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Found 53 results

  1. If there is a name-tag system implemented within the game, I've thought of a system that would hide the name tag of a player, used to disguise their name from others having the power to use it against them as it's shown above their head or within the player himself, I am suggesting an option that is required for everyone to specify who they want to know their name/those who currently know the player's name, it would be a required option to use if someone had found out the player's name in a role-play manner, I feel it would just increase the role-play within Identity, and help from people using name tags as an advantage. Also wanting to add: I've asked a question on Identity's twitter page, haven't gotten an answer but here's the question..
  2. I was wondering how the addiction system will work? I think a sort of 'addiction bar' should be in place, and if it reaches 0 there are adverse effects, forcing you to frequently indulge your addiction, similar to Fallout. The addiction bar may or may not be visible, if not there would need to be other indications that you are craving whatever you are addicted to, perhaps some sort of screen color change to indicate a pang. Also I was wondering if drugs will be the only thing you can get addicted to, or if alcohol will be included as well.
  3. So we all know alcohol makes you see blurry and makes you lean which ever way. I heard that drugs were finding their way into the game, I'm curious if this means they're simply a currency or if you can actually use them. To the actual question, I want to know if we do use which ever, if that gives us addiction points, or advantages/disadvantages to using them. And if they're going to be intensely different or if they're all going to be relatively similar. As I've heard heroine makes you flop on the ground and meth I've heard makes you feel like a gangster, so 28th that in mind, would you get a speed or strength bonus to using such. A sloppy hand to aiming a gun when your alcoholic character is not drunk? And twitching screen when the speed addicted character... Ya.. You get the idea, is this the case in the game? Is it going to be that creative? Or is it simply currency?