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Showing most liked content on 12/01/2018 in Posts
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8 pointsI'm pissed off, not about the fact that the game is delayed releasing , but the lack of communication and dare I say "lying" to feed us misinformation. If you've found more bugs that need patching pre-release, fine, just tell us! If you forgot to upload the game in time for a deadline, fine! Just tell us. Otherwise you keep people in the dark and that's when you lose them. We don't mind waiting. We mind not knowing.
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7 pointsIve been here for almost 3 years waiting on this and im still gonna wait. Yes im disappointed, but theres no point crying about it. The devs will work it out thats their job.
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5 pointsOn everyones behalf I am sorry for how everyone acted. I dont think people realize that this is what happens to most indie games at launch. I just hope you guys can work hard to fix all the big bugs and that the community can settle down so we can get this show back on the road Cheers, Aidos
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5 pointsThe good news is all those who are flaming right now will not be in the game with us. I am willing to wait more.
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5 pointsIt's not even been 24 hours since the ''release''. Lets stay positive.
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3 pointsHonestly, it's SOOOOO ANNNOYYINGGGG. I knew about this game ever since it was first announced and I'm not mad AT ALL about there being issues, it's expected. This is why people don't like doing stuff for others because of this very reason. Keep on they're going to abandon the game and y'all will really be mad. GTA online had the same problem starting off and its ran by a huge company. It was playable at first, but now they're trying to fix it. THIS IS A SMALL TEAM, so STOP.
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3 pointsI get why people are upset, I was disappointed as well, not what I was expecting and my expectations were low. Although they're working on it and my hopes are still up, I believe they can turn this whole situation around do something great, they'll have to work harder, though. Also, for those who haven't been paying attention, it's been said multiple times that Town Square is a socialization module, I'm not sure what you were expecting other than a ''glorified chat room''.
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3 pointsNot disappointed, I expected this. The game is hugely ambitious, and the development team is inexperienced. If this had been a Rockstar game I would have been disappointed, but it isn't - it's a major game being developed by inexperienced developers, so many people have just placed unrealistic expectations on it. Frankly I think what has been created so far is beautiful and promising.
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3 pointsDoesn't took long to realize it was another lie on top of all previous lies... Seems like all they were talking about bugs they have to fix and stuff they have to do is just pile of lies... Im actually terrified about peoples here still justifying all lies they made and hoping they will fix all that and eventually release it.... My first kickstarter i backed, and last one for sure.
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3 points
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3 pointsI was a little disappointed about the release, but I still have hope for this game as well. : )
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3 pointsI believe that these issues shall be resolved within the next week.
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2 pointsI honestly can't say i'm surprised. 4 years. 4. years. They have no excuse. I was banned from their discord for no reason. I don't know how to request a refund, but I want one.
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2 pointsA game like this can't be made by beginners. Perhaps they thought UE4 would do the job but the true is that when it starts to scale up, it gets harder and harder. And at that moment, you need someone with experience, someone who have already created a videogame on that system. Not even mentioning a guy who specifically takes care of networking code. Here are my suggestions, of course it's an opinion: 1) You did a great KS campaign. Somehow, you demostrated us how passionate you are about this project. Nonetheless, the team hasn't the skills for making it. Why not merging with a gaming studio? 2) Go and learn UE4 from scratch. Or go to college and study CS. Maybe you guys skipped lots of important concepts and tried to start a game without programming experience. 3) Shut this down and wait until Arma 4 comes out or work on designing a roleplay server on GTA V. Personally, I would go with (3). Of course, you can decide to stay with the main plan: 4) The game is unfinished, but magically someday it will be the game we all want. So "stop with the negative comments". I wonder if Steam can remove this game from the list...
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2 pointsI 100% agree with you on that. No matter who it is or wat they're doing, seeing such harsh backlash will interfere with at least something. As I've been told, never criticize unless you have a solution, or an alternative. A lot of anger has just devolved into the developers being inept at something they've dedicated years of their lives to.
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2 pointsThe servers are offline, so you won't be able to play. It's "broke" because this is basically pre-alpha, and the TS hasn't even been out 12 hours. They couldn't fix bugs and glitches that they didn't know existed. The module released and these issues were discovered, and therefor need to be fixed. This is how game development works, and this will continue to be a common occurrence over the next couple of years as the base is polished and new modules are released. If you can't handle the development process, stay away until the end game is finished. There will be a lot of development issues, so there's no point in getting upset over it now.
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2 pointsThey've published the first module to Steam - It's clearly not a scam, just not what you were expecting. Move on.
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2 pointsI am understanding his point. This game hasn't been in development for 4 years, it required a kickstarting funding before anything could begin. Also, people are expecting Rockstar development from a small team of brand new inexperienced developers with limited resources. Many games take years to become anything worth playing, especially if they're developed by small companies. This is an ambitious game being created by a small team of amateur developers, something that has currently only been done by major gaming companies with ample experienced staff and near endless resources. You're expecting a Lamborghini when you're paying for a Chevy Spark.
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2 pointsPlease read before commenting So the launch happened last night. So what went wrong? The biggest problem I saw while reading through discord and the forums while trying to play the game was Identity was put into a lose, lose position. They had the choice of launching the game knowing it's buggy and unstable or delay it and have people complain and freak out again. By no means am I going to defend what they released and the argument of "They aren't AAA developers" is bad as well, at launch I would expect any game to at least let me open it without the UI being bugged and I have to task manager out of it. I also saw that many people said "They weren't forced to release it" and again I'd argue that they were. If you want examples read the replies people made to the tweets, and look at what happened last time. I very much liked this quote people made the last time it was delayed. "I'm sick and tired of being lied to". Once again I'm not going to defend the launch of Town Square, I do very much feel that the developers got put into a lose lose situation. Now how could this have been avoided? So first off I know how hard it is to make a game, especially a multiplayer one. So I don't think delaying the game would have been the answer sue to the fact that they had people playing and testing it for a while before release, we as a community are the biggest bug finders because what do we like to do? Break games. So if delaying the game wasn't the answer then what is? Well this should have happened a while back, better PR. The developers and this game are so closed off from this community, it is stupid. If you look at the game Ready or Not, that community was promised a beta and a trailer in July, they still haven't gotten the trailer, however the developers are constantly interacting with the community on the sub-reddit. This might not be giving information out, but just being apart of the community and interacting, if you look at that community it's a lot of shit posts but it's not a toxic community like this one has become. The devs should become more transparent and interact with the community more, either that be one a week dev blogs or just talking on the forums. TL;DR: I see the launch as identity was in a lose lose, so they pushed the game. The Devs should have been more open and transparent from the start, and they need to start being transparent and open with us.
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2 points
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2 pointsAs the title says... Support the game and the devs. Be a proud Identity player.
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2 pointsThey better be getting their asses in considering their shit pile of a game is sinking faster than the titanic
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2 pointsPerhaps if people were more patient, and after all most of those who were complaining actually backed it, you wouldn't need to apologise.
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2 pointsI am certain that they will manage to fix most things when time goes on. All we can do as we have done for years is wait.
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2 pointsYou don't wana miss out on the "EXCLUSIVE IN-GAME HAT" Are you kidding me?! I payed 8 β¬ for a damn hat?! And what happende to the "You won't be able to get early access once the firt module is out" I pre-ordered it to have that "exclusive" gameplay and now the ones that didn't buy it gets it for cheaper?!
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2 pointsGive the devs a chance to make up for this unfortunate start. It's very early to judge the game. Fingers crossed, it will be an amazing game over time.
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2 points
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2 pointsI must say. I am a little disappointed. All of the waiting and ive still not managed to get a lick of gameplay from this. Ive been waiting so long for this day to come and hoped that the game would be ready to go. Its just such a shame to see so much money, time and effort go into this. I would have at least hoped i could browse the menu without it breaking. Despite my honest opinion. Im still rooting for the devs. If they are gonna make their dream come true, they will do it in due time. Keep up the good work guys and please try to fix this im dying to play over here.
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2 pointsExpect the game to never release. When it does, you're pleasantly surprised, and you skip all the stress that most of you are having now.
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2 points
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2 pointsSeems like a lot of people are expecting the full game or beta to be released with this Town Square module. The devs have said countless times that this is just a small part of a town (social area) where you will be able to see features the game will have to offer. Streamers are even so dense that I heard one saying he doesn't see how the 3 modules will make a full game when the town square is so small. I am a kickstarter backer of identity and everyone needs to be patient with it. You aren't going to lose a leg if it doesn't come out today and there is no reason to stress out the devs over what is essentially a preview of features. Yes, they said it was coming out way earlier and never did, delayed. Yes they do lack highly on PR and a proper response to the issue which is holding them back from releasing today, Nov 30th like they said they would, but some people need to calm down here with the "scam" accusations and be a little more patient than you are wanting to be. And to the developers, keep up the great work in development; Get much better at PR please and keep us more up to date on issues especially when they are happening. Nothing worse than the developers MIA without much of a word on what is going on and everyone waiting around for something to come out. tldr; I think everyone can afford to be a bit more patient for something that is essentially a "demo" of features and not even the full game rather than freaking out over it not going live as expected due to some sort of error.
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2 pointsRelease Yourself When Ready Once your page has been approved, you will need to use the green "Release App" button that appear on the top of your product landing page in Steamworks at the time you wish to release your title.Approved titles will not release themselves -- you need to use these controls yourself at the moment you wish your product to be released. You can check our Release Options documentation for more information on the types of releases we support. SO DAGTAG COME BACK WITH SOMETHING YOU KNOW ABOUT. Btw i work for Rockstar Edinburgh so i know when something is submitted to steam and it goes on a countdown its up to the makers to release it then. stop blaming steam
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1 pointhttps://twitter.com/Identityrpg/with_replies There you go lil bwabbyyy.
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1 point------ You sound like one of those in GTA using miniguns and rocket launchers on PVP. Calm the f*** down. I'm sure, they'll solve it soon. I also have the problem, when I get into the game, I only see my closet with a dot in the middle.
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1 pointI tried to stay positive... but this launch and all the issues the people who did get to play mentioned... just proves how poorly this development team has put this game together... and their pr is terrible
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1 pointVery disappointed after 4 years of waiting for the official launch. Full of bugs, unplayable you have to hope can be another 4 years like DayZ to have a content worthy of name. Let's keep faith ....
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1 pointYeah man, I cant wait for them to iron the bugs out so I can finally enjoy this game. This is the type of game I dreamed of when I was a kid.
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1 pointNot that this might work but I've heard you can contact steam to remove a game from your library and maybe they can get a refund? But yeah, you're right, they did already get their steam key and stuff and probably stuck with it. Let's hope the devs address the issue though. I still have hope for this game : )
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1 point1. Its a little buggy right now and 2. i believe the servers are down until they fix said bugs.
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1 pointKind of glad i only put in the $30 for this game. Weird how Fallout 76 is getting all the shit over a bag...at least the game works. We shall see tho. Im sure the devs will get it working.
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1 pointThe past months here at the studio have been hectic, but our labors are paying off. It is with regret that I must make the decision to push back the public release of the Town Square module from April 23; however, the delay will be quite minor. Because this is now the second delay to an official firm release date, and because we expect this delay to be short-lived, we are as of this announcement releasing the Asylum Task Tracker. The new task tracker, visible on the Town Square section of the official website (here's a link for you), offers the Identity community and fans absolute transparency in our development progress. You can now see the tasks we have to complete before we're ready for the module to be publicly available. It will be updated each and every day. The list is not long, and displays all tasks since the tracker was created only a day ago. When all of the tasks are completed, of which none are major, Town Square will be released on Steam and available for play. Furthermore, the new Identity website is on schedule for a release just next week! The new website will come with all sorts of cool new features and we'll be building on it constantly as we move forward, too. With the release of the new website, I'm also going to begin regular Identity Insider releases. These Insider publications will add a ton of very detailed information on key systems within Identity. Delays are unfortunately a reality of all game development, whether a game is being produced by a large studio with hundreds of developers or a small team, such as ours, with only dozens. We faced unforeseeable technical issues recently; however, all of the issues we had have been fully resolved and, as you can see with the new tracker, release is extremely close. As soon as we get some final bits of art in place, we're going to compile a Town Square trailer video and begin showing off the game and environments on our development streams. So to sum it all up, keep an eye on the new tracker (see that link above) and follow our progress. The tracker will be updated once per day as it has to be done manually. Once we get our production software updated so that it can be automated, it'll be a live display. I also want to say that you to our loyal community and fan-base. Delays are never a fun thing to experience with any game, so everyone here in the studio is working overtime like crazy to get you into our world. You'll be in the Town Square very soon and this is going to make the game a much better experience. I'm really excited for our first module release as it's shaping up to be a really fun and beautiful experience. In fact, the Town Square is much more than I even though it would have been early on; I'm extremely happy with what we've put together. I hope you enjoy the peak behind the scenes with the new task tracker and we'll be seeing you in the square soon!
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1 pointWe're almost there! Identity's Town Square module has been submitted to Steam and is pending approval. You'll find the Steam store page either today or within the next day or two. Enjoy the trailer above, fresh off the Steam listing. Following Steam's approval of the Town Square within the next day or two, you'll be presented with the official Steam release date. This date will be in November, 2018!
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1 pointππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎππΎ
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1 point
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1 pointWe have people dying of thirst waiting for identity over here: https://www.twitch.tv/kalibrex618 Seriously, if you all want to wait, come chill in the stream. Chill dude
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1 point@jjustgreg In the Twitch clips, it's been said that it's a possibility that we will have the option to upload small images for shirts (or company logo), which will be moderated. Although, you won't see that in the modules for now.
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1 point