TakeiT

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Posts posted by TakeiT


  1. Part of the reason I actually liked this is that you have to pay to own it.

    From my experience, the people who just torrent or play free games have no interest and ruin it for people who actually paid money for it.  Personally, I think there should be a license fee for servers too (If you have more than say, 10 slots on your own host), as it filters out all the servers that have malicious intentions, much like similar games with the same idea/concept


  2. On 10/17/2016 at 11:19 AM, JamesLuck01 said:

    @HairyGrenade Please move this to the correct area.

    I can tell you now, that they are still looking at possible hoster's but as far as I know they have not given a price on how much they will be sold for. I for one asked how much 300 slots would be roughly and motown said probably near $150 - $300. Motown also said that they will try and make it affordable.

    Has there been any talk on if they are going to allow private hosts?  I personally would rather manage everything through a virtual server than pay per slot and have to rely on someone else if there is a problem.  Even if it meant having to additionally pay for a license from identity for X slots.


  3. 1 hour ago, JamesLuck01 said:

    I already thought about doing that, but I have been busy the last past month and so I didn't bother about it/ re-scheduled it. I will do it when I have time which would likely be in a week or 2.

    That sounds perfect :)

    @whoever commented about complaining won't do anything..
    I stated my opinion and now it's going to happen.


  4. 17 minutes ago, JamesLuck01 said:

    Ok, it was more that They told people on twitter by answering questions and it was not official on the announcements area. They said they were behind schedule and so delays were made. Also did you not expect delays or did you expect them to prevail on a ambitious time frame.

    No I honestly expected delays and whatnot, but I check the forum out once a week or so and would like some sort of official announcement.  Even if some member of the community took all the twitter questions worth answering and reblogged them on an official post, something that people can go on, see and not scroll through twitter.  Maybe even not fully reblog the tweet word for word but just summarize the key points of what's going on.

    • Like 1

  5. 10 minutes ago, HairyGrenade said:

    Definition of a freelancer:  working for different companies at different times rather than being permanently employed by one company.

    So they aren't solely focused on Identity.

     

    Most have a contract, some don't. 

    Your own definition says it, Different companies at different times, not different companies at the same time.

     

    A freelancer is just a contractor, and again, criticizing the community leaders, they shouldn't pick developers who aren't solely focused on their project. It would be like me paying someone to build a roof on my house, they start it, get it all torn apart, then decide they want to go and start someone elses, it rains and my roof falls apart.

    Doesn't make sense, does it?


  6. Then why don't they post a thread explaining it.  Everyone is taking the dev's word for it, and a lot of people are starting to worry.  Would it really be that hard to post a 2 paragraph update?  The fact that they haven't tells me something is wrong.  Either they are incompetent community leaders who don't know how to communicate with their investors, or they're just trying to screw as many people as possible.  If you google Asylum entertainment, there are countless reports of them ripping people off and being refunded by paypal, these threads are starting to spread across this forum too

    • Like 2

  7. 16 minutes ago, HairyGrenade said:

    How can you say that when it's only been in development for a somewhat short time? 

    It's been 2 years and theres no actual evidence of anything being done, not even an update

     

    EDIT: You know something is up when pretty much every thread in this category right now is questioning progress/legitimacy and the devs/staff still dont seem to give a shit.  I mean, I know it takes a while but they should have SOMETHING.

    The makers of GTA MP had a mod to the point where they had video evidence of being in game within 3 months.  Granted, that's a mod and not a whole game, but still, there should be some sort of proof.  They were also a small team of VOLUNTEERS

    • Like 2

  8. On 9/22/2016 at 1:46 PM, JamesLuck01 said:

    Would be great if they had this but as we know they are a small team and most of them are working 2 jobs and so may be tied into the other job more and don't have the time.

    I understand that, but I do think that they have 10 minutes once a month to post a quick dev update.  Just something, even if it was just a quick jot note list

    • Like 2

  9. I do think even a monthly dev log would be nice though, even if all they did was some minor things, show it there.  Post all the pictures there again.  If all that got done that month is you fixed a few bugs, literally put the words "Fixed a few bugs"  The originally said two years was going to be plenty of time, we're getting pretty close to that two year mark now.

    Also maybe include a list of what's planned to do, even if you don't actually get it done, then we can at least know there is a plan in place each month. 

    If more funds would help get the game done sooner or more efficiently, show it, I'm sure a lot of us don't mind throwing another few bucks in there.


  10. They haven't even done as much as post a dev update in 4 months.  I mean, I understand it takes a lot of work to show for a little, but even a quick what's up every few weeks, show the models or whatever have been pushed out, mention issues you have whatever.  Something should be posted at SOME POINT.  If I recall, they estimated a Fall 2016 release, back in Fall 2014.  A year and a half should have SOMETHING to show for besides what was originally posted.