iPiggy

Careers & Realism questions

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Hello,

only just heard about this game so my knowledge is limited hence the questions and ideas that will follow. 

First of all I love the concept even though it seems very dependant on the community doing something other than starting gangs wars.

what I would like to know is:

Will food and drink be required? I noticed something around you not dying if you don't eat. And that player created items will grant boosts. I think this is too small and that more of a career aspect could be added to this. For example hunting for higher quality level ingredients, farming/crop growing could be included for ingredient/narcotics. 

With this in mind cafe owners could order ingredients from other players or from npc's lower quality. The owners would not be serving people an NPC could do that behinds a till. The career side could be budget management and development. Ordering the ingredients and creating player made items (that might increase skill exp gain or something) then evaluating the player driven market to set up prices. Costs will be added for bills and npc employees. i was wondering why this has not been added as a career option? 

 

also will the vehicles need fuel? If so can gas stations be bought? Once again the owner would just manage the income and bills ect. All transactions could be made at the pump?

 

banks can be robbed awesome. Can the bank loan you money? Will their be a career chance within a bank? 

 

Employment will contracts be editable? How do contracts work? Will the legal department have a non-criminal function? 

 

What happens if you die in game? Will a player loose everything I worked for? Do we get wills? 

Sorry for all of the questions! I can see so much potential with this game I just need to know more. Any knowledge would be appreciated and thank you in advance

Pig.

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Vehicles may need fuel, although I am not 100% sure. Good question if transactions can be made at the pump.

I am pretty sure the bank can loan money, again, I am not 100% sure.

Contracts are up to the business. 

If you die in game, the other play can take your clothing. But not money. That is all I know about death.

Hope I helped in any way or form. 

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1 hour ago, iPiggy said:

also will the vehicles need fuel?

Yes, you will have to re-fuel the vehicle... (Life Simulator ~ as some call it)

1 hour ago, iPiggy said:

If so can gas stations be bought?

No, these are un-ownable.

1 hour ago, iPiggy said:

Once again the owner would just manage the income and bills ect.

Would be a great addition but, the developers are only adding stuff that they feel that players will want to do and actually stay with the job/ career for long periods of time.

1 hour ago, iPiggy said:

All transactions could be made at the pump?

Maybe, or you will have an NPC in the pump station shop.

1 hour ago, iPiggy said:

Can the bank loan you money? Will their be a career chance within a bank?

No info on banks giving loans (Maybe player's will do loans like loan sharks.) No there is no career options in the banks....

1 hour ago, iPiggy said:

Employment will contracts be editable? How do contracts work? Will the legal department have a non-criminal function?

Have no clue, great questions. Maybe ask on Twitter.

1 hour ago, iPiggy said:

What happens if you die in game? Will a player loose everything I worked for? Do we get wills?

1. You will lose everything on you, (excluding clothing). (official servers, but could be different on community servers.) Community servers will get a permanent Death option!

2. If you got the apartment package on the store page/ or kick-starter then you will never lose it. (includes all servers, private or official servers)

3. Probably not as because you could have your second character created/ also its not permanent death and then you could just do the will for your second character which means you lose nothing anyways/ pointless feature.

1 hour ago, iPiggy said:

Will food and drink be required?

They stated already that food and drink won't be a thing which you will die from but will reduce other things like maybe fatigue and stamina etc. but thats all really, so topping up from time to time.

1 hour ago, iPiggy said:

Will food and drink be required? I noticed something around you not dying if you don't eat. And that player created items will grant boosts. I think this is too small and that more of a career aspect could be added to this. For example hunting for higher quality level ingredients, farming/crop growing could be included for ingredient/narcotics. 

With this in mind cafe owners could order ingredients from other players or from npc's lower quality. The owners would not be serving people an NPC could do that behinds a till. The career side could be budget management and development. Ordering the ingredients and creating player made items (that might increase skill exp gain or something) then evaluating the player driven market to set up prices. Costs will be added for bills and npc employees. i was wondering why this has not been added as a career option? 

These are great ideas, but as usual the scope of this that has been covered by the developers could change over time as because its a long time and the production of that area could always be expanded on after the full release of the game and so don't expect the features that are to be at minimum to stay like that as its a far future that it could be added upon and maybe the minimum would be only upon release.

 

I hope this helps you and answers most or all the questions  you have.

Edited by JamesLuck01
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