ForestCayden

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Posts posted by ForestCayden


  1. Identity Devs & Community,

    @Paratus, @Motown

     

    As I grow more and more excited for parts of the game to be complete I must know if these elements will be included in the final game.

     

    1. 1. Will you be able to make alcoholic beverages such as brew beer in your purchased house?
    2. 2. Your goal is to get 100-300 players per server how many buyable houses do you plan to have on the map?
    3. 3. What is included in the Town Square Module? I've seen picture of guns and I don't think that that is in the Town SQ am I right?
    4. 4. How many cars do you plan to make. just a generic SUV, Sedan, & Sports Car or will there be multiple?
    5. 5. Will there be like a Bazaar or market where players can rent a small space to sell their items on a smaller scale?

    Thanks!

     


  2. 2 hours ago, LuckyDuck said:

    Being a civilian is the same as a criminal just the civilian don't do illegal activities and then a criminal is a civilian that does criminal activities.

    It will be hard to acquire assault rifles as they will be rare and expensive.

    Thanks. 


  3. 5 minutes ago, HairyGrenade said:

    The only things I'm unsure of is riot shields, indoor gun range, and different clearance levels, everything else will be included. 

    Thanks @HairyGrenade. Riot Shields Would be interesting to have. Also Water Cannons?


  4. Hi, My questions about the SWAT in-game:

    1. 01. Will they be given Riot Shields and Bulletproof Vest?
    2. 02. Will there be a indoor gun range in the SWAT/Police headquarters?
    3. 03. Will there be an armory for hey SWAT/Police, so they can choose what weapon they want Like between a Desert Eagle or a Beretta M9?
    4. 04. Will there be different Headquarters for SWAT/Police, if not will there be different armories or clearance levels in the armory for different weapons.

    @Motown, @LuckyDuck, @JamesLuck01, @HairyGrenade any answers?

    • Like 1

  5. 18 minutes ago, LuckyDuck said:

    Official Answer for you guys:

    13:57 - James: Motown, can cops be looted when killed?
    13:57 - Motown: nope

    13:58 - Motown: Cops are issued their equipment, and don't have to pay for it, so allowing other players to just take that free equipment would be incredibly exploitable
    13:58 - Motown: Cops would be dying intentionally so their friends could get their firearms

     

    I was asking if you could steal them if said you broke into the Police Precinct.


  6. This would be interesting to know, but how would it function? 

    Would a player have to tell another player to get the spikes or would they just appear after the cop called them in, also how would the tire pop animation work?


  7. Hi, Not sure weather this should go under "The Precinct" or "Tourism Q & A" so i put it here since it's a question.

    Will there be a secret investigation agency in identity (Like James Bond or Mission Impossible)? Also, Is there any confirmed police structure, @Motown/@JamesLuck01?

    I was also wondering if you could say steal from the SWAT an MP5 or M4A1? Would this be possible, but very hard or not possible at all.


  8. 7 minutes ago, HomerSimpson said:

    Actually it is a dream of mine to create my own strain and have a nice small shop on a beach either in Cali or somewhere out of the states even.

    What the? 

    At first I was like ok, now I'm like WT.


  9. 5 minutes ago, HomerSimpson said:

    TBH I don't know why I'm planning to do this in game. It just seems like its a money maker :P

    You do what you want do and I do what I want to do.  Ok?


  10. 5 minutes ago, LuckyDuck said:

    They just said the Hunting rifle likely because it is a rifle used specifically for hunting and not anything else etc.

    There is a AK47 and a few others we know about.

    Ok. Do you know of any other weapons, other than the AK and generic rifle. We know that there are no sniper/DMR type guns. So we have AK, possible a shotgun (Remington 870?) for police and ranch owners. Some concealable weapons like maybe a M9 or a Desert Eagle. M4 for Swat maybe. IDK just throwing stuff out there. All we know is hunting rifle, no snipers/DMRs, AK, and the gun laws.


  11. 54 minutes ago, Genesai said:

    The weapons are based on their real life counterparts. There however won't be any explosives, so no, you will not be able to blow up a bridge for example.

    :(

    • Like 1

  12. What is the difference between a job and a role? For this comment nothing. Jobs will be something any player can do at any time. On the other hand a career is not, you have to work your way through the ranks. So what I think you are asking is can you have multiple careers (e.g. shop keeper, drug dealer, hitman, etc.) In which the answer would be yes and no. As a shop keeper I would expect the ranks to be your pay or maybe your role in the shop weather it would be cashier or restocker. For a drug dealer I would expect the ranks to be your popularity, and for hit man, well that is just the crime career. So yes you can change your career, but as the devs said there will be something (not sure) that makes it less desirable to change. Now that doesn't mean you couldn't just take off your career clothing and get a pistol and shot your target. Or after career hours buy drugs then sell them so instead of making them and selling them your buy and sell. So I guess the answer you are looking for is: Yes?

    • Like 1

  13. Then how do you explain the "Hunting Rifle" that is so talked about and is displayed in the main trailer of the game? There is clearly not a gun in real life called the "Hunting Rifle" if there is, please correct me.


  14. Hi,

    I haven't posted in a while (almost about a year) I see that the progress is now at 89%, they are so close! I still have not invested in the game and will hold out until the final released or the paid beta.

    Anyway, my question: How will the weapons in the game be categorized? Like Real Life? Machine Gun, Pistol, and Rifle (going with what the US ATF considers each therefore an Uzi would be considered a automatic pistol). Or with your own categories. Also would the guns in the game be based off real guns, the real guns, or totally made up. To me I would prefer if the guns were real name, fire rate, recoil, etc. Also will there be world modification say if I wanted to blow up a bridge in the game to stop a convoy of illegal contraband from crossing it, could I and would the bridge be gone until a highway crew fixed it? Also will there be Chainsaws to cut down trees? Pepper spray to stun a player with bad intentions? 

    This has been about more than weapons, but this stuff matters.

    • Like 2