misterff1

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Everything posted by misterff1

  1. Alright, I'm out.

    The gameplay video is what kept me around, but after seeing this....thing....that they call gameplay, I am out. I honestly cannot believe people are defending this. Yes, game development is hard, but we've seen a few square metres of an area now that was already made a long time ago. Same goes for the few props that were in this environment. Now there can be lots of reasons for this, but just think: months and months and MONTHS ago, they told us they'd do a video soon(tm) showcasing some gameplay. In those MONTHS, they used stuff that was definitely already there when I pledged to mock up a video of UNDER TWO MINUTES. Say what you want, but that is sheer incompetence, whether you like it or not. I had high hopes and honestly want this to succeed, but I cannot support development of a game that could STILL be fake at this point. I STILL have not seen anything substantial that proves to me we are not just seeing some random concepts but an actual game. Requested a refund. Hope I'll get my money back soon, because I don't support this anymore.
  2. Alright, I'm out.

    Oh you mean that. Fair point, I would literally not know how to actually proof this to you at this time since the data needed for this has been purged years ago. So yeah, fair enough. Then again, the person this was directed to has not shown evidence either. Not saying I need this, though. I believe him on his word and I assume this is mutual.
  3. Alright, I'm out.

    Wait I'm not sure I am getting this right. You mean proof on my end on saying this? Or proof from the developers? Because my statement is based on a lack of proof on their end. There is no proof for what I say precisely because there is hardly anything to show. That is something to be changed on their end, not on mine. Not sure if you meant that, though. If you also mean they should give more proof, then yes I agree lol If you would like me to go in depth on why I put this thought process down in my writing, I would gladly make a detailed post for you though. It won't be evidence, but the lack of it on Asylum's end will show quite clearly why this is still an option in my mind
  4. Delay thoughts?

    Saying this here as well: keep in mind that to be eligible for a refund, you should stay within the 180 days of buyers protection. Pretty sure some of you are already past that and if you are not, just check how much longer that would actually still last.
  5. My rant video

    Just something I see popping up here... You all speak of getting refunds if <insert scenario here> happens. Keep in mind that you can no longer refund after 180 days as your buyers protection has expired by that time. Just something to keep in mind.
  6. My rant video

    I agree 100% with you on this mate. It truly is am absolute joke at this point and I think 2025 is actually still too soon at this rate. Also yeah expect town square waaaay later in the year if at all
  7. Alright, I'm out.

    And you misread my post again -_-. No, I did not "mod a user interface lol", designing them from scratch was one out of many things I did there. I created gamemodes, admin systems, etc etc. There's tons of stuff I did and at the level I did it, there's no difference to that arma stuff you are referring to. Please, just read. Also, this is indeed the internet. I can say whatever I want and you can interpret that in many ways. Yes, there is slight anger and distrust in my messages, but you seem to interpret them as hostile. Calm yo tits man, I am just spouting my opinion and it's your choice to be so mad about that. I also find it interesting how you assume everyone takes my opinion as gospel. Tells me something about how dumb you think people are. Maybe this would be the case if I didn't consistently had 1/4th of my message saying it COULD be and MIGHT be, but you know.... that isn't case now is it?
  8. Alright, I'm out.

    Oh please are we really going to use that argument? Fine, I'll give you something. A few years back I ran one of the most successful servers in Just Cause 2 Multiplayer Mod. On average I had 250 people on, on peaks 400. I worked a lot on scripting and GUI rendering during that time. When I shutdown my server, I was recruited to work on someone else's server who had quite a different scope, but would love my input on the development. They gave me full access to work on whatever I liked. After a while I had to quit for a bit, but when I got back, I immediately got offered a spot on yet another server and again received full access to work on whatever I liked. This time I spent most of my time on the GUI, however, and it payed off. In the current Just Cause 3 Multiplayer Mod, the others of that team are remaking their server and still use my designs for the user interface. That's just one story out of a fine selection. Satisfied now? Yes, I do know what development is and I know all to damn well that communication is key. One of my favourite parts on development was always the stuff on the side: communicating with the playerbase. It got me soooo much further than when I would not have done that. So please, spare me the bs on how I am the problem here because I am "bleating" without knowledge. Edit: oh just to add something... I stated in pretty much every single message (if not all, not sure) that I was speculating ("Not saying it is fake, but it COULD be" < remember seeing that?). No one ever said I was stating facts, did they? Whenever I spoke about the current way things are communicated to the playerbase, I always added something along the lines of what I just put between brackets.
  9. Simple Post About the Video...

    I can tell you like the word thus However, privileged is far from the right words. Looking at pure placeholder bs is not looking at content outside the town square, it is looking at content you will never see again. How exactly should we be thankful for that?
  10. Alright, I'm out.

    Well yeah, but no refund has been issued yet. Still waiting for that
  11. Alright, I'm out.

    Pretty sure there is also a breaking point for you when it comes to mistakes @LordBenji. We'll have to see if it ever reaches the point where you as well stop bothering
  12. Alright, I'm out.

    Thank you @NanoSpace, that is exactly my point
  13. Alright, I'm out.

    You have some fair points there, not going to argue with that. However, one thing I do want to add here is this: people somehow mix up what it means to be transparent and what is means to promise things. NMS failed not because of its tons of communication in itself, but because of the nature of this communication. I am not asking Asylum to throw empty promises. Heck, all I want to know is what they're working on and see that with my own eyes. Transparency means that they're open on what they are working on. Getting a video of under two minutes only showing placeholders that are not even tied to what they are actually working on at that point is NOT transparent. If they'd have shown me a video of Town Square systems functioning and failing miserably, I would have stuck around. Why? Because that is honest. That is transparent. Every single bit of content they show now is far from that. Literally, if development would cost them 20 years and they'd happily share everything inclúding what goes wrong, I would stick around for the full 20 years and I would gladly support them all the way through the development cycle. And yes, I do think the ones who pledge have the right to know this. Even though we all spend less money than some big investor would, we as a collective are the ones who made the development possible in the first place. If only developers would dare to be actually transparent. I think you would actually build a very strong and caring community that way.
  14. Alright, I'm out.

    See, you're thinking about this the wrong way around. Imagine a large publisher hiding their product from the shareholders. Not the public, but the shareholders. Do you honestly believe those shareholders would stick around? No, they want to see what their money is used for and they have évery right to demand it (not getting into the whole aaa bs now, just focus on this one aspect). Now imagine a game where people on the internet pour money into the development of a game and demand to see where the hell that money is put into. Sounds awfully the same as the example above, doesn't it? And how is it then suddenly no longer a valid point to say they deserve transparency? Oh fun fact in case you didn't pick up on this yet: those people are you and me (well, soon only you) and that game is Identity. Who would have thought. You rule yourself out of an equation you deserve to be in mate. Your money, your rules. It is not us who knew what we were getting into. It was Asylum who choose this way of funding. It was Asylum who knew the consequences. And it is Asylum who now fails to be as transparent as some of us demand. Edit: to clarify this for the ones wondering... No, I have not once been scammed by game companies. Common sense is what saved me from making wrong investments up to this point. Kinda want to keep it that way, which is why I am pulling out of this one for now.
  15. Alright, I'm out.

    See, this word you're using is the problem: faith. I have faith in a lot of things. Some people call me too optimistic about many things in life. However, gaming is not one of them. Why? Because faith has NEVER worked out in gaming. never. There are literally zero instances where faith on its own turned out to be all you needed for games in development. Sure, this could be an exception and, again, I sure hope so. But to have faith and faith alone in game development is a grave mistake. As for not understanding why people still think this is fake, let me explain why I still consider this an option. All those screenshots above, all the live streams and all other communication towards the outside world have shown the same things: words and still images of "stuff and things". For hundreds of thousands of dollars I would sit behind a screen for several hours a week as well, working on random mockups that could potentially be used in a game, wouldn't you? Just wait until the buyers protection is no longer in effect and you have yourself a ton of free money. Considered that option? Because I did. Now let me state this once again: I am not saying this is the case, but I do consider it to be an option. Actual proof is still not present and until it is you have to rely on this thing called faith in the gaming industry. Yeah, no thanks.
  16. Alright, I'm out.

    Figured some people would say I don't know anything about game development. Sad news for ya: I probably know more about it than you think. As for those twitch clips: yes they all show someone developing something. But you don't get to see any of those things work together, right? Again, it cán still be fake and someone is just making random stuff to make you believe it is real. Not saying this is true, but it cán be.
  17. Alright, I'm out.

    You see, I fully agree that it takes time to make games. I just don't agree with the fact that they worked their butts off for this video. It was their number 1 priority, remember? Look up videos on youtube on creating a realistic environment in unreal or unity within an hour and you'll see that this bit of environment in the vid comes awfully close to that. Also, what exact animations caused a 1 to 2 WEEK delay on the video? Because I hardly saw any. And then there is their own statement that this is all placeholder stuff.... So how the hell did they decide on showing this instead of some town square gameplay then? Since this is confirmed to be fake anyway. All of this can only bring me to one conclusion: I have still not seen ANYTHING that proves we are not just getting mockups and random props, but a real game. Game development costs time and making something of this scale and size is an immense job for such a small team, yes. But this video is literally just some hot air and was an absolute waste of time. Defending the game is not my problem. Defending this video or using this video to defend the game IS a problem imo.
  18. Let's talk about that Dev Blog

    See and this shows why you are so blinded by your idea on this. No, I am not saying that whatsoever. What I am saying is that it doesn't make any difference WHATSOEVER if there are no female models until the game is in a state where this becomes immersion breaking. Make no mistake, I want to see female models in the game as well, but I am not butthurt because they're not in it from day one. Your ideas on this are what's wrong with the entertainment industry nowadays. Movies, series, games, etc. all start adding all races and genders and everything in places where it literally should not be just because they're afraid of the backlash. TO MAKE THIS CLEAR: I am NOT against adding every race and gender in and of itself. I am, however, against it when it breaks immersion or slows development. In this case what you are asking for is a focus on something that slows down development on parts of the game that honestly need it more. Now, go ahead and tell me again how I need to wake up. Surely I must've said something wrong in your eyes again.
  19. Let's talk about that Dev Blog

    Oh my goodness why does this bother you so much? It's only a model which happens to be more annoying to make than the male model. If you were to create someting with the size and scale of identity, would you honestly focus on "ooh crap we must cater to all SJW's" stuff before making the actual game? Sorry but your concern is a bit ridiculous imo. I get the immersion argument for it, but we're faaaaar away from release. Y'know, where immersion actually counts.
  20. French informations

    Nah that's why I am asking for such a thing. Problem is that these forums are in English. I mean I am from the Netherlands and you won't see me post everything in Dutch either. Personally I think it's common decency to stick to the language of the forum you're posting in. However, I get that some people won't understand English, hence my question to the mods to arrange forums for other languages.
  21. French informations

    Okay with all due respect... Can we please stop posting in other languages on these English forums? It's nice of you to say sorry in advance and all, but it doesn't take away the fact that you put translated stuff in an English forum. To mods: can we just get separate forums for other languages? Apparently people feel the need to post in other languages, so playerbase separation has already occured at that point anyway.
  22. Hi people!

    Hey ladies and gents! Figured I should say hello to y'all. This is actually the very first (and possibly even last) game I pre-order and I sincerely hope it'll be an amazing experience! Hope to see you all in game soon people! Misterff1
  23. DevBlog #010

    My apologies. I misunderstood you then
  24. It was more of a point I tried to make rather than an outcry for dutch servers. I would not play on one either to be honest. I think that in games like these, localization should be in place for countries who are not as fond of the English language as we are though. Preferably as little as possible to ensure that everyone accross the globe connects with eachother, but sadly there are plenty of countries who would lose immersion by leaving it out