, $250 goes to your employees. 90% of your profit or $4500 is now left over. You invest $2000 into your Overhead this time. You have the same amount of investors. Your company's valuation is still only $20,000. You have gained another employee plus yourself. You have banked $2500. If your profit from a $1000 investment was $5000, this means you made $6000 from the total investment. In turn you expect to make double because of your investment of $2000. This puts you at a $10,000 profit. 5% of $10,000 is $500. You pay your employees $500 and your investor $500. This leaves you with a total of $9000 profit. This algorithm is a progressive system. You do not have to pay any specific percentage, I was simply explaining the math with the easy percentages. ---------------- Q: Why would someone work for me, if they could make the same amount as me? A: Your employee pays no overhead, he uses your equipment, he uses your services, he uses your resources. He has no risk involved. If he is robbed, it is not his money he is losing. (Or She). Also, your employee will scale with more employees and more profit. Whereas if he were to do it all on his own, he would make the same singular profit without the ability to scale, unless he were to create his own company. (Or She). Not to mention, you could promote the employee to making more of a percentage. Q: Why not split the profits evenly? A: You can do that! Except you do need to take out your next expenses before dividing up the profit. Always cover your next venture. Q: Why bank the money? A: The reason for banking your money is insurance. If you are robbed, or an expensive piece of equipment is lost, stolen, or broken, you need to be able to cover those expenses. You pay yourself, the same amount as you pay your employees. You bank the remainder for upgrades and incidentals. Q: Is this the only system that works? A: Heavens no. There are many different systems that work, this is just an easy one to start with until you get your feet wet. ----------------------- Should you have any questions, or anything you would like to add to this guide (Business Model) please reply and leave a comment.
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1 pointHi! I'm Chris, and I love this idea of this game. This sounds really awesome. I can't wait to get started the day the first module is released. If anyone wants to hang out when the game starts up hit me up and I'd love to chill.
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1 pointThere are plans for a gym/working out feature in game. I'm not sure if it's as in-depth for working out certain parts of your body. But you can definitely gain and lose weight. This feature is expected to be included in an update shortly after the full game release.
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1 pointI am happy to offer help and guidance where needed. I'm not sure how well being a business owner and campaign manager for the governor would work out, at least not without the suggestion of corruption, but I'll give it a go. I intend to be transparent as a business anyway.
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1 pointHello, forum users! I have rebranded and created a new business model. Please check it out. Thank you.
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1 pointOk, this system won't make it to full release but is on the developers plan of features which will come in after full game launch as one of the separate updates.
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1 pointCangratz! And welcome to this great community. Glad to hear that you purchased even after the delay. I recommend setting up and start using the Discord app. Here is a link to the Identity channel on Discord: https://discord.gg/vUa6PCW
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1 pointI don't see why you need to be able to break into people's houses in order to accomplish your objective through force. Let's say for example two player groups are in a gang war. If one side forces the other to have to hide in their houses and log off for two weeks, that side has won.
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1 pointNo one but the developers really know, and even they aren't sure. They are getting close, though every time someone suggests a possible time frame, it's extended. They will release a new video before the module, so once that happens it should be close. You should have some warning before it comes out.
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1 pointIt'll probably be similar to the APB Reloaded customization seen here: https://www.youtube.com/watch?v=XDWV79wg_N4
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1 pointI am interested in owning a restaurant. Definitely in the town square area (not necessarily in the main town square). What are my options to the food I can sell, and the style of my restaurant. I want to create a steak house, a classy restaurant which requires a blazer dress code. Is any of this possible? Can I sell steak? and only steak?
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1 pointThey have private servers, so there isn't really a reason not to have some form of mod support.
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1 pointDevs said designs will be made using in-game tools, so no custom images.
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1 pointAnything before the full game will be wiped for full release and so everyone starts at the same place with a few minor head starts with pledges giving money. Official servers however after a certain amount of time it could be a possible thing but I think that it will be more because of a huge update or something but that is my opinion and is not confirmed as anything. I however believe you should maybe ask on twitter but I will try find out for you.
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1 pointI did review your campaign post, however I have multiple issues with your policies, which is why I continue to look around. I value freedoms among the highest of my concerns, and your policies limit those freedoms.
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1 pointI am not a mod but I will use my mind tricks to pin it for you.
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1 point@Trashman This thread is 5 months old. Last activity from the OP was a day after @looper1235 said he was going to Ice him. So I guess it's safe to say he succeeded. And it's probably better to let the dead stay dead.
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1 pointIf all goes well I hope to make enough for a quiet home somewhere out of the way if Life Mods have taught me anything and rise to become a member of that 1% that truly play the real game. Getting involved in organized crime raking in the rewards, though the most important part of that I feel is the comradery that comes with being apart of such a big group. Knowing you've got friends everywhere is a great feeling. Though aside from that, as far as personal goals I really do hope they add some Volgas, I'm not quite shure why but I just love Russian vehicles from some reason. o3o
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1 pointSo let's talk about banks. I know there will be a bank in the game, but bankers in real life make great deals of money. Would there be a banker job in the game? Someone who decides whether you can get a loan, as well as other things. Also bank security?
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1 pointServers will most likely restart, but you wont lose your progress
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1 pointAmen! Marx and Lenin were visionaries and unfortunately their ideals are manipulated to the advantage of the government bodies that "share the ideology". Unfortunately after Lenin's death, we never saw true Communism or Marxism. Stalin and his obsession of power really screwed that, and China's "Communism" is a joke.
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1 pointI love the winter and the snow, and I love seeing the mountain as being a part of the game. Would skiing be in the game? If not no problem, how about a ski lodge where you can camp out? Would love to live out on the mountain!
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1 pointme personally and this is just me, i think it should be kept to talking through mic, i realise not everyone has a mic but a cheap one shouldn't be hard to get, the reason for this is it wouldn't be realistic if so many players were mute like GTA and well typing is the same thing, sending a text via phone or email in game yeah sure because you can't speak through either of said communication types. by no means should my opinion deter anyone from being able to enjoy text typing roleplay i'm just purely giving my take on the game
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1 pointMods don't ruin games that they are incorporated into by design. Games that dont support mods and people make mods for the purpose of exploiting the game ruins games.. Generally that doesn't happen on games that allow mods, with this particular game personally I think the best idea is to let the private server admins create and manage mods and control it at that level, so that every player cannot do mods and it's not on the public servers, then those with the urge to do so can play there, without someone creating a 3rd party mod that may be harmful to other players experience that would work everywhere. That's my take....
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1 pointModding could be pretty cool and would keep the game fresh for people on unofficial servers. However, I don't wanna see instant richness mods or anything like that, maybe just more cars and things like that.
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1 pointyet you don't realy mentiod why mods are bad but yes modding can make it unrealistic add anime shit or what ever. but does that mean you have to use it ? look at arma , you want to play a mill sim you can ,you want to play a life mod ? you can, you want to play zombie survival ? you can. if devs don't make it the players can add it, look at gta right now , people are playing a roleplay mod , something the dev's didn't make now other people did it and people love it. yet there also mods out there that are straight up shit. do people play them ? no. but thats not my or your problem. ofcourse we don't know the limits of identity right now. i personaly can only find one argument why mods are bad: it cost time for the devs to allow us to make them (modding tools have to be made). but other then that i think it would be awsome to have them
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1 pointHello everyone! I wanted to quickly introduce myself and say how excited I am to jump into Identity! I am a small time streamer but am looking forward very much to role-playing for the community live on stream. I purchased the beta, so I will see you all there! TieDyeDude P.S. If you wanna see some fun role playing when the beta comes out look for us on twitch.tv/TieDyeDude peace dudes & dudettes!
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1 pointI plan on becoming a politician, for the Conservative Coalition party (CCP). If you want to learn more about the parties agenda visit their website. I will first try to become a lawyer, which will help me understand the islands laws. This career should hopefully launch me into my career of politics. I plan on appealing to the conservative/libertarian voters. I plan on having smaller government, freedom of speech, concealed and open carry, low taxes, less business restrictions and legalized marijuana. If you are potentially interested in supporting me make sure you follow my page and remember my name. You can help the CCP by going to conservativecoalitionparty.com and registering.
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1 pointThank you! Much appreciated. I have been considering to make another document, detailing Zoey's past. But not sure how it'll work out yet. So for now, I'll leave it, unless someone requests it specifically. Otherwise, I'll just say it wasn't sent with the initial documents to the Identity Police force. I could also give out the blank template for the images if anyone's interested. Either as a .psd or .png file.
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1 pointWow, you've made quite the plan for yourself. You've got it all laid out, front n' center. Personally, I'm not one to plan out my whole life. I like to live day by day, week by week; It's about the journey, ya know? I'm no thief, or at least that's what I tell myself just so I can sleep at night. I might think I'm justified because of the circumstances that lead up to whatever predicament I caught myself up in, but deep down I know who I am; At least, I think I do. Generally speaking, I'm just another one of your friendly neighborhood conspirator's. I've always had what I like to call an open mind, though not everyone's always open to my cup of tea. I'm a deep thinker, often you might find me lost in thought contemplating something entirely irrelevant to the current situation at hand; So to speak, I turn to narcotics to try and numb the pain.. It.. helps me focus. I'm going to try and hold a job some place hopefully, my goal's to get an RV; I've always liked the idea of living on the go, and what better way to do that than with an RV? It'll allow me to pursue my hobby, to more efficiently seek out the truths of what's lurking on the island. I only hope people are ready for what I have to show them, whatever that may be. Of course, I will always confront my proclamations with some form of proof so to speak.
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1 pointNobody's perfect; Good - evil, they're two sides of the same coin. Hill, he doesn't open up much, hiding behind a broken shadow of a man. He see's the world in black and white, forgotten what it meant to feel joy. He searches for answers far and wide, a sign.. help - alas' he couldn't tell you what for. There is no place for Hill. Hopes, dreams; Shattered, flickered away through the night. Hill tries to see a good in the world, anything to keep moving forward. A tired, strugglesom man he fails to hold a job, every day feeling different from the last. He likes to be alone, at least he convinces himself he's better off that way. He's renown for his unhealthy obsessions, he's your every day conspiracy theorist. Holding a particular grudge against certain political figures, he feels they're all plotting against the true American values, freedom; and he will not stand for it.
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1 pointThe University of Caesar Location: Turtle Beach, Identity Island Careers For Improvement: Police, Business, Medicine, Fashion, Teaching, Law, Sports, Music, etc. (Skills can be applied into any self-made career) Pro: Attending The University of Caesar grants players the chance to quickly increase there game careers and granting them with more career capability. College will only last a total of 4 weeks! Con: Attending The University of Caesar is not cheap, each course will cost a player $1000. A players must go through 4 courses to graduate. This cost only pays for tuition. An additional $50 per week for dorm. STAFF: ALL POSITIONS OPEN Chancellor - Head of the University Vice-Chancellor - Head of University in place of the Chancellor when absent Director: Leader of one program. POLICE, DOCTORS, MUSIC, THEATRE, BUINESS, PASTOR, OR ELECTED OFFICIAL. Professor - Teacher of the program Founder: Mr. Lucious Lee Times (Not part of staff) Majors Offered: (Several majors help multiple careers, we just want to have the choice of your liking.) POLICE Computer Engineering, Food and Beverage Chemistry , Forensics (Chemical), Research Methods , Research & Analysis, Psychology, Sociology, Criminal Justice, Child and Adolescent Psychology , Clinical Psychology , Cognitive Science , Counseling, Pre-Law MUSIC Conducting, Music Literature, Orchestra, Percussion Instruments, Piano , Strings , Voice , Wind Instruments THEATRE Acting , Directing , Film studies , Lighting , Playwriting , Sound , Stage Management , Theatre History DOCTOR OR MEDICINE WORKER Botany , Cell and Molecular Biology , Environmental Science , Organismal Biology , Zoology, Pharmacology, Physiology, Bioenergy, Organic Chemistry, Environmental Chemistry , Food and Beverage Chemistry , Forensics (Chemical) , Instrumental Analysis , Natural Products Chemistry , Protein Chemistry , Quantum Chemistry , Research Methods , Research & Analysis, Kinesiology and Integrative Physiology, Exercise Science , Nutrition , Research Methods , Research & Analysis, Neurosciene, Child and Adolescent Psychology , Clinical Psychology , Cognitive Science, Pre-Med / Pre-Health (Dentistry, Pharmacy, Physical Therapy, Veterinary Sciences) PASTOR American Religious History , Christian Doctrine (Historic and Contemporary) , Christian Ethics , Christian Ministry , Doctrine of God , Doctrine of the Trinity , Feminist Theology , History of Biblical Interpretation , Medical Ethics, Moral decision-making , Popular Theology , Postmodern Theologies , Process Theology BUSINESS Business (Business Scholars Program), Accounting , Banking , Finance , Investments , Management , Sales & Marketing , Marketing , Organizational Management/Business Communication , Financial Panics , Poverty and Discrimination , International Economics , Environmental Economics , Banking and Finance , International Business , Gender and Economics , Economics and Water Resources ELECTED OFFICIALS American Politics , International Relations , Political Economy , Political History , Political Institutions , Political Theory , Political Thought , Public Policy, Globalization , Crime and Corrections , Social Change and Social Movements FAQ'S: That's what I envision! Yes, the way I see it the students must finish a course once they start it. However, they don't need to finish all four.
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1 pointWhat a crazy several weeks since the last dev blog post! The increased exposure and attention from the apartment video has resulted in a surge of additional funding for Identity, which has translated into an expanded team with two new full-time developers coming on board and more to join soon. Work has been going very well. Motown, your community manager, has started transitioning into the role of producer to help manage our expanding team. This has helped to reduce some of the work-load on myself so it's been a very welcome change and he's proving to be great for the role. Our lead character artist, Miroslav, has been hard at work on numerous enhancements including building our makeup and blemish systems. This will give us the freedom to add all kinds of makeup options, especially for females but also for men. Your options at character creation will be a bit limited, but a vanity table will let you customize your makeup much further. Blemishes allow us to modify the skin in a whole lot of ways, from just a little blush on the cheeks to full-body freckles and more. Miroslav has also done an excellent job expanding eye customization for your characters which won't just tint the color of the iris but change its entire pattern to properly match the styles seen in those eyes in reality. He's also expanded our options for hair and facial hair. Feature development has also been going quickly and smoothly. Among others, we've built the contacts and friends systems which will be available in the Town Square module. When you meet people in the world you'll be able to exchange contact information, adding their number and name to your phone. This then acts like a friends list in other games, but you can even text or phone them with real working voice systems. It's also integrated with your Steam friends to make finding them easier. Environment art is also moving along, with several artists working full-time to give you beautiful environments. We've hired on some more artists and are even reworking some of the earlier assets we produced to bring the up to our now higher standards. Identity YouTube channel PowerGaming7 had the chance to speak with myself and Motown for a while after asking his viewers for a bunch of questions to ask. The result was an almost one hour long video where we shared all sorts of information you may not have heard before. You can find the link to this video right here. Once again, I want to thank every one of you for your continued support! Every pledge that comes in goes straight into the development of new features and helps us get the game to you a little bit faster. The attention we've seen over the last couple of months has been staggering, and we are excited to show you more of the gameplay soon!
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1 pointThe wannabe gangsters who think that all you need to do is run around with a gun and talk stupid. Give the character some story.
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1 pointI've had enough of these liberals and their communist ideas!, Therefore, I intend to run a campaign based on conservative ideas, and a conservative platform. First and foremost, I want to bolster our capitalist economy! we need to abolish the regulations burdening our companies! small, medium, large they are all feeling the burden which is overregulation! let the market regulate itself, government should not be involved in terrorizing innocent companies!. We need to relieve our population of the burden which is taxation!, the power to tax is the power to destroy! we need a minimal government with absolutely minimal tax rate, when we relieve the people of the burden which is taxation they will increase spending in our open economy. We need to praise economist such as Arthur Laffer, a worldwide respected economist, whom invented the "Laffer curve" which was the success of Ronald Reagan. Eminent domain is infringing upon our privacy rights! Another law the government is abusing to destroy our liberties, this will not go on in my cabinet!, the government will not steal your property. The rise of anti-gun laws proposed, and rhetoric, will not be tolerated! we as American citizens are entitled to bear arms! there's a reason it's the second amendment it's there to protect our first amendment! the right to bear arms will be strengthed by me and my cabinet. We will enforce those laws currently in place, but we need to protect ourselves. I put it to the people, we need to take back control, control of our own borders! control of our lives, without government interfering, with high taxation or regulations burdening our population! We will reinforce our border controls, tougher visa laws, and increase border patrol capabilities! We need to combat terrorism at home, and abroad! increase the presence of our elite troops and airstrikes to combat ISIL, increase the presence of NATO in the baltic countries and eastern Europe as a whole. Vote for a conservative bright future!, I will stand firm on my views, defending them and defending freedom, democracy, and our economy!. Vote for a Conservative future!. Vote James Merton for governor!. I've already stated this clearly but I wish for the CCP to view it, I've contacted our honourable chairman Dragon, for further discussion upon choosing me as the CCP's best candidate, for acquiring office. I hope you'll stand by me!.
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1 pointHello everyone! I am Olio! I was previously the Community Manager for Asylum's Entertainment's "Altis Life" mission file on Arma 3, and ever since the day I stepped foot onto Altis Life, I have been hooked with what Paratus and Motown have created as well as the great community that surrounds the Altis Life format. I am an active PC gamer across many genres. I was extremely excited to hear about Identity being started and I am extremely excited for its release and being a part of the ever growing community of Asylum Entertainment. As a leader in the customer service industry, I thoroughly enjoy working with people, creating resolutions for issues and striving to create win/win situations for everyone. If you ever need any help feel free to contact me here on the forums or Identities Official Discord and I will get back to you as soon as possible. See you in Identity!
