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Found 8 results

  1. Credit is due.

    So give credit where credit is due. I think we as a community should recognize the progress that is being made. We can see that the tasks updated 2 hours ago that disregarding the 1 gameplay task. All tasks left are now In-Progress depending on the game bug extent. And new bugs that can show up development things are finaly looking up. And i think we should expect the last gameplay task being started on soon ™. I stile think that they could show us some more content e.g: Environment (as it is complete). But at least now we can see the end of the tunnel. Last throw your voice in if you want to see a fly trough of Town Square?.
  2. Hello Asylum ( @Paratus , @Motown , @Beach_Ball ) as "complicated" systems are done. Would you maybe want to talk about the remaining tasks? What is being worked on, what gameplay mechanics are left? Maybe some of the challanges overcome, and the ones that are left? Thank you!
  3. So i just bought the $30 game that comes with the beta but i am not seeing the beta or where i can download it at is the beta even out yet is my question.
  4. Attention Identity players, especially those who I have played with on the asylum gaming servers! We are a gang founded purely by old Arma 3 players who have been excited about this games release for a long time now. We are full of experienced individuals and now well how the asylum gaming economy works, and is run. We will only take experienced players, who understand the criminal economy of such games. To submit an application and get access to our discord publish an application here. Our Back Story A group of misfits in the old fishing Island of Altis, a small group of men struggled to survive. They refused to merge with the rest of society, training in rebel arts and driving box trucks in the dead of night to harvest coca leaves.They earned a lot of respect, and a large amount of cash, but were forced to leave when too many people were coming to the island and ruining the good society these men helped build. In a desperate attempt to find a place to settle down and gain that dominance again, these men have thrown away their previous identities, and changed their gang name in an effort to a fresh start in the world of Identity. Finally, after years of drifting through different societies and islands in the world of Arma they knew they found a final resting place here. And they plan on making it their world now... What We Major In! Associates in Applied Sciences in Drug Trafficking Bachelor in the Arts of Thievery / Robbing Double Majoring in Killers/ Hitmen Masterate Program of Hijacking And a Doctorate of DRUG MANUFACTURING Our Ranking System Boss Under Boss Captain Lietuenant Sergeant Corporal Block Thug Street Thug Thug Thinking About Joining? I knew you would! Application Guideline: In-Game Name: Age: Mic (Y/N): Previous Experience (Include hours played on Arma) : Why you would like to join: Thank you all! and we will keep you posted as events develop.
  5. Any Arma 3 Asylum OG's here?

    Yo what up Daddy Dimz here So if some of you come from Asylum you may already know me or will in the future...sorry if i rob you in the future but thats my kinda thrill, rebal is love rebal is life. Some of you may know me from my Imperium days or from some random youtube/twitch video on rust or Arma 3 or evenn just chilling around Kavala, but personally I bin waiting for this game to come out for ages so please hurry n finish If you don't know me here is a little about me Age: 23 on the 26th so its my bday tomorrow Hobbies: Love to game on Arma 3 have nearly 3600 hours, Freestyling, Chilling with my homies, Bmx riding In game hobbies: Making that $$$, Robbing people, Killing cops, Dealing drugs, you know the normal rebal stuff Questions: Not sure If i pledge more money if it will go into a better pledge like lets say i got the $50 but want to upgrade another $200 to get the $250 pledge does that work???
  6. Hey

    I'm happy to check in and see a thriving forum community to dive back in to, so I finally whipped up an account to start chatting. I am here from Asylum, being on the servers since mid 2014. I've racked up around 2000 hours on server 3 alone, before focusing on a wider variety of games and working to make more video content for YouTube and Twitch. Others here who have been on the Asylum servers as long as I have, have seen players and staff come and go, keeping to our grinds and preferred play styles, but I am just like the many others who just kinda got burnt out a bit. It got kinda stale, but far later than I expected. Asylum made it to where ArmA was well worth it's money. I'm so fucking excited to see this project be as good as we had hoped. Asylum has grown to a huge community and being apart of that active community growth was pretty damn great. THIS, looks like a whole different 'something' to be apart of. This looks like it scratches and itch that you didn't even know ArmA gave you. Happy to say I'll be on board 100% and will be there beta day #1, ready to go. Over the years you run into devs on servers, either having good or bad experiences. Every time you get into some type of dev or admin shenanigans with these guys, they always end up as good times. That's a great team to trust when helping a game be developed. I want to say hello to everyone from the Asylum servers and everyone who has come here from other ArmA related life servers. I also want to say hello to everyone who is new to this type of community and are potentially even more excited than any of use spoiled life players could be. Anyone who stumbles upon this game will really have their mind blown away. Where are you guys from? I'll be contributing regularly here from now on, having realized the website is so polished now. I feel bad for being so late. Can't wait to see you guys in the beta! YouTube: Twitch:
  7. TLDR: Cut the developers some slack, they have alot on their plate and they need to put their time into the game as they have a deadline to meet. So many of you are concerned with the state of the game so far, with people asking this game is never going to be out or if it is going to be released then its going to be the year 2034 by the time that happens well here's the thing; There's a team of approximately nine people all working on Identity, and there's one community manager known as @Motown that deals with uploading pictures to all of the social media outlets , writing dev blogs, keeping undesirables at bay, answering questions on here, twitter and Facebook, and I'm also presuming he is the one that also has to edit the video together then uploads it. Essentially you could say he largely on the marketing side of the game. However on top of this he has to admin for Asylum life (Arma 3 life server) which is a huge job on it's own. Also he has to 3D model. All of the models you have seen thus far of the game, have been made by @Motown and another 3D modelist in Asylum Entertainment. So you could say he has quite a job to do when it comes to being a 'community manager'. I put community manager in quotations because he does alot more than manage the community. But still there's the fact we haven't seen a video. People are drawing the line under, This game has been cancelled omg the developers are scammers. No, actually for a small team of nine we get quite alot of information given to us. @Motown tries to answer questions about the game everyday and gives new information on it, also we are given new pictures, once or twice a month. Yes we haven't seen a video but a video takes a long time to make. Time that the devs don't exactly have. Let me use an example real quick, if you know who I am, I upload Identity videos talking about the game, and giving news on it when I can, and usually depending on the length a video CAN take around 2-3 hours. Now why do they take 2-3 hours. Well first of all, I have to make a script, seems simple but yet it's not. You have to proofread the script otherwise you'll sound like you can't speak English and I have made mistakes of letting some words slide into a video and it just makes me cringe every-time I hear it back. But you also have to have the creativity to write it. This takes a while to do. The script is also there to structure the video out, just from reading it you will be able to see how the video flows. Now you could say don't bother with a script just do it without one. Well you could do it that way. However it would be extremely unprofessional with lot's of stuttering and the devs might not get everything in that needs to be said. Then once you are done with the script you move on to recording it, recording the video time wise. It depends really. If I were to mess up a sentence and slur my words, I would have to start it again, which is pretty goddamn annoying. I usually take half an hour, give or take recording it as I do edit the audio after each cut I do. Next we go onto the editing. Honestly I'm pretty quick at editing, I kind of just get into a rhythm with it and do it. It, depends solely on the person who is editing and how well they know their software so I can't get an exact number on it, but if the video is long it's going to take a long time to edit. Finally, you'll render out the video then upload it to the media outlets, e.g YouTube. This obviously depends on your specifications and on your upload speed. So... Why am I going through this. Well it's just so people can realise how long a video can actually take. Time that could be put into 3D modelling or coding for the game. Also these times are for me and what it takes me to make a video and they're 3-5 minute videos. Granted 3 hours for me would be for a much longer video but you have to remember that this gameplay video for Asylum Entertainment would take a long time because it has to be approved by @Paratus and if it's something he doesn't like he will make sure that it's done again because well he takes pride in the game. Remember nine people work on the game. Two of which work on 3D modelling and on 'community managing'. The rest have to work on coding for the game and people are coming and going from the company if I remember correctly. So give them some slack, the devs have alot on their plate. I really do recommend going to see a game being developed. You can see the YouTuber BrandonJla create his game 'Hover Junkers' and that is nowhere near on the same scale of a game like Identity, that also has around the same amount of people working on it, also to note that Hover Junkers is still in Early access. But as the consumers we do have a right to question the developers because at the end of the day we're the investors of the game, we determine it's success, and I really do understand peoples concerns. But like I said cut them slack because they're under alot of pressure and you know we should be happy that they want to take their time with a game like this. One last thing before I end this lengthy post, if you think its a scam why in the world would they still be answering questions and uploading pictures. If I were to create a scam, I would have got the kickstarter money and ran with it a long time ago, just saying. Also remember that they have a deadline to meet, Early 2017 but expect delays. Thanks for reading this post and I do hope that it helped clear up a few issues people were having. Oh and here's the Hover Junkers devblog btw (go watch to see how lengthy a game can take as it is quite a long and interesting process:
  8. Hi guys! I was so happy when I got your mail! I am so looking forward to this awesome game. I backed it on Kickstarter the second I saw it and am patiently waiting and stalking you on identitys FB page, liking every new photo, post, anyhing and everything. So again, very excited to be here and to be a part of this awesome project! Cheers! This was the welcoming part. Feel free to stop there. Here is something longer about my roleplay gaming experiences. Probably nobody is gonna be interested in that, but still. Can't hurt, right Roleplay gaming history: Used to play alot of roleplay DayZ (about a year), then got addicted on Amarok servers of Altis Life (Arma 3 Roleplay mod) (about half a year), then played a little on Asylum servers aswell. Then played a little Arma 3 Life. Tried some H1Z1, but 98% of people did not even try to roleplay. I spent most of my RP gaming on amazing Amarok, which was glorious. From my year or so playing DayZ I learned that like money, loot is, was and will be (lost ) again. You loot some, kill some, die, repeat. After a month, that was not for me anymore. All I did was I met people and talked to them, creating unique interactions. Some deserved to be killed, some to be helped. It heavily depended on my mood and on behavior of others. The point is I did not loot and loot and loot. I seized opportunities to create friends and enemies. All while roleplaying, having fun and enjoying every bit of it. In Altis life on Amarok, I spent most time by doing what some players would consider wasting time, and others would consider it "the true enjoying of roleplay". Basicaly, I did not even try to earn any money. I just stayed in the middle of Kavala (main city) and talked to people. There were some kidnapings, some murders, some robberies, some arguing with cops, some honest earning money with random people. I just walked the path that was suddenly set before me by my mood and other's. Someone kidnaped me? I played along and I enjoyed it. I enjoyed every second of Altis. So yeah, I am pretty hyped for Identity. I backed it on kickstarter the moment I found it, thanks to some random dude on Amarok Gaming who told me about it.