HairyGrenade

Community Manager
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Posts posted by HairyGrenade


  1. On 7/5/2018 at 5:07 AM, Spookyspooky said:

    What gameplay?

    All I see is looking at cosmetic and visual things, I see nothing that resembles "Play".

     

    You can play chess, sing karaoke or order food in there. Submit art work to the art gallery or write books in the library. Buy clothes, customize your character, watch movies in the cinema and more! All shown in this video or others on the official youtube channel. :D Let me know if I can assist you with anything else. 

    • Like 1

  2. 10 minutes ago, vinirj204 said:

    hey man, is there any release date for the town square module ?

     

     

    Hey there! Currently there is no date, but if you go here. At the bottom is a task tracker and after all those tasks are done, the TS module will be released. :)


  3. Just now, Theezakj said:

    The dev blog was supposed to be released friday, Its sunday now, still NO dev blog! The devs are imo kind of slacking with what they're saying

     

    The dev blog was planned to be done Friday, not 100% that it would be released then. John will work on it and get it out as soon as he can.

    • Like 1

  4. 10 minutes ago, GrandPaladin said:

    @Honeybadger Totally agree with you

    Deny it or not Devs this statement is %100 true  An 'expected' release of Summer 2017, now nearly 2019, with virtually no hope for a module before then, with almost half the content we were promised it would have over 2 years ago.

    I know your trying to deny it so much but its clearly true, Like ive said if the features are not included at launch why put them on the Town Square's Features include section. 

     

    I agree with you, this info section is very outdated, but they aren't going to change it until the new website is released, I don't know why, but I have certainly brought it up in the past. 

    • Like 1

  5. 7 minutes ago, Theezakj said:

    we actually would know if the tasks are done if the tracker isn't updated for 3 days. If it's not updated for 3 days, they're not done. If they would have been done in those 3 days, the tracker would be updated and it would not be 3 days without an update:p 

     

    Every now and then John forgets to updated it, hence why it will say last updated "days" ago. So technically, a task could have been completed, but not updated, but like I said, it really isn't that big of a deal. It will be ready when it's ready. :)


  6. 7 hours ago, mrmccheesie said:

    Since the game has changed a lot since 2015 I am just wondering if the map for Identity will still be what you showed us back in 2015, and how much of the map have you guys completed so far for Identity?

     

    Last question, will paintball still also be in the full game?

     

     

    47 minutes ago, Masa said:

     

     

    Correct, the concept map is very outdated. There will be more smaller cities and more buildings scattered. 


  7. 1 hour ago, Genesai said:

    I would just like them to stop updating the tracker every day without any change. I understand they wish to let us know it's up to date ... but if nothing changes, without further comments on why, why bother? Just leave it be for a few days (weeks?) until Asylum actually makes actual and viable progress. It's frustrating to refresh that page (opened tab) ever single day (night, in my case) to see it's up to date, but unchanged. To see the same three (3) tasks stay unchanged for the last week (or so?) is frustrating ... and that's saying it in a friendly way. It may be larger tasks, it might be just the one or two people (who'll say, the devs don't ... or the community manager is kept out of the loop, or is not allowed to say) working on those lasts few tasks, but WE, the people, the community DO NOT know. We're being kept in the dark. A task tracker is big BS in this case. It's as transparent as a cubic of reinforced concrete is. Look, I "pledged" $250, and that was in 2017, I have nothing to say, apparently, but even I'm getting annoyed about the lack of communication. Sure, we have @Beach_Ballnow as community manager, and he answers random/standard questions, the questions any seasoned forum member could answer. But the "real" questions? We never get answer to those. And I see many of them pass by ... here on the forums, on Discord, and even on the useless live streams. Questions, REAL and concerning questions ... they stay unanswered. We might as well do without a community manager then. @LuckyDuckwas doing just fine answering the questions in the same generic way BeachBall is now. It feels like I pledged $250 towards paid staff who doesn't add anything extra towards the community. I'm not casting a stone towards that person, in person, but I'm just stating you've added him to your staff ages ago now, yet he does not (or is not allowed to) do what he was intended for: communication. All we get is answers we've already heard or have been able to read on the forums or the FAQs. So either allow him (and inform him) to answers questions seriously, or just let it be. Keep us in the dark. Keep saying "soon" while the years slowly pass by, but don't waste my money on staff you restrict as devs, the way you've been doing so far. I'm not asking for a daily or weekly dev blog, but FFS, keep us in the loop. Whether we pledged $10 or $1000, which is a plegde/gift, but ffs, KEEP US IN THE LOOP. March 21st (your official date), April 23st ... then a tracker, which stopped updating recently ... be bloody honest and REAL. We're not all 14 year olds who've borrowed our paren't credit cards ... but stay credible. And Asylum is losing its credibility. I believed, and I hope deep inside I still do. But this is getting ridiculous. The delays are one thing ... the lack of communication, REAL communication is another. We're this close *makes gesture with fingers*, yet I'm temped to ask for a refund. If the TS takes this much BS to create, I'm worried about the other modules, the beta, and the full game. I'm 32 now, and I wonder if I'll have grey hairs, or a grey beard by the time Identity comes out. I wouldn't know in any case, the lack of proper communication and all.

    ↑ The honest concerns of a genuine, patient pledger. ↑ 

     

    The task tracker is updated whether there is a visual change or not because if it isn't, then we are barraged with questions about why it hasn't been updated at all. For it to be updated with no visual change really isn't that big a deal, it just lets you know it's still being worked no. If it wasn't updated for 3 days, you wouldn't know whether the remaining tasks are really done or not.

    • Like 3

  8. 9 minutes ago, Esqueletos13_mc said:

    Will there be tagging and spray painting on walls? i believe it was mentioned in one of the streams on town square, If so how will you be able to spray paint and if you can where and how long will it last on the wall till it disappears? Lastly will this be in effect in Town square?

     

    There will be specific areas on the map that will allow you to vandalize (spray paint) the walls. I don't think this feature will be in the TS or if it will last a while. Maybe @Beach_Ball knows.


  9. 54 minutes ago, Sergiu07 said:

     

    And in about how long will the three modules launch?

     

    If you go the the module page at the bottom of the Town Square page it will show you whats left until that module is released. The other two don't have an estimated date yet.


  10. 8 minutes ago, Sergiu07 said:

     

    Thanks now, I understand. Now that I bought the founder pack I just have to wait until the beta game launches to play it, right?

     

    Yep! You will get access to all 3 modules, beta and full release. :)


  11. Just now, Sergiu07 said:

     

     

    I barely bought the Founder Pack. But I do not know how to download the game and play it. There I wrote that I have access to the beta game, but I do not know where to download the beta game.

     

    The game currently isn't out, but the first playable build is very close. After the tasks on this page are completed you will be able to redeem the game via steak key.

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  12. 33 minutes ago, Masa said:

    Thanks for answers, really appreciate that, but lot of things is still unclear.

    First, what about map? TS seems to be tinny chunk of whole map, there will be any expansion after TS beta release or we have to wait for another module? 

    Is there any indication when "full TS" will be ready like e.g autumn 2019 etc. Or how far with work u are with other modules?

    Is there any priority list of features u want to implement? I get the list of confirmed features and it would be nice if u can point out which are important for Asylum

    • Have your own company
    • Run for governor
    • Court system
    • Prison
    • Gang system
    • Lawyer
    • Licences (gun permits)
    • Mining
    • Farming
    • Hunting
    • Drugs
    • Mechanic/roadside assistance
    • Play instruments and write songs
    • Perform songs in concert
    • Clothing design
    • Price fluctuations
    • Creating furniture
    • Shipwreck excavation
    • Firefighting
    • DEA
    • Detective
    • Car dealership
    • Chop shop
    • SWAT
    • Car customization
    • Police computer system
    • Realistic injury system
    • Paintball
    • 3 Major cities
    • Doctors (Separate from Paramedics) Yeah right
    • Newspaper
    • Writing books
    • Street racing
    • Black Market
    • Fighting arenas
    • Police training course
    • Ordering food at a restaurant
    • Yachts
    • Own corporations
    • Motorbikes
    • Cutting down trees
    • FOREST FIRES
    • Home improvement store
    • Gym
    • Sports
    • Own a trucking company
    • Marriage
    • Housing Market
    • Taxes
    • Sickness, contagious
    • Bounty Hunters
    • Radio Shows (Player Run)
    • ** In game mobile games**
    • Bikes
    • Off-road vehicles
    • Movies
    • Tattoos
    • Painting
    •  
     

    Right now, the TS is the main focus, not just because it will be the first playable build, but it's the backbone of everything. The backend systems and game itself has been built from the ground up on the module, which is what is taking so long. The foundation of the game is being set with this module. There won't be any map extension to the TS, but the shooting range in the Police station will be opened up after release so you can try out some guns, as well as interiors of other buildings and tattoos after initial release of the module. There has been some development on the second module which will essentially include "missions" where you will act to stop bank robbers, etc. There will probably be different parts of the map then, but not much. The last module, racing, will include a racetrack featured in the full map. Not much of the actual map is created yet since there is still lots of networking and programming to do in order for everything to run smoothly, you probably won't see other parts of the map for a while as there currently isn't a dedicated level designer hired yet.

    • Like 2
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  13. 2 hours ago, Masa said:

    And now realize only 2 "set in stone dates" was given... so technically u miss 100% of time.

    And what now? U will never give us any date? This bollocks have to stop. How long u want to repeat over and over again "delay can happen" and "development takes time"? Give us finally real info. Whats the plan for TS, which features going to be available now, which later? When u planing to complete core gameplay in TS? Any plans on next module? 

    Its time to take it seriously like any other company, plan everything and start delivering things u promise years ago instead of hiding and avoiding important questions. People's want to finally know whats happening and vogue task tracker not gonna solve it.

     

    There's no final release info we can give out for the TS as there are ongoing bugs being worked on. The plan for the TS is to release it once the tasks are done on this page. The TS will include a Cinema where you can watch real movies, Art Gallery where you can view player's paintings or your own, library to read real books written by other players, chess, karaoke bar to sing or just get some food and hangout, friends list, clothing shop, character customization and apartment customization.


  14. 15 minutes ago, Honeybadger said:

    Hairy and Lucky will never speak with you from an objective stand point whether you're right or wrong, it will almost always circle back to, "Well I'm a moderator so shut up now"

    An 'expected' release of Summer 2017, now nearly 2019, with virtually no hope for a module before then, with almost half the content we were promised it would have over 2 years ago. Whether the developers will admit it or not, the devspeak and "talk but don't show gameplay" videos is because they need more money to flow in from purchases so they can actually get this content done because the budget and requirements were so far over their head that they aren't willing to sit down with us and admit that they fucked up.

    Like I said, I'm totally an advocate for this game. But you have to be careful when moderators have basically become full-time damage control, now it's all about "give them time they don't want to mess up!", when they mess it up it will be, "give them time the game just came out!". There's no responsibility on the companies anymore to do anything at all. Missing one date, that happens. Missing a couple dates, yeah okay that happens. Missing lots of dates by a period of time longer than a year, hmm okay something's going on here. Game launches with a million unplayable bugs and content that doesn't even look half as polished as it did in youtube videos 2 years ago? That becomes our fault for not seeing the signs. 
    Welcome to the new generation of game development.

     

    Our roles as moderators aren't to make you feel helpless or show signs of ruling over everyone else below us. If you've been here for a while and have frequently followed the game on any sort of social media pages, you will see that I've been nothing but kind and helpful to anyone whether they have doubts on the game or not. For you to accuse  @LuckyDuck and I of that is pretty disrespectful considering we both have aided this community. What part of my reply stating that game development changes over time displays that I'm saying you're wrong and I'm right? 

    I don't know if you know this, but there is a Task Tracker for the module in which you can follow the progress upon release. The Town Square module will in fact be released before 2019. John has also showcased 2 gameplay videos on the Town Square, so it isn't really just talk, however I can see why you think that on some things when you watch the video. Also, no one said more money is required to continue development for certain content, it merely helps pay the developers already working on the project as well as hiring more experienced people at the same time.

    Lastly, regarding dates, there have only been 2 set in stone dates that have been missed. March 21 and April 23. So technically there haven't been a lot of dates missed. Hope this clears up and concerns and confusion. 

    Thanks, 

    HairyGrenade


  15. Just now, GrandPaladin said:

    @LuckyDuck

    Obviously you cant, it was never going to be post launch, It was going to be in the TS, All them features listed are displayed to be in at launch. Theres even a tab which says 

    "Plus additional content added regularly! The great thing about Identity's modules is that it lets us share some of the cool and fun stuff we create before Identity is ready itself. We'll continue to expand the Town Square with new content and games all the time, right up until Identity hits the shelves!"

    If the barber and tattoo shop are in updates after launch why is it included in the FEATURES INCLUDED IN TS, and then the above is stated AFTER.  That creates a clear impression that all the things above the last point on the page (which is the statement in ")  are included at LAUNCH,

     If they planned to include it in an update after launch why didnt they tell us before than in the last gameplay video.

    I just dont get it, It was clearly intended to be in at Launch, however recently they've decided lets scrap it out and put it in after. 

     

    They never said the Barber and Tattoo shop would be there on release of the TS. Even if it was said, things change over time, that's game development for you.

    • Like 1

  16. 1 minute ago, tozany4u said:

    so once a creator creates something then they just have to do it one time and they can have a infinite supply? 

     

    No I think it's just for the shirts already in the game, not player made ones.


  17. 5 hours ago, Preston_bodhi_343 said:

    Is the map size still 200km square? With identity becoming more well known the map size could easily be expanded and made bigger not that 200km square isn't big enough as it's a lot bigger than GTA V.

     

    Right now that is still the plan. :)

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  18. 11 hours ago, tozany4u said:

    so i got a question...when john said you can take clothing off the rack to try on in the dressing room...... when and if a person decides they want to create clothing or maybe even furniture in this game.... Will the clothing be like a 1 of 1 meaning they would have to create lots of clothing to keep their store filled... so if john took 3 clothing items in the dressing room or bought them there would be none left of that type for another customer??  or would it be just a infinite supply ? Same with furniture if one was to walk into the store and they see 3 chairs says red yellow and green and they bought the red one.... all there be left for other people to buy would be the yellow and green one...... so as a creator you would have yo get materials and manufacturer enough stuff to keep a stock on a daily basis cause all your clothing or furniture can sell out at any given time ? that means lots of resources will have to be found and used...... @Motown @HairyGrenade @Paratus can someone please answer this one?

     

    There would be an infinite supply I believe.


  19. 13 hours ago, toxins said:

    could be, yes

     

     

    5 hours ago, SkinnierSteve said:

    Will there be a server for South Africa?

     

    There will be many oceanic servers, but not sure about South Africa.


  20. 2 hours ago, DivineHazrd said:

    How much of the game map have you guys completed?

     

    Like with the last game trailer, we had that farm area, was that area complete? And what percentage of the game map have you guys completed?

     

    There are only small sections of the map completed as the main focus right now is the Town Square module. Once a level designer is hired later on, we'll have a better idea of what the final map will look like.

    • Like 1
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  21. Just now, toxins said:

    Will we be able to choose our home country? im personally from brazil and will we be able to choose that country?

     

    Are you talking about servers based in your country?


  22. 2 hours ago, mika said:

    u see when i go to the shop on the forums there is a shop where u can buy like citz and more once the game comes out u buy it and can play it or do u have to buy one of those things on forums???

     

    You just need to purchase a package from the shop page. If you pledge $15 you will only get access to the full game, but if you pledge $30 or more you will get access to the alpha, beta and full release. You will receive a steam key once a playable build is available. 

    • Like 1