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Showing most liked content on 11/30/2018 in Posts

  1. 6 points
    So I am fairly known for being a critic of this game. I hope no one views me as a hater, because that's factually incorrect. I try and argue with logic and facts rather than feelings, and unfortunately a lot of the time that leaves me agreeing with the 'haters' so I get that it is easy to group me in with them, but try and understand I try to come at every bump in the road neutrally and make a determination on the facts of the situation. That being said, with the game coming out in a few hours I wanted to reach out to people like myself and some of the haters to provide a quick disclaimer. When this game launches, the servers may crash. We might not get to play for another few hours due to connection issues. There will likely be bugs, some gamebreaking. But please, please remember that this is not an issue with Asylum. I can't think of a time where any company has released a game at a pre-beta stage, and most of the time even full release, that went smoothly. Lots of new games experience server crashes on launch, and connection issues, and bugs, and we need to remember that the best way to deal with it is to make ONE post in the bug report section or suggestions actually explaining the issue. Let the devs do their work, don't rush them. I will not be criticising the TS module in any shape or form until about a week or two have passed, because I understand launches tend not to go to plan, and I encourage you all to do the same. Report, but don't criticise until we allow the devs time to rectify any issues that come up.
  2. 2 points
    Come on it’s the 30th of November where’s my fucking game? Only joking sorry if I click baited you but it is technically the 30th in the UK and most of Europe so I’m guessing we have to wait for America, Canada etc to catch up huh? Or they will cry about unfairness lol Still I’m pretty excited after waiting so long and I know there’s not that much to really do in the initial module but socialise so I will see you guys there!
  3. 2 points
    It says right there on the store page, it unlocks in 7 hours. At the time of posting this. https://store.steampowered.com/app/792990/Identity/
  4. 2 points
    At the same time we have been waiting for so long that to wait a few hours more this will not be a problem i think :=)
  5. 2 points
    There is no 31st of November 🤦🏻‍♂️
  6. 1 point
    We're almost there! Identity's Town Square module has been submitted to Steam and is pending approval. You'll find the Steam store page either today or within the next day or two. Enjoy the trailer above, fresh off the Steam listing. Following Steam's approval of the Town Square within the next day or two, you'll be presented with the official Steam release date. This date will be in November, 2018!
  7. 1 point
    I thought devs/publishers have full control to release https://twitter.com/Identityrpg/status/1068627912604160000
  8. 1 point
    https://gyazo.com/d1fc16c54870f6547284056e8a14c79a- Section 7. is particularly interesting There's also a tweet from PlayerUnknown showing that you as a dev decide when to release it
  9. 1 point
    I'm going to still this lol
  10. 1 point
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  13. 1 point
    We are not based in Europe so it's still relatively early for us.
  14. 1 point
    Thank you all for coming to this post, As we all know. ITS 30 November and the game should be here but maybe John is being lazy to push the button. LETS ENCOURAGE HIM TO PUSH THE BUTTON!!. #PushItJohn
  15. 1 point
    im music producer too in real life ^^
  16. 1 point
    Paid for this 2 yrs ago and yet still didnt get a beta key. Nice work lads
  17. 1 point
    7 hours left. Where did you hear he had to push the button himself? It should be automatic if there is a countdown on the store page.
  18. 1 point
  19. 1 point
    The steam page says it will go out in about 9 hours
  20. 1 point
    There has never been anything saying there would be dedicated servers from the start. The renting price will be close to nothing and also there are no dedicated servers due to the server structure which is "Google cloud servers" and 1 server is not one, it is multiple servers creating 1 server. Private servers will only be available at full game release. You will be able to create custom shirts in game eventually (being full game release etc.)
  21. 1 point
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  23. 1 point
    I'm in this club too. BF and I are at a comic con all weekend. Will be able to have a first look on Sunday night though.
  24. 1 point
    Sadly my connection doesn't allow me to but sounds like you got a good job there better than most corporations
  25. 0 points
    I am sorry to say that TriDash will be shutting down fully until further notice. Our CEO told me not to share any other information about this except that we will have to get a refund for the game until the CEO can get his hands on a powerful enough PC. This is not his top priority right now especially Because he has other things to do in life that are more important. We will keep the board room post up for a short time until we decide if we will ever reopen. So sorry. -CFO of TriDash
  26. 0 points