Ubbe

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Everything posted by Ubbe

  1. You don't know to argument do you? Instead of telling me valid reasons not to feature robbing you start to threat me in-game. Robbing is certainly not everything I'll do in this game, I want to host radio channels, be a cop or start a business. it's just a feature that fits the universe of identity where everything is possible. Please don't assume that I want this game to be darkrp just because of this one feature which will be entirely different to the one in darkrp. Also don't tell people to fuck off just because they don't have the same opinion as you.
  2. Food trucks?

    I'd love for both food trucks and restaurants to be in the game (I'm sure restaurants will already be in the game).
  3. I've said it before multiple times but I'll say it again. I don't want another darkrp, but I still want the possibility to rob peoples houses since that is a big part of the criminal word in real life. And with all of the things I listed to make the robbing hard like alarms, doorlocks and slow furniture carrying speed, there wouldn't be a big problem for you.
  4. Why I think this wont be able to implement, at least at launch, is because if they would implement an ability to change your house they would have to keep that in mind before creating the map. And since they have already started creating the map and placing buildings they would have to redo every single building placement with one that would work for changing houses.
  5. gnash

    Mods!?
  6. "Has to work this way for technical reasons". The things I wrote in my post suggests that there are multiple way to still make it possible even with the technical difficulties. I don't mind it not existing at launch, but I'd love for it to be considered later on.
  7. Survival Questions

    @JamesLuck01 Still thinks that there should be bigger consequences of not eating or drinking than walking slower etc. I'm fine if it would take a few hours, or even days, but dying should be the end result.
  8. Survival Questions

    Not dying by starvation or dehydration seems like a miss as it adds to the realism of the game. It doesn't make it a survival game just because it features this since it's still easy to gather money for food, unlike regular survival games where as you need to scavenge/cook all of your food. It's what really forces you to earn small money for food instead of just wandering around doing nothing. It also make things harder for homeless, as in real life.
  9. Will you only have one life?

    I'm sure that private servers will be able to enable a perma-death mode whereas you loose everything upon death.
  10. Then why would they need an ideas & suggestions section if they have no intentions of changing/adding things? I'm sure that if we would come up with good enough solutions for robbing to work the developers would consider adding them, which is exactly what this section of the forum is about.
  11. It's more realistic without grids, but I guess some people with OCD will need it
  12. 300 per server, on huge map?

    If you have played Arma Altis life, servers with more than 100 players are more than enough.
  13. Is this a joke?

    Imagine spending 1-2 years crafting something just to get comments like "Is this a joke?". Game development takes time and needs support and patience, not comments like this.
  14. Not really sure that's how the game will work. I think all your stuff will be locked to the server you are playing on, so switching the server means that your stuff will only remain on the old server.
  15. Trust me I do not want another Dark RP, that's why I'm looking forward to this game. No one really wants pink golf carts and whatnot but that's the nature of Gmod which will not exist in Identity. Also I don't really understand what the teleporting you speak of is about, never knew you could teleport in Dark RP? I do not want the robbing to be similar at all to the one in Dark RP, that's why I've already told you all of my ideas to make it more balanced, even tho it's not that unbalanced in Dark RP. Robbing is a too nice feature to leave out.
  16. Again, if you would be able to rob warehouses, then the people owning them should be able to buy alarms, cameras, safes etc. to make the robbing incredibly hard. Combine that with lockpicks/crowbars being very limited and robbers only being able to slowly carry one object at a time. Also this already exists in Dark RP and it's not a big problem at all.
  17. But RPing robbery wouldn't be nearly as thrilling to do. It would be like "yes you can rob me just let me invite you, but you can only take the armchair!". There is no fun in that, you don't get that sweet feeling of doing something that is not allowed. And I'd love if the warehouses are able to be robbed aswell.
  18. @Shimozukachi ? didn't quite understand your reply.
  19. Yes, I don't want identity to be that either, that would be horrible.
  20. I didn't know you could bring real life into the roleplaying of Identity, if you could that would be scary
  21. You didn't really tell a solution. What you said was that civilians will switch server as soon as too many criminals join. While this might be true it's not really a solution. And I'm not too sure why you bought up Dark RP since it does not feature any kind of cop money-ratio system as the one I suggested.
  22. So I searched through the forums but didn't find any posts about the topic. My question is, "will we be able to play music while hosting our own radio stations?" If so, it would be nice to be able to play the music by pasting Youtube or Soundcloud links, which could then be easily accessed by the player listening (If we would want to promote our own or someone else's music). By being able to play music, we would also be able to take requests from players and earn money from those.
  23. I didn't say anything about cars, but that would be cool aswell (Also killing on sight will most likely result in a ban).