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Everything posted by SkinnierSteve
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It changes depending on how many posts you made. The more posts, the higher you will rank up, and as you rank up, you get new tags.
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Structure 29: My crush's house.
- 46 replies
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Cruise ships would be great, especially in a game like identity. Think about it, you can swim in the pool, you can play pool, you can have parties on the ship, you can have dining on the ship, you can even get drunk and fall down the stairs, or maybe do some illegal stuff on the ship. Like, imagine a scenario happening on the ship, like in the game: The Ship. Or if an assassin or something is on the ship. Some very cool ideas. Or something like that splinter cell double agent mission on the cruise ship even. Something that could already happen, since there's yachts in the game is a scenario like in a game called velvet Sundown, where you have to solve a murder mystery. The captain has been killed and you need to find out who did it. There was no AI in that game either, and you have to question players and stuff to figure out which player is the killer. There was also another scenario in that game where you have to find out who destroyed your oil company.
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music Will There Be Live DJs Ingame?
SkinnierSteve replied to Banteel's topic in Ideas & Suggestions
Well, since you can stream live internet radio stations, I don't see why not. -
I would love traffic jams! Plenty of RP opportunities, including road rage, and more car accidents!
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Fist Fighting/Knockout Mechanics
SkinnierSteve replied to Iceyfresh225's topic in Ideas & Suggestions
Oh ok, I understand -
Fist Fighting/Knockout Mechanics
SkinnierSteve replied to Iceyfresh225's topic in Ideas & Suggestions
Because fight clubs -
Fist Fighting/Knockout Mechanics
SkinnierSteve replied to Iceyfresh225's topic in Ideas & Suggestions
Source for info? If that is true, then fight clubs would be boring. -
lol, I'd like to watch dinner for one in identity.
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I'm so excited! Also, looking forward to the combat video.
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Rate the signature and avatar of the person above you.
SkinnierSteve replied to Blackbeard's topic in Hangout
Signature: Non-existent/10 Avatar: 5/10 -
Structure 22: A giant building with lots of single women inside.
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wow, that game looks great! I hope identity's cooking system will be that in depth.
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I would love that!
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Maybe they could do what crackdown 3 does. Run all the destruction on servers instead of giving the CPU the task to do it.
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Well I know for a fact that I will drive like a maniac.
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I believe he means dev blog updates.
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Structure 17: Massive building full of toilets.
- 46 replies
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I would also love to see this, although I doubt it will happen due to copyright reasons.
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How will damage be taken
SkinnierSteve replied to JohnNYBlaze's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Yeah, the guy that is working on the game says he will improve it. His game is still a prototype, but that was just an example of the damage model I want to see in identity. -
How will damage be taken
SkinnierSteve replied to JohnNYBlaze's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
It is said that you will walk with a limp if shot in the leg. Not sure how many shots you can take though, and not sure if there will be an overall health bar. I'm hoping for a damage system like this: https://www.youtube.com/watch?v=H7BKGlj-kNs That game was made by just 1 guy, so since identity has more than 1 dev, they should be able to make it as realistic or even better than that. I hope they do it anyways. -
Floor 65: A model city with a model train driving around in it.
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I'm guessing you are talking to me when you say no nukes, lol, anyways, back on topic. Structure 11: The identity skyscraper.
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You can put your seatbelt on to reduce your chances of dying. But if you get hurt in an accident, you need to go to the doctor.
