Anonymous_Citizen

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Everything posted by Anonymous_Citizen

  1. German kind of SWAT

    Good point, however, Identity is set on a fictional island controlled by the United States on the Eastern coast. Police and SWAT are going to wear American uniforms, now unless in five years after release they decide to allow modding, possibly the island's background could be changed and moved to a different country.
  2. diverse and dynamic political/ governing system

    1. Too many opportunities for corruption. 2. Although the island doesn't have a military, if this is for realism, the island is United States territory. Any violent revolution would not end well. 3. Possibly, but violent means wouldn't work, and this would cause major game-changing issues. However, this may be considered as an option for private servers, but I have not heard this mentioned before.
  3. New gameplay video

    Yes, all download keys for the modules and Beta will be emailed to you.
  4. Time/Years

    Yes, I remember that this is based on the south-east United States where the temperature is a sub-tropical climate. Although, I still hope there are snowy mountains as shown in the concept art.
  5. Police pursuit squad.

    Supercars are no threat. Supercars are rare, simply wait for the criminal to park then grab him.
  6. POLL: Your feelings about the first Town Square preview.

    As long as there is a jump cooldown, if on the first day of law enforcement there are "bunny-hoppers", I will change my career quicker than a comet.
  7. The Red-Guard Rebels (R.G.R.) [NOW RECRUITING GUERRILLAS!]

    Nice idea for a fictional terrorist group, only I have some concerns about the applicability. Bombings - I am not sure if this will be part of Identity, as bombs would require a higher level of law enforcement. Capitalist Targeting - All fun and games until they ban you from their businesses. Stealing Weapons - I do not believe stealing law enforcement weapons are going to be a game mechanic. Parliament - This is America, no parliaments here to storm. Also, I'm afraid the current game plan won't have a legislative group only a mayor, which is disappointing. Other than that, can't wait to run into you guys on the streets. Good luck.
  8. Custom Jewelry, Diamond/Stone setting

    This would definitely increase options for the business sphere of Identity. Keep the good ideas flowing
  9. Action seller

    This sounds like a great job opportunity, especially if a company needs to liquidate its assets.
  10. Hello, Im new Player

    The first module isn't out just yet, but you got here almost at perfect timing. Once the first module releases the prices will change, you can see the link to the module development progress on the bottom of the linked page. http://www.identityrpg.com/info/modules/townsquare/
  11. Backstory of a stuggling artist

    Better than most television scripts.
  12. Who is your character?

    Name: John Peter Mason. Nickname: Reaper. Reason for name: Operation Dreidel. Birthday: February 2, 1968. Age: 50. Gender: Male. Place of birth: Richmond, Virginia. Places lived since: Miami, Manhattan, Washington DC. Parents’ names, backgrounds, occupations: Robert Z. Mason / Garage Attendant, Orna X. Mason / Diner Waitress. Number of siblings: One, sister. Relationship with family (close? estranged?): Estranged. Happiest memory: Father & Son Soccer Tournament of 1974. Childhood trauma: Dog's death from cancer. Children of his/her own?: N/A If so, relationship with their mother/father?: N/A Age he/she gave birth/became a father: N/A PHYSICAL Height: 6' 2''. Weight: 180. Build: Mesomorph. Nationality: American. Disabilities (physical or mental, including mental illnesses): Chronic knee pain. Complexion (freckles, acne, skin tone, birth marks): Tanned skintone. Face shape: Diamond. Distinguishing facial features: Visible cheekbones. Hair color: Off-Black. Usual hair style: Slicked back, side part. Eye color: Brown. Glasses? Contacts?: N/A Style of dress/typical outfit(s): Trenchcoat. Typical style of shoes: Tactical boots. Health (is this person usually sick? or very resilient?): Resilient. Grooming (does she/he wear makeup? shower daily? wear only clean clothes? pluck her eyebrows?): Clean shaven, clean clothes. Jewelry? Tattoos? Piercings?: Swissgear Legacy Watch. Accent?: American. Unique mannerisms/physical habits (bites nails, talks with hands, taps feet when restless): Raps hands against furniture. Athletic?: Rarely breaks a sweat. INTELLECT Level of education (high school drop out, undergrad BA/BS, PhD, MD, etc.): High school graduate. Level of self esteem: Medium rare. Gifts/talents: Negotiation tactics, deduction skills. Shortcomings: High school graduate. Style of speech (loud, mumbler, articulate, etc.): Slightly hoarse but smooth. “Left brain” or “right brain” thinker?: Right. Artistic?: Does organizing magazine clips count? Mathematical?: 2+2 is 4. Makes decisions based mostly on emotions, or on logic?: A highly logical emotionally complex process. Neuroses: Implusive, vigilance. Life philosophy: Keep breathing, keep moving. Religious stance: He saved my soul, nuff said. Cautious or daring?: Daring as a daredevil. Most sensitive about/vulnerable to: Military experience. Optimist or pessimist?: Pessimistic optimist. Extrovert or introvert?: Introvert. Level of comfort with technology: Master of the Mouse. RELATIONSHIPS Current marital/relationship status: Single. Sexual orientation: Heterosexuality. Past relationships: Several but sparse. Primary reason for being broken up with: Courage of convictions. Primary reasons for breaking up with people: Deduction skills. Level of sexual experience: Not obsessed with it. Story of first kiss (if any–if not, how does he/she want it to happen?): First date. Story of loss of virginity (if any–if not, how does he/she want it to happen, if at all?): Second date. A social person? (popular, loner, some close friends, makes friends and then quickly drops them): Close tight circle of friends. Most comfortable around (person): Michael H. James. Oldest friend: Michael H. James. How does he/she think others perceive him/her?: The scary dude who looks cool. How do others actually perceive him/her?: Weirdo with a death wish. VOCATION Profession: Police Sergeant. Past occupations: Soldier, Police Officer. Passions: Hiking, fishing. Attitude towards current job: I get to carry a gun. Attitude towards current coworkers, bosses, employees: Majority wouldn't last a second in [REDACTED]. Salary: $75,000 SECRETS (Every character–no matter how minor–should always have secrets!) Phobias: Acrophobia, Hexakosioihexekontahexaphobia. Life goals: Save as many people as I can. Dreams: Become President, since third grade. Greatest fears: Shot in the back. Most ashamed of: Past. Most embarrassing thing ever to happen to him/her: Forgot the gun was unloaded on Operation [REDACTED]. Compulsions: Cleaning service weapon. Obsessions: Conspiracy theories. Secret hobbies: Salad tossing. Secret skills: Etch and Sketch. Past sexual transgressions: We weren't married, that count? Crimes committed (and was he/she caught? charged?): Felons are banned from law enforcement... What he/she most wants to change about his/her current life: Buy a house. What he/she most wants to change about his/her physical appearance: Reverse the aging process. DETAILS/QUIRKS Daily routine: Go to work, go home. Night owl or early bird?: Living the night life. Light or heavy sleeper?: Light as ununoctium. Favorite food: Angus burger. Least favorite food: Twinkies. Favorite book: The Lord of the Rings. Least favorite book: Go Set a Watchman. Favorite movie: The Matrix. Least favorite movie: Groundhog Day. Favorite song: The Sound of Silence / Zombie. Least favorite song: Filthy. Coffee or tea?: Tea prevents cancer. Crunchy or smooth peanut butter?: Smoother than a fresh jar of Skippy. Type of car he/she drives (or wishes he/she drove): Cadillac Escalade SUV. Lefty or righty?: Righty. Favorite color: Gold. Cusser?: Rare but effective. Smoker? Drinker? Drug user?: Former Alcoholic. Biggest regret: Leaving her seventeen years ago. Pets?: A dog named Doug.
  13. Will the town square be similar to a GTA public session?

    With every successful module release, people will be willing to place more money down. We aren't being stingy, everyone has the choice whether to pledge more and that mainly depends on the guarantee of delivery.
  14. Identity Surpasses 26000 Members

    Identity now has 26140 people within the community. https://identityweekly.weebly.com/recreation/identidad-island-population-reaches-26000 For source material, please review the shop below. http://www.identityrpg.com/shop/
  15. I think a shop owner has the choice to avoid paying taxes or extorted money, but they may face the consequences. Secondly, even shops in the most gang-controlled zones still pay taxes to the government. Finally, even if one gang guarantees your protection from them, that doesn't prevent a rival gang from robbing you.
  16. Town Square Module Size?

    The map will be closed off with "Construction Props" as seen in Dev Blog #15.
  17. The Identity Weekly

    The Identity Weekly is founded today. We hope to bring you interesting and immersive news, keeping you updated. https://identityweekly.weebly.com/
  18. The Identity Weekly

    We hope to have one running by next week. Of course, business is one of the most vibrant sectors of Identity. Next week we will be doing exclusives for the top businesses.
  19. Extra rewards as a compensation for the constant delays.

    Plumis, you joined in February of 2018. Norway joined in January of 2016. Plumis you have seen, what, two delays? Respect your virtual elders kid.
  20. My name is not FORUM is not Founder!

    If you mean the role under the username on the forum, the forum is completely separate from purchase. Depending on your post count and ratings on your posts, that rank will go up. Just relax.
  21. Work and Play

    If the career is state-owned, for example, police or emergency services... there is no activity limit. When you do work, you get paid. However, if you are going to work in the private area of business, make sure your employees are aware of your activity limits and nothing should go wrong.
  22. New Release Date

    There is no set release date. Instead, the developers have posted this:http://www.identityrpg.com/info/modules/townsquare/ These are the remaining tasks which need to be completed before release. These tasks will be updated daily, in order to keep those who wait from bolting. Secondly, these tasks will not be added to in any way; because that is plain fraud.
  23. Delay time

    This development tracker is exactly the guarantee the community requires. It does not matter, as to how long the tasks take individually, as long as we see at least one task change per day we will have a guarantee to trust in. Of course, I do not want to see any more tasks added to the list.
  24. Will a Hitman type job be available?

    Again, anything is possible. However, managing to keep both lives secret from your coworkers may be problematic.