Posted February 6, 2017 Hello to the Identity Development Team... I'm Azkaban from EVOLVE game clan management, graphics design, etc! I spent 60$ pledge to start off helping you guys out with development with the understanding that it takes a strong supportive community and a very very effort driven group to get things like this done, and I've been waiting for a game like this for years, drawing up plans to make my own given I acquire the tools. As a few ideas, just to make things more custom to the people with that bit of OOMPH in their artistic ability... Tattoos should have some sort of way to be created by other players to be changed or added to your character for a cost in a kiosk or shop of some kind, and naturally, it'd be great to have AI and NPCs working together a little bit, considering yes, it is community driven, which I love, and the people who pay aren't going to be some lil' tikes with bad attitudes making rules they shouldn't be able to touch. Certain shop owning NPCs or different purpose NPCs would be great, such as a Tattoo Artist, a Police Chief that designates certain things to certain people, tasks may you have it, a voice over for dispatchers, etc. I do voice acting too a little so I understand how it can be when all you can do is read, but a dispatcher for police, occasional calls from the bill collector with warnings or enthusiasm about your rent or ideas to spruce up your apartments, and for people who wish to learn, give them the optional ability to pay out a few greenbacks to accompany an experienced player (the cash will be payed to the player) to complete a set list of objectives, like, tell the player in chat about each of the features you're required to visit to complete the $ reward / payment. I feel like Taxi drivers are important for the economy and hopefully they'll be around since bikes aren't always the best way to get to work (I know because I biked two hours to work for a week once when my car nearly killed my flying off the road in real life).... Creativity on your cars post-dealership would be amazing, and if you're going to upstart a community small business or shop with your own custom made items or re-sale retail shipments, selling them on the shelves, it'd be amazing if you could import your own images or use an in-game creator with shapes and lettering and other symbols, to design your storefront socketed signs, billboards, and internet ads (which would be great to have popping up on the in-game internet) Also, hopefully this has been thought out, and I guarantee you with the right minds it has! Phones! Home phones for VoIP communications and calls with numbers you register with 7 digits (hopefully non-taken ones, gotta keep people from recieving weirdo double calls) that can be added to a player's contacts or an address book in their CELL PHONES with the same basic function, except based on what you payed for the phone and what type it is, you could also get a smartphone that brings up internet, plays streamed music or videos, AND mayhaps aside from calls text messages and simulated emails for your characters. Also to connect the community together, I think that in-game facebook thing would be cool, in a way, but the same way GTA V Online has Life Invader, you could have a more clever name such as Ping Social Media outlets, where you can post to a profile where your phone or digital camera can take pictures of you, your friends, everyone hanging out together.... Also, when considering at-home chilling, partying, or just enjoying yourself in the office breakrooms of employee areas, such as at food places and/or misc stores and gas stations, you should be able to key-toggle to select different poses and positions on furniture, including base chat-triggered and open-world accessable emotes that apply to certain surfaces, such as smoking, drinking different drinks, and if it's legal or not based on placed laws, smoke up a joint in a coffee shop or on the street, depending on how bad you wanna risk arrest. Leaning on walls and street signs as well as the ability to select and interact with street light crosswalk signals in 1st and 3rd person... these things matter. The little details. Next thing is books, memoires, diaries, journals, these things can be great community binding publications that can be approved or rejected by in-game publishers, which those publishers make a percentage of sales alongside the book or material writer's royalties. As your everyday employed citizen, you have to be able to witness crimes and either call a player, interact with a menu to the police chief, or just simply try making a citizen's arrest or subdue the looney yourself, depending on how much gusto you've got. Any witness interaction should mark a player to another cop, in essence, you should be able to, as a cop, see a marked person marked for investigation, questioning, street-side interrogation, or marked with their offense such as DRUG TRAFFICKING or THEFT, or ASSAULT or BREAKING AND ENTERING... There's always a risk in games like this too where players just go balls to the wall aiming and mowing down anyone on the street they see with a gun, and this just isn't safe... If you're killed you shouldn't lose your goodies in your pockets or bag or whatever you may have, other than a portion of cash being robbed off you, in which case it's marked as armed robbery, or murder... Risking certain crimes, if caught, should get you landed behind bars... Behind bars, you should be able to play it out actively, doing pre-set jobs, or whatever may have you to gain points or cash towards bail or you can wait out the sentencing which should be roughly set based on crimes, examples such as (REAL TIME SENTENCING) Murder - 2 weeks (half a month) Armed Robbery - 1 week Shoplifting - 1 day.... Thing like this will cut down on people doing bad to other players without being in a criminal profession and making the active choice to risk these penalties... Other implications such as confiscation of weapons, drugs, cash (bail system), or whatever else may have you should apply, and vehicles and property involved in crimes directly should be able to be impounded or revoked from your use depending on the offense or what have you. Say if you rob some place or a bank and you use your owned vehicle, have it on impound for a fee, OR revoked if you ran someone over and killed them, where-as multiple charges could be applied, such as you have the player's court count against you with evidence and a conviction of murder, robbery, manslaughter, and whatever else applies, adding to the over-all sentencing, and revoking more if caught, (which getting caught shouldn't be the guarunteed outcome, considering criminals gotta make paper too, dawg) Any other ideas or feedback on these things from the developers or others is greatly appreciated. I won't be looking back on this post, but developers be aware that the email associated with my account is in fact the one you can use to contact me if you find anything in particular interesting, or you would like me to elaborate on something or seek my feedback. THANKS FOLKS! Also, question for the developers, will I be allowed to upload gameplay pre-beta when the Town Square piece is complete? 1 Share this post Link to post Share on other sites
Posted February 6, 2017 44 minutes ago, AzkabanTV said: I feel like Taxi drivers are important for the economy They are a thing already and bus' too! 48 minutes ago, AzkabanTV said: interact with street light crosswalk signals I am sure I asked about this and it is confirmed. 49 minutes ago, AzkabanTV said: Next thing is books, memoires, diaries, journals, these things can be great community binding publications that can be approved or rejected by in-game publishers, which those publishers make a percentage of sales alongside the book or material writer's royalties. This is sort-of a thing but I think will be approved or rejected by moderators to make sure it stays with good content and not swearing or any profanity. 1 hour ago, AzkabanTV said: As your everyday employed citizen, you have to be able to witness crimes and either call a player, interact with a menu to the police chief, or just simply try making a citizen's arrest or subdue the looney yourself, depending on how much gusto you've got. Any witness interaction should mark a player to another cop, in essence, you should be able to, as a cop, see a marked person marked for investigation, questioning, street-side interrogation, or marked with their offense such as DRUG TRAFFICKING or THEFT, or ASSAULT or BREAKING AND ENTERING... 1. There is no breaking and entering. 2. If there is a witness to you committing a crime, that person is still not known (Name) but only a description would be made, however the detective is there to get evidence from the crime scene. (Making the person known I mean visible to cops because of a witness is unrealistic.) 3. Also there is no citizen arrest. 1 hour ago, AzkabanTV said: If you're killed you shouldn't lose your goodies in your pockets or bag or whatever you may have, 1. Well if you get killed/ go unconscious you can be robbed for everything with the exception of your phone and clothing. 1 hour ago, AzkabanTV said: Risking certain crimes, if caught, should get you landed behind bars... 1. In Real Life, With risk comes rewards but if caught you can be put in prison. Which is what the game will be like...... Realism. 1 hour ago, AzkabanTV said: Behind bars, you should be able to play it out actively, doing pre-set jobs, or whatever may have you to gain points or cash towards bail or you can wait out the sentencing which should be roughly set based on crimes 1. Well you can do things in prison and the devs said that Prison is like a game in a game. 2. No bail I believe (not sure) 3. But if you go in prison you have to be online for the sentence to stay commencing e.g. you go offline your jail time is not going to go down; however you can request a trial in court in-which a random selected set of players are called to come forward as the jury and then you have a lawyer argue your case and you might get let go early if proven innocent. 1 hour ago, AzkabanTV said: (REAL TIME SENTENCING) Murder - 2 weeks (half a month) Armed Robbery - 1 week Shoplifting - 1 day.... Thing like this will cut down on people doing bad to other players without being in a criminal profession and making the active choice to risk these penalties... I like these but doubt it will be that long. 1 hour ago, AzkabanTV said: Other implications such as confiscation of weapons, drugs, cash (bail system), or whatever else may have you should apply, and vehicles and property involved in crimes directly should be able to be impounded or revoked from your use depending on the offense or what have you. Say if you rob some place or a bank and you use your owned vehicle, have it on impound for a fee, OR revoked if you ran someone over and killed them, where-as multiple charges could be applied, such as you have the player's court count against you with evidence and a conviction of murder, robbery, manslaughter, and whatever else applies, adding to the over-all sentencing, and revoking more if caught, (which getting caught shouldn't be the guarunteed outcome, considering criminals gotta make paper too, dawg) I like these too, but I don't think that a house or car can be re revoked to be good because it is a game and yes I love the idea of everything else in this, like impounding your car is a definite I am sure. Taking the cash what was stolen back if they catch you with the cash on hand then fair enough but also No one can enter your house including cops without permissions from Yourself (Owner of the home). 1 hour ago, AzkabanTV said: Also, question for the developers, will I be allowed to upload gameplay pre-beta when the Town Square piece is complete? I think you can do this but @HairyGrenade can confirm if you will be able to post footage of the modules. Share this post Link to post Share on other sites
Posted February 6, 2017 4 minutes ago, JamesLuck01 said: They are a thing already and bus' too! I am sure I asked about this and it is confirmed. This is sort-of a thing but I think will be approved or rejected by moderators to make sure it stays with good content and not swearing or any profanity. 1. There is no breaking and entering. 2. If there is a witness to you committing a crime, that person is still not known (Name) but only a description would be made, however the detective is there to get evidence from the crime scene. (Making the person known I mean visible to cops because of a witness is unrealistic.) 3. Also there is no citizen arrest. 1. Well if you get killed/ go unconscious you can be robbed for everything with the exception of your phone and clothing. 1. In Real Life, With risk comes rewards but if caught you can be put in prison. Which is what the game will be like...... Realism. 1. Well you can do things in prison and the devs said that Prison is like a game in a game. 2. No bail I believe (not sure) 3. But if you go in prison you have to be online for the sentence to stay commencing e.g. you go offline your jail time is not going to go down; however you can request a trial in court in-which a random selected set of players are called to come forward as the jury and then you have a lawyer argue your case and you might get let go early if proven innocent. I like these but doubt it will be that long. I like these too, but I don't think that a house or car can be re revoked to be good because it is a game and yes I love the idea of everything else in this, like impounding your car is a definite I am sure. Taking the cash what was stolen back if they catch you with the cash on hand then fair enough but also No one can enter your house including cops without permissions from Yourself (Owner of the home). I think you can do this but @HairyGrenade can confirm if you will be able to post footage of the modules. No NDA on modules, Record everything! 1 Share this post Link to post Share on other sites