Raja

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Posts posted by Raja


  1. 1 hour ago, Raja said:

    Do me a favor tho and ask johnny boy why he still flexes his "office" when he said they don't operate out of there.

    apollo.png

     

     

    @dagtagwill you do that? or its not on the list of stuff you're allowed to reply to.

    Better yet just tell him to come on the forum and reply himself. and also why he promised more frequent updates on discord but lied about that as well.

     

    • Like 2

  2. 4 minutes ago, dagtag said:

    if you are talking about the weapon insider, really compare those two things closely, both of them are modular barns, so it is normal that they share some similarities in color and shape, but that is really where the comparison of the two end.

    as far as I know, those assets are not the same.

     

    I'm sure you would like to think that or you were told that but how many people put paint cans in their barn assets.... mmmm just one.

    • Like 1

  3. Such an honest guy doesn't need to explain to people who paid him millions lol

    2 Different companies with entirely different people behind them but... all i see is johnny boy

    How ironic is it that they provide "royalties" to asylum but the payments went straight to johnny boy... 

    If I was starting a company and i told asylum to help me reach an audience I certainly wouldn't let johnny boy run my Kickstarter nor would I let him register my company under his name. 

    wow.png

    On 1/29/2020 at 9:14 AM, Paratus said:

    I've had to explain this more than I should have already because of the video posted above. Claims made there, aside from the fact that I'm the director of both corporations, are simply not true.

    Phony Games is a mobile game producer, hence the punny name (ie: phone-y). Furballs began as a small project I'd work in on my off time. It took a while to create because I'd only work on it a few hours a week as Identity was my full-time project. To continue it's development faster, Phony was established. Furballs has had about a dozen people work on it, including artists. None of them, not a single one, had any involvement with Identity. They are two ENTIRELY different companies with entirely different people behind them. Furballs was funded out of my own personal pocket.

    The email is worded as it is because, well, it's entirely accurate. Phony and Furballs exist without Identity, and the email has nothing to do with its development or release. Phony is a new company and has little reach publicly on it's own. Asylum, on the other hand, can reach out to hundreds of thousands of people. Thus, it makes sense to have Asylum help publish for Phony as it has and will continue to do far outside of the single email sent. In return for this added value, Phony will be providing a royalty to Asylum and Identity; this will happen with or without Kickstarter funding.

    Phony gains access to marketing and publishing services, and in return provides royalty income. It's quite simple and an extremely common practice.

     

     

    • Like 1

  4. 7 minutes ago, dagtag said:

    those updates do not reflect the progress that has been made so far since the website hasn't really been updated in a long time, especially that link.

    the last update that got released on steam was January 25th(yes, in retrospect that is still a long time ago, but if you read the newsletter that is understandable).

     

    Do me a favor tho and ask johnny boy why he still flexes his "office" when he said they don't operate out of there.

    apollo.png

     

    • Like 2

  5. okay bud,  just remember IN MY OPINION(so they don't ban me) the last thing they posted on twitter was actually an asset they bought and added additional lighting so I don't believe shit and you can stop trying to convince me. I'm just here to warn people of the future who are looking at this BS.

    https://www.unrealengine.com/marketplace/en-US/product/modular-barn-pack

    42 minutes ago, dagtag said:

    those updates do not reflect the progress that has been made so far since the website hasn't really been updated in a long time, especially that link.

    the last update that got released on steam was January 25th(yes, in retrospect that is still a long time ago, but if you read the newsletter that is understandable).

     

     

    • Like 2

  6.  
     
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    On 2/10/2020 at 6:19 AM, dagtag said:

    Phony games has a separate development team and isn’t being developed by paratus himself. The only impact that the development of furballs can have on identity is a bigger budget for its development, which is a good thing.

     

    lol what a bunch of bs, That's why he runs the Kickstarter and owns the company.  if he isn't working on it and has a separate dev team that means he deployed them to work for him and paid them wasting budget and time for $500 on Kickstarter.

    https://opencorporates.com/companies/ca/11768646


  7. On 2/8/2020 at 4:19 AM, Crash_171 said:

    Everyone should read what you said. People simply doesn’t understand that IT NEEDS TIME

    i’m not a game developer or smt, but by common sense this game is so detailed and a really big thing, of course they’re not gonna finish the game over night. Its weird how people want everything so quickly and not appreciating the effort from the devs 😪

     

    Paratus is too busy working on furballs instead of identity.

    Phony Games Scammer


  8. As of today, no developer has touched the forum since august.

    Unfortunately, https://www.identityrpg.com/modules/townsquare under development tasks has not been updated as of April 19th, 2018.

    it also states that it was "Last updated 22 hours ago" but that is just an html text node that doesn't actually update( just plain text).

     

    Identity has raised over 180k since 2016 on Kickstarter, it has raised more from selling packages on the website and also including a premature steam release. According to the website currently, that is $1.4 million+ dollars raised.

     

    Modules were supposed to be a way for early backers to test the game and provide feedback but the fact that asylum decided to do a steam release and provide everyone the same date to access it whether you bought it on the same day it was released on steam(30 Nov 2018) or you have been a backer since 2016 made it seem like a cash-grab.

     

    "You deserve much more frequent updates, and we're committing to give you that moving forward"

    If we cant even get frequent updates what is the point anymore? if they cant keep their word regarding updates then there isnt much to believe regarding the future promises they made.

     

    I have complained multiple times to steam and also the developers regarding a refund but according to them that wont happen and like many other discussions on Kickstarter,steam or the forums of identityRPG im almost certain this will not be responded to by the developers/community managers nor do i really care for a response at this point.

     

    There isnt much i can do other than warning others who haven't yet fallen victim to identity, youll be purchasing a module(wouldnt exactly call it a game) that likely wont see any updates for years to come and doesnt have a proper public relations team. They spent money on a studio for asylum entertainment which houses 3 employees(according to their Linkedin) and that to me is just a horrible way of managing funds.

     

    Identity ironically lost its identity and hype and that to me is just unfortunate.

     

    Good luck to you all and have a wonderful holiday season.

     

    • Like 3

  9. I got this email not too long ago

     

    hello everyone,

    As a lot of SantosRP members may know I had recently purchased the company that owns and operates SantosRP, called JAC Systems. I purchased the company with the intention of boosting development of SantosRP and bringing the community back to life, and that's exactly what we did. We took the servers offline, restaffed the community, re-optimized the game mode, and had an amazing relaunch bring the community back to life! Updates were getting pushed and new ones were scheduled for release. The community was alive again, two full servers of players enjoying RP. SantosRP WAS BACK and moving in the right direction. That was until Santos caught the eyes of Take-Two Interactive, AKA. Rockstar Games....

    On November 22nd, 2016 JAC Systems applied for the Trademark SantosRP
    On March 1st, 2017 the Trademark was approved for publication, shortly after on April 11th, 2017 and oppositionwas filed by Take-Two Interactive.
    On May 18th, 2017 I bought JAC Systems and started right away on reviving the SantosRPCommunity. 
    On August 9th, 2017 I received an email
    form Take-Two Interactive threatening to take legal actions against JAC Systems if I continue to operate under the name SantosRP and that is where everything was brought to a screeching halt...

    I was faced with a very hard decision to fight back or to give into the large corporation and shut down SantosRP for good... After weeks of emails, phone calls, and lawyers we have both myself and Take-Two Interactive have come to an agreement. SantosRP will be changing its name and operating under a new name that is undetermined at this time. 

    This GoFundMe is here as an ask for help, help from the community that I have given a lot to try and save, reignite, and bring back to life. I need help to pay the all the legal fees and royalties due to previous revenue. I am no longer able to let the financial burden of JAC Systems effect my wife and two children. I can no longer invest more of my personal money into JAC Systems, and with that said I am faced with the hard choice of asking the community for help and putting SantosRPback on track under a new name or giving into Take-Two Interactive and shut the doors.... Please help keep SantosRP ALIVE, any amount will help.

    Here is a link to the GoFundMe Campaign, please spread it as far as we can! LETS SAVE SANTOS! If we all chip in a little it makes a lot!

    https://www.gofundme.com/save-santosrp

    Sincerely,

    Shawn, (Owner JAC Systems LLC.)

    ____

     

    For 15k its not worth saving lol


  10. 9 hours ago, TheNerdyChef said:

    SIGNATURE RESTRICTIONS

    Please ensure your signature complies with the following restrictions:

     
    •  Maximum of 1 image
    •  
    •  Images up to 600 x 150 pixels
    •  
    •  Maximum of 3 URLs
    •  
    •  Maximum of 300 lines

    can you put the link for signature restrictions


  11. 10 hours ago, Discorded said:

    Quick sum: *A couple new CONCEPT art* and "Sorry for the delays".....

    Town Square Clothing Store

    Remember the clothing store concept art we showed last month? This in-game screenshot shows how concept translates to reality (minus the actual clothing - \

    Identity is being produced by a very small team, although with our new office (see above) we're on a hiring craze and expanding in a big way. In fact, our programming team is going to be three times larger by the end of September. That's only the tip, too, as we're also bringing in a full-time dedicated community manager so that you get the regular updates from the team which you deserve. Our art team is also expanding with some of the most incredible talent in the industry.

    You didn't even thoroughly read it


  12. I have searched the forum and i don't believe this question was asked.

    At this moment in time there are 11000 backers and the module is soon to be released. Claiming our place in any of the modules would be a first come first serve basis? and how many citizens would be able to participate?

    @Paratus

    @Motown

    @HairyGrenade

     


  13. On January 5, 2017 at 6:39 AM, Bushido808 said:

    Hey there, I like it!  Nice thick bass over the kick drum and 808'ish snare.  Synth is cool too (though an added effect to "air" it out for more depth would be good).  Some suggestions:

    -A nice rising, reverse cymbal or effect in the intro would accentuate the drop more

    -A sweeping, atmospheric synth pad through the main verse would smooth out the mix nicely.

    -Offbeat finger snaps are cool! Use more! :D

     

    SHAMELESS PLUG: 

     

     

      

    Thank you for the feedback ill definitely keep your suggestions in mind :) The Pad is a for sure addition, iv been searching for risers that'll be more fitting for the beat so hopefully that journey will soon come together. 


  14. I can't see much going wrong , Developers have been updating best as they could and they are module focused so seeing player models and the housing( hoping city views will be next) really shows that they aren't playing around. My opinion is that if the devs keep as interactive as they are it'll be a great game with a great community. Seeing CGI from no mans sky trailers compared to being part of the process of development is a whole different ball game. Im really glad to be supporting these developers and hope to see more of the game soon :) maybe even module release soon ;) Happy holidays 


  15. 6 minutes ago, SharpShep said:

    Yes if someone was threatening you and your family yes it makes sense. But here is the thing about most real life robbers they don't want the murder charge it is worse then the jail time for armed robbery non the less it added on to it. So it is safer to stay put in real life. Because who cares if a bank gets robbed other then the bank and the cops. I care more if a person gets robbed because they are not insured for everything and don't have a entire law firm on call to make sure they get everything they are due.

    Exactly none of them want a murder charge thats why they are doing a robbery not a murder. but like you said there is so many factors to it.


  16. 1 hour ago, SharpShep said:

    Yet again my point. In RL you want to live in a game you want to play the hero which is why you just kill all the hostages but a few which are your own people you planted in the group.

    Depending on the real life situation and who's there i might want to be the hero as well. ¬¬


  17. 7 minutes ago, SharpShep said:

    Just keep about 6 steps back from hostages. Have everyone in one room no windows is better so the cops can't keep track if they come and keep a guard with them while others empty the vault and your golden.

    Im the type thats gonna want to be the hero lool 


  18. 38 minutes ago, SharpShep said:

    The devil is in the details the loss is okay but hard to manage. Unless you lost your position as well your the head of a bank not anymore if you dead new life new job. Or if it was not death but instead heavy injury move slower have to pay for meds and treatment. Just make the game a bit of a pain in the butt for a long while to teach you not to do stupid things like try and take down a guy with a gun.

    Unless ur reaction time is 100. The guy with a gun will learn to keep track of everyone around him next time he gets 2 tapped in the head.