Vince

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Everything posted by Vince

  1. Biggest Dangers to Identity

    I know that, but in my experience running and playing on roleplay servers, people under 15 are usually (80%+ of the time) not going to roleplay or be mature.
  2. Biggest Dangers to Identity

    No, what I was saying was why should people who intend to play the game have their experiences ruined by people who most likely aren't going to play the game properly.
  3. Patience.................

    I agree - "we need lots of patients". Also I want to introduce you to my friend, his name is the 'full stop'. Here he is -- .
  4. New On The Block -Bryson

    Welcome to Identity. Any plans for what you'll be doing when it is released?
  5. Hardcore RP Community

    If there isn't a very strong serious RP presence on the official servers I'll definitely relocate, or possibly start my own. Only concern is if you get started on an unofficial server and it goes down, you've lost a lot of time and effort.
  6. Biggest Dangers to Identity

    The difference is, this is a serious roleplay game whereas GTA is the opposite. If Identity was $15, people who have no interest in roleplay might still get it just to mess around, but no troll is going to spend $50+ just to mess up other people's RP. As for the houses I read somewhere that if you don't pay your bills you will lose your house, so that should deal with that. I agree with you that poor roleplayers are the biggest threat to Identity, but part of me thinks that they will be turned off of the game when they realise just how serious the roleplay is.
  7. Will there be illegal gambling, arms dealing, drug trafficking, etc? Also, how will these work?
  8. Death

    So I've heard that death in Identity will send you back to your last sync-point, but I feel like that would mean there aren't enough consequences for dying. I'd hesitate to say your character should be dead once and for all, but will there be some serious repercussions for dying in Identity? If it was made so that death was a serious matter, the game would be a lot more high-stakes and realistic, and people would be more fearful of doing stupid things and committing crimes, which would add a whole new layer of realism in my opinion and make the game that much more immersive and fun. Thoughts?
  9. Death

    Having thought about it some more I have to agree. Death needs to have serious consequences, but losing your entire character might be a bit steep.
  10. The Mariano Crime Family / AU / UPDATED

    UPDATED: Added more information on being made - here.
  11. Joining the Mariano Crime Family Joining this thing is not easy. You cannot pay or beg your way in. You become a man of honour and respect only through merit. To even be considered, you must be cunning, smart, and competent. You must be able to take and follow orders as soon as they are given, and not let your loyalties sway. We do not want people who lack the ability to be self-directed and operate as useful members of the family. You must also be eternally loyal to your friends in the family, as they are expected to be to you. Loyalty is of the utmost importance. The process begins with you working for a made man, doing jobs or helping in any way he asks. You must kick up part of what you earn to him. As an associate, there is no minimum, but the more you kick up, the more profitable you are. Once you have worked for this man of honour, and have proven yourself to be a competent, intelligent, honourable man who is capable of earning and kicking up well, you will be proposed to the Boss of the family for being made. At this point, the made man who you work for will vouch for you, and if he truly believes you will make a valuable member of the family, and the Boss agrees - you will be made. The process of being made is not something we talk about. Simply, you will enter an associate and come out a man of honour. Once you are made, you are an official member of the Mariano Crime Family. The possibilities are endless, and there are vast riches to be made. You are a member of an exclusive society which will protect you and your interests above all else, provided you put this thing before all else in your life. This thing of ours is not just a job, it is a way of life. OOC: If you think you have what it takes to become an associate of the family, simply message me here on the forums and I'll be happy to discuss.
  12. Declaring Independence

    I've often thought how cool it would be to do like an Irish Republican Army alternative in Identity, but they've said there'll be no terrorism, and also it looks as if independence won't be an option. Pity.
  13. Death

    Umm, nobody is saying you have to create a new character when you sustain a minor injury. What we're suggesting is that if you die, you're dead. Obviously it couldn't be as final as that in all situations, maybe there could be fatal injuries and non-fatal injuries. Maybe taking 100 damage 'kills' you, but you wake up shortly after in a hospital for a substantial hospital fee, whereas 150 damage kills you permanently. This way catching a single shotgun shell to the stomach won't kill you permanently, neither will some twelvie driving past in a stolen car.
  14. jobs

    It's possible, we haven't got confirmation either way, and while it's unlikely there'll be an age limit, luckily this game won't attract many young kids, thankfully.
  15. Sound Development and making movies!

    Sounds selfish but I can't wait till there's a gangster flick about my epic crime empire.
  16. The Mariano Crime Family / AU / UPDATED

    UPDATED: Added more rules + glossary of mafia terms.
  17. Corruption

    This is a good question. IC corruption will be a good way to fill your pockets, and at minimal cost. Taking $5,000 to change a law slightly or help somebody out is a good deal as far as I'm concerned.
  18. ITS UNFAIR???????

    Well the Mariano Crime Family will be on an AUS server, so there's definitely work going.
  19. ITS UNFAIR???????

    Accidental post - please delete.
  20. Death

    That's true, but I think it would make more sense for you to create his son or nephew, rather than have the same guy come back over and over.
  21. Death

    I definitely think anything on you including money and guns (they've stated not clothes, and that's fair enough) should be dropped. I think if someone is able to kill someone else, they deserve the gun they drop. It's unlikely you'll see many guns larger than handguns, which I'm glad of. I like the idea of coming out of a hospital, but maybe you can only do this once, and the second time you are 'killed', your character is dead just as QurWinter says, and you have to make a new one.
  22. I don't know the ins and outs of game development and publishing, so this idea might not float at all, but to help drum up hype for Identity, you could possibly release videos and screenshots through popular youtubers. That would give them an incentive to post videos about it, and attract the attention of their audiences. For example, Frankie on PC in 1080p has made a video about the game, so he'd definitely be willing to do this. Everybody here would understand completely, and if anyone's dumb enough to complain about 'selling out', it wouldn't be too hard to point out how much this is potentially helping Identity. Thoughts?
  23. I've seen a few of these but I'm imagining they release new exclusive pictures and video clips through different youtubers, makes it more special for their audience, and therefore more likely to look into the game.
  24. Weapons

    Typically hitmen don't use sniper rifles. Most of the time they have a handgun, go up close to the person, put an entire mag into them, drop the gun and flee. I think it's only movies and high profile assassinations that make us think hitmen use snipers.