SummitsEdge

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Everything posted by SummitsEdge

  1. • QUESTION: In-Game News?

    I can't wait for the Fallout-type style radio casters. Always enjoyed listening to the hilarious station on that game. What do you plan to present about? Actual news or just wacky stuff?
  2. Hello everyone!

    Haha, I've seen the house tour video around 15 times. It helps me calm my anxiety about the wait, being able to see the gameplay. I'm with you on it being a game I've searched for FOREVER! Welcome to the forums, my friend. Have a good stay, ~ SummitsEdge
  3. Player Height

    Never a problem
  4. Rate the above song

    7/10; nice song. My Playlist: Actual Song:
  5. Let's Build a Future Together

    2034: A cure is being developed for the virus that's name was coined, "Harnircious-2B". There are ~100,000 humans left alive.
  6. Player Height

    I agree with @Charmeley, there might be potential guides that come out on how to get specific buffs when creating your character and could provide some unfair advantages to players who found these guides after others had already completed their character. If it could be fair in some way, however, then I believe it might be a great addition to the game. Otherwise, I do believe that having certain heights that are labeled as the actual height instead of just a slider that is Short → Tall. Great idea @Cstove, your posts always get me thinking Have an amazing day, ~ SummitsEdge
  7. Hello from Seattle, WA!

    Welcome and enjoy your stay. If you need any help around the forums I'm always open for questions, I'm sure there are plenty of other users as well that would be glad to assist you. Have a wonderful day, ~ SummitsEdge
  8. • QUESTION: In-Game News?

    Yeah, I can see this being a thing -- good idea
  9. What will you RP in identity?

    Running a cartel
  10. [ Mob-Mechanix ] - Information and Applications

    Name has changed to "Mob-Mechanix".
  11. Just pledged my $60

    From what I've heard and seen, most people estimate Module 1 release around Easter weekend. Hopefully, this is true, if not it should be sometime around the end of April or early in May. Again, all speculation though, so don't take what I state to heart. Hope this helped, ~ SummitsEdge
  12. Let's Build a Future Together

    2032: First giraffe on Mars
  13. hi

    My current goal is to run a mechanic shop with a fellow friend @Kryptonix. He'll head the mechanic shop, I'll head the secret cartel that is hidden inside that mechanic shop
  14. Hello from Germany!

    Welcome to the community, Steven. I hope you thoroughly enjoy your stay here! If you need anything, feel free to PM me and I will attempt to be as much help as possible. I look forward to possible interactions in-game. Have a great day, ~ SummitsEdge
  15. Hello fellow Identity community, I don't believe I have posted an introduction, but I'd like to introduce myself to all of you if you haven't been in contact with me before. As all of you, I'm extremely excited for the release of the first module and have big plans for Identity. Sorry if any of you currently believe I'm "spamming the forums", which you might believe I am, but I'm simply attempting to become more active and well known in the Identity community as the release draws nearer and nearer every day! I hope that I can meet and enjoy this game with all of you willing to. I'm known to be a very friendly and professional person as I highly enjoy typing in a sophisticated manner, so sorry if I come off as very "annoying" with the quality of my writing. I try to make my writing as clear and comprehensible as possible. Most find this nice, but some have gotten highly annoyed in the past, so I'm sorry if I offend anyone. Anyway, besides the ramble (my bad), I'm extremely hyped to meet and play this wonderfully developed game with all of you! Have a great night everyone! See you in-game, ~ SummitsEdge
  16. Street drifting?

    Just speculation, but from the name of the third module, "Racing", I can assume that there would be drifting attributes added. Assuming each module is named due to what the main concept introduced in the module will be, having "racing" as the name might influence that there will be various variations of racing added, drifting being one of those. If they're aiming to introduce racing in such a large way, I highly doubt they won't have drifting or some small form of drift possibility. I hope to be right, the addition of drifting to the game will make it appeal to more people -- specifically people who are all about cars and racing. Remember -- just speculation, ~ SummitsEdge
  17. Create new drugs

    I believe this might be a very interesting, but difficult concept to introduce. My current vision for what I see for this is having to go through many processes to learn how to do things such as make these drugs. There are plenty of drugs that aren't as widely known that have been made by people, i.e. Bromo-Dragonfly, Krokodil. If there were to be potential limits of this, I think it might have potential to enrich the role-play within the game -- some servers containing their own field of drug work, others including different ones. As said, this would nowhere near easily be produced, but it would be extremely enjoyable and unique if it could and would be done. Very interested in this if it is to be more thoroughly thought out to weed out potential trolling occurrences. Feedback is appreciated, ~ SummitsEdge
  18. My Personal Introduction - SummitsEdge

    Thanks to all for the kind words
  19. Voice Changer?

    I think this is a very unique idea. I've never seen something like this done in a game before, it might exist and correct me if I'm wrong. I'm gonna tag @HairyGrenade , see if he might have any power to further recommend this. I feel however, there is potential for abuse. If any development team could find a way to make this supremely beneficial and non-trollable (don't exactly know how to word that), I believe it could be very resourceful to players who are into intense roleplay. Since Identity is aiming to be a very in-depth RPG, this might add some icing to the cake and make Identity an even more unique experience. Wonderful idea, I hope to see this potentially enhanced and may be implemented. Anyone else have anything that might benefit this, I think it's a grand idea Great thinking, ~ SummitsEdge
  20. Introduction from Nevada, US!

    I'm as excited as you are! I've recently decided to be more active on the forums. I purchased the game at around the same time. Glad that the entire community is so excited!!! What do you plan to do in Identity? Do you have any set goals, what you wanna do? I'd love to see what everyone's planning ~ SummitsEdge
  21. Build houses?

    The question of "can I build houses" has been answered, but you still might potentially be able to be a real estate agent. I'm unsure if this is what you're meaning, but as real estate, you could simply learn the map, learn the houses. People come to talk to you, ask for a house of "blah blah" style for "blah blah" price. You take and tour them of those houses, they pay you! Hope I was helpful, ~ SummitsEdge
  22. Hosting price

    DISCLAIMER: I don't have much knowledge of how servers will be distributed. I'm unsure if they will be sold via Asylum, or if you will be expected to run a dedicated server and port it for Identity. All my following claims are pure speculation. Well, if you're looking for the player size of official servers, I doubt they will be very cheap. I'm unsure how it will work completely. I'm pretty sure they're just going to have you make your own servers -- so as of that, you could easily find a cheap server hosting company to run it off. Keep in mind that you're going to want to wait for knowledge of the game requirements to be released before purchasing a server. For instance, if you are to purchase dedi's and be forced to port, you might potentially buy a server that doesn't meet requirements to run a successful server. Until then, I would worry more about looking for cheap server hostings. If you would like, I can cite a few I've used in the past for a potential reference. Hope I was of help, ~ SummitsEdge
  23. Awesome, hard to decipher emphasis over text, haha.
  24. Again, as stated, not attempting to argue -- all him. I simply defended myself and listed claims on why I was correct.
  25. Unsure if you're being sarcastic or not -- unsure with the people on this forum. Would like to know if you don't mind. Would rather end this war finally, not in the mood to argue, just wanted to point out the irrelevant questions that have been asked by said individual. EDIT: To add, I'd rather not go into this game having a bad reputation with any members. I'm simply defending my stand in the argument.