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Showing results for tags 'repair'.
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I had a career idea that I do not know if it has been discussed previously. Is it a good idea? or are there plans for Maintenance type services as a career? The following are thoughts that came to mind that may be useful in game and could make you money: Obvious ones may be: Housing maintenance (maybe a plumbing leak slowly increases the cost of a doing a repair if not addressed, or a roof replacement, someone smashes into your fence). Vehicle repair (Wheels, brakes, starter. Maybe you lost a starter and need a replacement, or just general damage to a vehicle). Weapon repair (damage during combat, etc). Appliance repair (Somehow tie in broken appliances to some realistic in game inconvenience, or maybe if you have a business with a critical machine to the operation dies on you and it needs servicing before your producing again). I'm sure there may be many others and possibly sub categories. They could be skills within the career you obtain. Maybe it ties into crafting somehow. Just some thoughts. It would be cool.
Just wondering if this type of job has been considered as a coded career? The tow truck drivers/ body shop owners could be paid by players who need repairs or vehicle mods, or be paid by the "city" if towing and storing a vehicle that was damaged or confiscated during a police action.