Ryan__

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  1. how dark will this game get at night?

    That's down to the players personal opinion. Some players will enjoy it and others may not. If anything we should have a poll on the matter. Also, it wouldn't be four hours of complete darkness, the darkness would get gradually darker then lighter throughout the four hour night.
  2. how dark will this game get at night?

    Flashlights, fires, lights inside of houses in the rural towns, car headlights. Plenty of options.
  3. how dark will this game get at night?

    I'd like to see it get pretty dark in the rural areas, especially if people are roleplaying a survivalist type character or a farmer. Maybe this could be configurable by server owners? I've found that eight hour cycles work best on these type of games, four hour days then four hour nights. This gives everyone a chance to experience day and nights across all time zones.
  4. Hi all, The trailer mentions independent communities that can be hosted for IdentityRPG, similar to how the SA:MP model works where communities host their own servers separate to the main servers such as heavy role play, death match, racing. Is anyone interested in creating a heavy roleplay community? I have the funds to host a website and pay for the server upon the games official release. What would you like to see in a stand alone RP community?
  5. Which Cars/ Vehicles Would you like to see?

    I like car models that stick closely to real life counterparts, think how Grand Theft auto does it. I'd love to see some big ol' Range Rovers.
  6. New Citizen from London, England

    You watched any of the new Amazon Prime stuff?
  7. New Citizen from London, England

    I'm pretty close to London, about an hour north in Bedfordshire!