gorgoroth

Members
  • Content count

    46
  • Joined

  • Last visited

Posts posted by gorgoroth


  1. 2 hours ago, The1TheOnlyGonzo said:

    I would love a lot of customization options and plenty of bike variations. 

    My dream would be classic custom panhead or bobber.  I would love to have both in Identity. 

    i do hope there's a lot of customization but im worried this game wont focus on bikes customizations like most games don't. the main thing id ask for would be just to be able to change or remove fenders, change oil tank and to be able to change the exhausts, aswell as to have single seats aswell as the 2 seats most games seem to stick to. aswell as being able to change the colour of pretty much every part. can only hope they add that amount or more but unfortunately not many games have much focus on the bikes at all and we're left to deal with what we got when even being able to take parts off that aren't important could drastically change the look and feel of the bike.

    • Like 4

  2. 4 minutes ago, JamesLuck01 said:

    Its not the closest thing really, as its a mix more between Arma 3 Altis Life and gmod's gamemode PERP. GTA has similarities though.

    i was more talking about gta's engine type and online, with the more graphical similarities than games like arma ect (atleast i hope the graphics are up to that standard but not something that'd bother me otherwise). i get there's other games and mods a lot more similar but those didn't seem relevant because of the photos i had posted. 

    • Like 2

  3. 17 hours ago, jaxipoo said:

    well, the main module is at about 74% so I'd guess by Christmas you should be able to get a little taste.

    the only thing about this is that im pretty sure its went up by about 10% since about june


  4. here is another bike from gta (wolfsbane)

    apologies for using gta as a reference so much, gta v is one of the closest games to identity and asking for a thing in a game will probably be much easier for a developer to look at how another game did it compared to real life.

     

    output_00KN1l.gif

    • Like 1

  5. Over the past year or so I've been on this forum, I've seen so many people interested in bikes, biker culture ect that you see with a lot of games but sadly with a lot of games, developers don't seem to focus as much on the bike side (more seen focusing on fast expensive cars) that also have their appeal and maybe even the majority of people prefer those but I'm speaking for those of us who would much rather have a bike over a car in the game.

    I'm making this to try help show the developers that there are many people who would love more bike options in the game because I am worried that this game will leave those people behind and I'd like to have everyone show the types of bikes they would like to see instead of what people think we want (usually looking like cheap Japanese looking bikes that you see in real life)

    I genuinely think that the gta v biker dlc added some actual nice looking bikes compared to the ones in it before that can be made to look pretty bad ass and I'd love to see that standard in identity. 

    so post your dream bikes, no matter what style! 

    (gta v zombie bobber)

    output_wMQ5qA.gif

    • Like 6

  6. Hello, I have been a member of this site for a while now but I haven't been active as of lack of details coming out. I asked a while ago if there would be a chance of some images of each pack. eg, the bike you get with the "biker" pack ect and the homes you will get. I can't see myself buying more than just the standard edition without being able to see what extra thing I could get. 

    when I asked last I had a moderator say he could try see if it was possible but nothing came of it so im here asking again now after finding out the game is passed the initial development and is now focused on gameplay features meaning these things in the pack may be getting worked on soon if not already. 

    if anyone else wants to see these before or even after purchasing then leave a comment as the more attention this gets the more chance of a good outcome.

     

    would personally love this bike to be added (mine in gta) as most bikes in games that are chopper/bobber styles seem to always look like the cheap made bikes you see in real life instead of something that looks like a decent bike. 

    output_wMQ5qA.gif


  7. I plan on getting the "biker" pack when I have a clearer idea of release and I'd like to see what comes with the packs before deciding on either "biker" or "homeowner" and settle for a dirt biker before saving for a better bike.

     

    (this is just an outline for myself,  edits will be made to fix any mistakes, add more detail and to write it a bit more correctly as this was quickly written and a little rushed so don't you if you think parts don't sound right)


    Quick little description of my character so far planned for the game. (will change depending on details added to the game) 


    Name: John Smith (for now)
    Age: 32
    Hair: black
    Eyes: brown
    Height: 6ft 


    John Smith was born in Los Angeles in 1984 into a broken home. From an early age John was moved from town to town but spending most of his time growing up in LA on sunset strip surrounded by biker culture, gangs, drugs and it's fair share of strange individuals. Early on in life, only half way through high school John became involved with the gangs he grew up hearing about,  selling drugs, robberies and murder that all caught the attention of the outlaws biker gang.


     The outlaws recruited John early on in life where he learned bike and car maintenance,  he learned to tattoo and fight. Not long after joining he met a beautiful young woman who shall remain nameless,  John told her everything he had done and she accepted him for who he was. A few years after they met John had made quite a reputation in the gang for carrying out the most unspeakable jobs for the gang, types of jobs that only he was fit to do due to the mental strain of these crimes which only deepened his drug habit. With this he had made a strong impact to rival gangs and with that a hit was made out to John. Downside being that the night the hit was taking place, Johns girlfriend had borrowed the car and was gunned down in place of John.


    After all this John went back to the Outlaws and wanted to know what was going to be done about this tragic loss. In reply he was told that nothing could be done to prevent an inevitable gang war. John would not accept this answer and told the Outlaws if they won't help then he'd find the person who did it himself. He did everything he could to find this man but with no luck. 


    John spent months tracking down the people who did this. after months of searching, interrogating and even killing, He found him. He learned that the man snitched on his people and is now in witness protection all the way in (land of identity). After spending 2 years here, John found the man who did this to his family,  I won't mention what he done but I'm sure you can use your imagination. He thought about going back to where he grew up but he has decided to stay in this town, start over and try leave the life of crime behind. 


    John now spends his time focusing on tattooing, painting,  hunting and playing music. Sadly he is not clean from drugs, maybe because of what happened to his family or all the things he's done for the Outlaws but he is looking to turn his life around if possible but the life of crime is just a step away.
     


  8. this is a topic which is for those small details that create a more immersive game experience, all those little thing that make a game more realistic. 

    for example here are some sounds id like to be included:

    -the sound tires make when driving slow on concrete

    -the sound of an engine cooling down when you leave the car

    -a realistic horn sound instead of a horn that sounds like a bad sample like in games like just cause 3

    -realistic footsteps that change depending on what your walking on or what shoes you have on

    these are small things that can be added to make a game that much better but as long as the sounds dont sound like a really bad sample such as a very monotone horn noise in that as soon as you press the horn it makes one constant noise instead of very quickly building to the noise 

    definitely nitpicky things but its things that make a game that much better

    but what would the rest of the community like to see? or hear 

    • Like 1

  9. 37 minutes ago, Shimozukachi said:

    i don't want any cheap fantasy final fantasy round based fighting system game where a sword is better than a gun and the only rpg is the skilltree that you'Ve seen from ultra budokakisomething asian mega 2.0 hd reloaded remake where you need to buy a cheap sword for 20000$ because you'll need 100 sparkles of sparkness from giant rats with a dropchance of 0.00001% if you want to farm it because it's better than your flaming acid chainsword of asian tolets and your space doom towel shield mmorpgs anymore. i want identity! NOW! just kidding. can wait until it's modules are available in the next years (townsquare still at 55%). at least it'S not electronic arts where you have to collect all 150 dlcs and win against trainers... sry, that last sentence was inspired by pokemon.

    they said that its closer to 95% finished, the website isnt as accurate, (just my opinion) the 55% might be the overall game because its been going for over a year and due out next year so 55% kind of fits for the whole game, but there is a tweet saying town square is more like 95% and i cant wait haha

    • Like 1

  10. 4 minutes ago, Vix said:

    Other RP games aren't even RP games. Every MMORPG I've played has few small role playing communities within itself, but the whole title is more of a Massively Multiplayer Game rather than MMORPG. They're focused on questing, crafting, fighting, pvp and leave very little room for actual player interaction and role play. In most MMORPGs you'll get ridiculed for acting like you're your character. 

    Identity for me looks like primarily RP with all the Game aspects on second place. There are little NPCs, most buildings are accessible by all and there'll be more focus on player interaction than grinding and leveling up. Identity reminds me more of Sims than World Of Warcraft.

    It's amazing to see gamers of all ages say that Identity is a game they've been waiting for  forever, it's crazy that no one made simply a Real Life Simulator.

    I think Identity will be a hit :D

    i warcraft ive found there has been quite big rp communities as long as you're on an rp server (well on my server anyway) it is slowly getting less people but i get what you're saying, i love the idea of identity and i hope they live up to the hype.

    also hope that this game doesnt fully rely on people needing to buy a lot of things with real money just to be able to have an enjoyable time playing the game like i've seen a few games supposed to be based in rp do.

    i get that there are no games like this so im basing this off of games that have tried to be like this in the past or atleast games that were meant to be more of a life simulator for rp and the people who play those games more than likely have put an incredible amount of time and money into those games so i think those are the people we might not see wanting this game because they dont want to give it all up.

    thats why i was asking everyone here aswell if this will replace the games they currently use :) (if this game lives up to expectations and is well maintained)


  11. in a lot of ways this game has a lot of chance to be the "rp game" killer, replacing the other titles mainly used for rp such as second life ect. (excluding games based in different time eras/fantasy worlds)

    if this game is done right and almost perfectly, do you think that this game will outlast the other games similar and do you think members who have put so much time into these other games will easily move over to identity? or do you think this game will appeal more to the casual rp'ers and new comers?

    i personally think this game has a great chance of "replacing" these games as it seems to have much more options and seems like it'll be a lot easier to get into without the need of micro-transactions so i think it'll be a great place for all experience levels but i think there will be a lot of people from other games not whiling to give up all they've done in these other games to start over. also aslong as the devs do a good job of keeping out hackers ext and keep the game up to date and not leaving it after a year or two, i think this game will be able to hold up.

    (not saying experienced rp'ers are not going to be apart of this game and i am not saying only casuals will join, just thinking more of a majority)


  12. 3 hours ago, Ryan__ said:

    That's down to the players personal opinion. Some players will enjoy it and others may not. If anything we should have a poll on the matter. 

     

    Also, it wouldn't be four hours of complete darkness, the darkness would get gradually darker then lighter throughout the four hour night. 

    i think it should be down to who is running the server, some hardcore rp servers could choose to have night at real time night so maybe from 12am till around 6am of darkness then the non rp servers could have it more like gta time but thats just my opinion 

    • Like 1

  13. 2 minutes ago, Xentinel said:

    I hope it'll be as detailed as Fallout. My first few hours on the game will just be on character face detail

    a part of me will be like that but another part might be rushing through to get to the game and see house prices xD like not apartments but the actual houses 

    • Like 2

  14. i'm pretty sure the mentioned something about how detailed itll be on twitter, im sure it was something like what you see in fallout ect with the face morphing ect but cant seem to find the actual tweet as it was probably a week or 2 ago


  15. 31 minutes ago, Frenchy said:

    Then it's pitch black for 4 hours rendering people away from cities useless and any part of the map where there isn't a city obsolete 

    if it was closer to the 8 hour cycle then the devs said nights will be shorter than day so would probably closer to 5 or 6 hour day and 2 or 3 hour night, people with cars and houses wouldnt exactly be useless because they could spend night indoors or travel to a town but i get what you're saying and i think 4 hours would be too much for the people out the cities and towns but wouldnt like it too short either.