DrFelixPhD

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Posts posted by DrFelixPhD


  1. On 05/03/2018 at 11:37 PM, GreyFox said:

    We can wait for Town square to release and then people will come, no point getting people hyped up just to get dissapointed.

     

    I agree but hype is pretty much all that is keeping this title afloat right now. If the game launches without an active playerbase, it begins its deathspiral before it has even left beta. If we stir up real support right now, we can guarantee a future for the game for years to come. 


  2. On 06/03/2018 at 1:41 PM, NanoSpace said:

    Holy f, you still live. Glad to see you back and kickin. I think it would probably be a good idea to give out more of a sense of how the actual development is going instead of just the words of the devs. Screenshots and the like are simple to do and even easier to upload, and I'm not talking about those model editing that Jade does, I'm talking about actual screenshots from what the devs are doing the last couple of days from inside of town square. Plus it doesn't help that they usually contradict themselves when they talk about the game and this could be a good way to at least keep their story straight. 

     

    Glad to see you too mate. The prodigal son has indeed finally returned.

    I agree with you about the screenshots. They're the most concrete reminder we still have that this game exists. 3D models are fantastic but people don't care a jot unless they see real, well-imagined environments that look entertaining and engaging. The Facebook posts are nice enough too but I imagine the real draw for most gamers will be to see the game in action. It might help to instil some more backer confidence too, given that most people seem to have given up :( How goes the forum Discord actually?


  3. Hi all.

    Christ, it's been a while. I apologise for being so inactive as of late. Work has taken its toll and after a year of uncertainty, I'm back and better than ever.

    In short, I hope that phrase can eventually be used to define Identity. Honestly, the game has gone through something of a slump in recent months, with many previously-active backers losing interest and moving on to other matters, while more and more delays are announced. Thus, I propose that a radical new strategy is needed to propel Identity's popularity once again - something akin to the endorsement of FrankieOnPC from years gone by? What can we do to stir up new support, generating new forum members and dedicated players? How can both we and Asylum prove that Identity is not yet dead in the water?

    We need ideas, people!

    Regards,

    Felix

    • Like 2

  4. Hey all,

    The Asylum Team sent this email out to all of their newsletter subscribers, discussing progress with the game:

    Quote

    What a crazy time for the Identity development team over here at Asylum! We've been running all over the place for conferences and expos this month, including both GDC and PAX East, where we met all sorts of new talent and potential technology partners. We've unfortunately had to push back the release of the Town Square module from our original Q1 2017 release with all of the big developments here, but most systems are in place and it's not far off!

    The biggest and most exciting news we're officially announcing today is a new partnership with Improbable, the creators of SpatialOS! The Identity team has been testing the waters with SpatialOS for a couple of months now and we're incredibly excited about what it's going to mean for Identity. Identity can now be what we all hoped it would be, a true MMORPG in scale.

    SpatialOS is going to power Identity behind the scenes, allowing absolutely enormous scale for our world and the people playing in it. While we had originally hoped to be able to get 300 people into our servers with decent performance, with just a tiny bit more effort we're going to be able to expand that as far as the game needs. Instead of 300 players in a single server, we could now potentially have thousands. The size of our servers are now going to be set based on what we feel is ideal for a fun and immersive environment and we're not limited technically like we were expecting in the past.

    It opens more doors than simply the number of players on a server, too. With these changes we can now afford to have a more dynamic and interactive world. We've gained some freedom in manipulating the world and we can create features which we never imagined possible in a game of Identity's scale.

    This is all extremely exciting for the team. This technology is a scope-changer and Identity is going to be far better for it. Not only will our world grow, not only will the population be denser, but you'll even be able to leave your mark in many new ways.

    We're working and expanding at an incredible rate. All key gameplay features for Town Square are now functional as we add polish and work to support SpatialOS in Identity.

    The development team has expanded with terrific new talent: Antoine joins Identity's 3D art team, Cody comes on board as a new systems and gameplay programmer and Liam comes in as our first dedicated web developer. Antoine and Cody both bring experience in their field to hasten development for Town Square and Identity as a whole. Liam's talents mean exciting new features on our website will be popping up soon. We've had plenty planned for our website for some time but haven't had the resources to bring these to you, until now.

    -- John VanderZwet

    I'm pretty gutted about the delay, obviously, but it sounds like the devs are once again making progess - can't wait to see the results.

    Felix

    • Like 3

  5. Hey all!

    Firstly, I have to apologise for my recent absence. I'm aware that it's been well over a year since I last retained a consistent profile on these forums, so I need to keep up. Secondly, hello to all the new players that have joined since December 2015! It's fantastic to see the game undergoing something of a second coming, so I can rest safe in the knowledge that there'll always be a huge number of people to share some great times when Identity (finally) reaches its release!

    But on to my original question;
    I'm currently undergoing something of a PC upgrade and not having really delved into the world of PC construction in the past before, I could use some help. I have already ordered the parts online and with the help of my far more experienced SO, I'm planning on starting work in a couple of days time. What is worrying me, however, is the possibly of a hardware limitation when attempting to play Identity. For instance, I bought an i3-6300 (yes, I'm aware, not overly fantastic but it was all I could afford on my shitty income), a GTX 1050 and 8GB of RAM. With the fairly sub-standard quality of the dual-core i3, will it be possible to play Identity easily (even on a lower graphics setting) or not at all? I understand that we are still awaiting news of system requirements, however, given its similarity to other titles - Arma 2/3 etc - does anyone have any clue at all?

    Thanks in advance and once again, hello!
    DrFelixPhD


  6. Never once tried an RP within a video game, but I am member of the Star Wars cosplay community, The 501st Legion, in which we dress up as Stormtroopers, march around and wonder why women don't want to date us. Definitely a lot of fun and the people you meet are incredible - lovely to see fellow fans of such an awesome movie franchise.

    Here's me with a mate of mine at an event in London a couple of years ago - I'm the one on the left :)

    0cf79266fa5a2c8812200a677d9b683f.jpg


  7. Unfortunately, making regular updates isn't exactly the Asylum's strong point. Like Crafty said, I'm sure we'll start seeing far more information the closer we get to release - just keep an eye out for dev blogs and the occasional video.

    If you want even more justification before you ever feel like preordering, just either send a forums message to @Motown or the CONTACT US button at the bottom of the page.

    Have a fantastic day and good luck with your purchase!


  8. Good day all!

    I apologise for my inactivity in recent months - unfortunately, I've been weighed down with exams and college, though now, I am completely free! Thusly, I wanted to try and re-engage myself with the forums and catch up on the game once again.

    So, what's the general progress of Identity? Has anything catastrophic occurred since March? Is Motown still in to Motown music? I'm curious!

    Thanks!

    Your homie, Felix


  9. 4 minutes ago, NutterButter said:

    Does anyone else only get like 3 likes a day now? 

    Cause I've seriously liked maybe three different posts just today, and now I can't any more. ;(

    Nah, mate - I'm still allowed 10 :L


  10. 2 minutes ago, NutterButter said:

    Does anyone else only get like 3 likes a day now? 

    Cause I've seriously liked maybe three different posts just today, and now I can't any more. ;(

    I'll have a look ;)

     

    1 minute ago, Vix said:

    I'm the Twitter tracker! It's my job!

    I demand a special title for being special. v.v lol

    It's like moderator, yet even more voluntary!


  11. 1 minute ago, Vix said:

    I actually figured out today that you can simply type "identityrpg" and any keyword into Twitter's Search and it'll get all the posts you need. xD Still bookmarking them though.

    To be honest, the site just needs some kind of "dev Twitter feed" so we can keep up with everything Asylum posts. Kinda similar to the "dev tracker" thing.


  12. 2 minutes ago, Kickapoo said:

    @DrFelixPhD

    Not CCR lol, but yeah the other bands and my other faves from the classic rock period are

    Ultimate Faves:

    The Eagles

    Dire Straits

     

    Other Bands/Singers I Like:

    Judas Priest

    Rolling Stones

    Eric Clapton

    Iron Maiden

    Bryan Adams

    Def Leppard

    Brian Johnson

    Johnny Winter

    Pink Floyd

     

    I know theres a bit of metal in there, and I do like other songs but those are the artists/bands I listen to frequently.

    Damn, I fucking love Eric Clapton - really nice, smooth relaxing music.

    And by the way mate, you can pour some sugar on me anytime xD

    • Like 1

  13. 4 minutes ago, Kickapoo said:

    Yeah I like the Foo Fighters, in terms of modern day rock/pop its either alternative or indie I like the most. Stereophonics, RHCP, The Urge....

    I love classic rock on the other hand, so so much.

    So Aerosmith, GnR, CCR and Led Zep then?


  14. 3 minutes ago, Vix said:

    Yeah, it was pretty great. :D I really loved it! There's not that many forums like those in English, surprisingly!

    I roleplayed Warhammer, Pathfinder etc with my other ex actually. Pretty cool aswell. ^u^ Oh I miss roleplaying!

    Wow, I might look that up :3


  15. 1 minute ago, Vix said:

    No, like a Role Playing forums where you create character sheets and write posts to each other in canon, threads are part of the world (City, Mountans, Forest, Beach) and topics are places (Park, Museum, Dark Alley, Heart of the forest, etc). I was very into them few years back and I actually met one of my exes on a forum like that. I was so pissed at him when he stopped role playing!

    So it's sort of like an online D&D session? Damn, that sounds awesome.


  16. 1 minute ago, Vix said:

    That's kinda true... I was hated my exes a little. O.o  But we didn't live together so I was just pissed at them for not playing MMOs with me, having waaay lower level or not joining a RP forum I was excited for. xD

    An RP forum like this one? But everyone here is great (excluding Aziz perhaps)!


  17. 4 minutes ago, NutterButter said:

    My girlfriend smokes to, so I'm not bothered. 

    But as a non-smoker, you're definitely right. Stay the fuck away from them because the only benefit if it even is (i think it's more manipulation) is that it will help me keep my cool when my girlfriend is screaming at me because of God knows what.

    Wait, Nutter, you're from the US?


  18. 1 minute ago, Vix said:

    Oh I don't want to bother you, it's just like in my top 3 criteria. xD The best way of getting rid of clingy Vixie is to start smoking. I'll probably never call again.

     

    3 minutes ago, NutterButter said:

    My girlfriend smokes to, so I'm not bothered. 

    But as a non-smoker, you're definitely right. Stay the fuck away from them because the only benefit if it even is (i think it's more manipulation) is that it will help me keep my cool when my girlfriend is screaming at me because of God knows what.

    Ouch. You got burned.

     

     

     

     

    Teehee.