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Found 53 results

  1. I was wondering how the addiction system will work? I think a sort of 'addiction bar' should be in place, and if it reaches 0 there are adverse effects, forcing you to frequently indulge your addiction, similar to Fallout. The addiction bar may or may not be visible, if not there would need to be other indications that you are craving whatever you are addicted to, perhaps some sort of screen color change to indicate a pang. Also I was wondering if drugs will be the only thing you can get addicted to, or if alcohol will be included as well.
  2. The Triads

    This is going to be a Triad based crime group. In this group the world is going to have the biggest nuisance they have ever seen. Only a small portion of this group is based on doing mindless crimes as this family will be striving towards making money. Your new brothers and sister will be initiated by blood and you will treat them with respect and you will help our community grow so we can obtain more money and power!
  3. If there is a name-tag system implemented within the game, I've thought of a system that would hide the name tag of a player, used to disguise their name from others having the power to use it against them as it's shown above their head or within the player himself, I am suggesting an option that is required for everyone to specify who they want to know their name/those who currently know the player's name, it would be a required option to use if someone had found out the player's name in a role-play manner, I feel it would just increase the role-play within Identity, and help from people using name tags as an advantage. Also wanting to add: I've asked a question on Identity's twitter page, haven't gotten an answer but here's the question..