mrbeardma

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Everything posted by mrbeardma

  1. Hand to the developers / Designers

    HI, I am totally into the idea of this game and am really looking forward to getting into it on release. I have posted a few concept images for your consideration and would like to create more, it would be really great for me to actually get some imagery content into the game or whether it's the exact Art work or even just as research concepts that inspire the final content. but I don't know what has been built and what hasn't, or small details about the cultural identity of the game that would aid me in focusing on language and ideas relevant to the world you are creating. If you could drop me a message with a few things you'd like to see imagery for I would be more than happy to work on them for you with no pressure to actually use the imagery I create and no request of fiscal incentive. so anything you want to see imagery for just message me and I would be happy to put some original content together for you. Hey it'll give me something enjoyable to do. Kind regards Leigh Beard MA
  2. Hand to the developers / Designers

    Always good to receive positive feedback thank you.
  3. Hand to the developers / Designers

    you might have to scroll up the feed to see the imagery, I thought it would go straight to the image but its the feed the images are in there.
  4. Hand to the developers / Designers

    Sure thing, here you go: These are a few career tree concepts I've put together, but I am open to making anything just let me know what you'd like to see, from mystical artifacts or money and credit card branding to Character and Costume Design Art. Let me know what you think. regards Leigh Beard MA http://www.identityrpg.com/community/topic/2676-police-organization-structure/#comment-31275 http://www.identityrpg.com/community/topic/3156-possible-legal-profession-career-tree-img/#comment-30928 http://www.identityrpg.com/community/topic/2953-ideas-hope-dreams/#comment-28502
  5. [POLICE] Organization & Structure

    A chief of police I think should maybe be the first one to climb the ladder the quickest, elected sounds good but government elected sounds more like the system of things so possibly the latter. I think a forensic department is vital as it would be really great to brush for prints and find the crooks through searching prior arrests data-base together with licence plates and last known address and places they commonly frequent. A real incentive to never get arrested or always wear gloves.
  6. Hi this is one main Idea with two parts that i'd like to put out there for the way the dieing in the game could work. One of the things that is a problem with a life building game like this being dieing and what should happen and the rdms, accidental deaths and careless players affecting careful players etc this raises the question of should you only live once as a character you build. One life seems so unbelievably harsh that it gets completely discredited. But what if... we go arcade and you can only have three lives, this would give players the chance to really build characters that could last and a serious consequence to live die repeat gaming styles. The idea would work best I believe if it took say up to a week to grow back a lost life. This will stop players grinding and respawning and get them actually avoiding the half-hearted playing style of the no or low consequence dieing a lot play style. I think this would seriously reduce the endless stream of respawning suicide gamers and make players really want to seriously protect their life in the game and have a chance of doing so. What do you think?
  7. Ideas Hopes Dreams DEATH IN GAME

    Thanks, I like the idea as it will have people running away from psychos in a realistic fashion. One death would be harsh but I love the idea of a decent period of time before you can repay like a day or week that makes the whole thing way more serious. Good addition.
  8. Hi, I just put this career tree for the legal profession together, not sure how in-depth the game will be in this way but it's an idea, if you like it you are free to use it in the game all the imagery is my own and I offer it to you freely, I still have the original .psd so can make changes on request. Let me now what you think of it.
  9. Possible Legal Profession Career Tree img

    Well unless you work in the HR department of the Police force I don't think I'll be worrying about that mildly insulting judgment of my personal appearance.
  10. [POLICE] Organization & Structure

    That's fine, I'm glad you like seem to like it. It was intentional, I enjoy flirting with illiteration I think I gives a human quality, similar to my image of the crime career tree in the crime forum I use it more there to show character,
  11. [POLICE] Organization & Structure

    Supervisors is a good and nesesary role, but couldn't that be covered by any staff members of a higher ranking.
  12. Ideas Hope Dreams

    Hi, I've put together a potential career Tree for the criminal underworld in the game, something like this could be cool. Again if you like this I still have the original .psd and can make changes on request if you want to use it in the game, all the content in the Image is my own and I offer it you freely. (Disclaimer I am not a criminal, none of the content in this image is genuine or aimed at any specific group or individual).
  13. More ideas again

    HI here are a few more ideas: 1. Facial reconstruction / plastic surgery to evade capture. 2. Police LIne ups if a witness 3. form filling in the game should be simple like a case file, listing crime, evidence, photos, forensic evidence and photos, suspect rap sheet. These should all be faked for undercover cops possibly giving them unsolved crimes to gain respect in the criminal world, buying a persons rap sheet should be easy in the game if you know the right people so you can look into your associates. 4. cctv tapes should be stored in managers offices or security offices so they can be stolen and destroyed or retrieved as evidence. 5. keys! lock home and car doors. Be able to lend someone your keys. 6. be able to smash windows to gain entrance. 7. brown paper bags and news papers for concealing in hand weapons in public. 8. poison and bombs in various sizes with cell phone triggers and timers. 9. stashing things in public places like trash cans or hedges so you can return to them later. 10. keep additional guns and ammo in the trunk of your car. to return to when you run out. not good if your a crook caught with this. 11. Fake ID's papers and passports, to change identity in different situations. for instance if the police are looking for you and you get pulled over. 12. briefcases and duffel bags you can fill with guns, drugs, and money, to make exchanges. 14. Cat burglar with silent glass cutting rope climbing and abseiling. 15. A dark net within the game for criminal transactions. Police should be able to monitor this. 16. Cutting the power to a building. 17. radio controlled guns operatable from a mobile phone screen view finder for evasion or making it seem like there are more of you. 18. post, send and receive things through the post to your house. 19. I love to play games as total realism but five minutes later I'm flying through the air in a car off a cilff, can you have like a crazy time alarm? like you set an alarm for one hours time and what ever you do in that time neither benefits or destroys your regular realistic gaming experience or stats, no keeping loot but also no penalties if killed. it'll save having a separate mad man profile. 20. Elevators you can open the roof hatch on and hide on top of to evade capture. That is all for now. Thank you for any response.
  14. More ideas again

    If the cops take down a forger that sells the fake ID's they basically get a list of the ID's the forger made and a ready-made list of criminals to catch, what was pretty handy for the crooks becomes pretty handy for the cops.
  15. [POLICE] Organization & Structure

    Hi, I have a slightly different structure idea in this career Path Tree I just whipped up, but still rolls are pretty varied. You're more than welcome to use the image if you like it, I still have the psd. so can make changes in the wild event that you would like it in the game, I'd love to get some imagery in the game. All imagery is my own I offer to you freely. Let me know what you think.
  16. More Ideas

    More ideas: 1. Job title cctv monitor, monitor cctv feeds around the game from your home TV and report crimes taking place from driving offences to robberies and murders. Gain bonus pay for being the first to report the crime. zoom cameras in and gather evidence, if your recording results in a conviction more bonus pay. 2. destroyable cctv for criminals wishing to hide crimes about to take place. 3. job cctv repair man. or possibly just general repair man. anything broken smashed destroyed should have to be rebuilt by some one with this job earning more money the more things repaired. A simple click open truck doors click pick up part stand in front of object to repair click repair should work, this will keep the world looking realistic. 4. it is an offence to brandish a firearm in public. 5. money in hard currency and digital both transferable to other players in the game, bribe cops and judges at higher levels. 6. court cases. massively simplified but all part of being a cop. possibly even jury duty as mandatory. pleading guilty or innocent gambling for reduced sentences. evidence shown in court. 7. cash trucks collecting money for the bank will be high targets and should be heavily protected, possibly Swat training levels, even if nothing happens all part of the job. 8. Witness protection. 9. job of cash truck collection man and drivers could include analysing routes including mapped locations of previous heists to the truck, even organizing dummy runs with no cash to draw out criminals. 10. wire tapping and surveillance to try and record players discussing carrying out crimes and then laying in wait to catch them with the police and swat. raiding weapon stashes, drug stashes. 11. hostage taking. kidnapping to gain information. hostage rescue. 12. job of performer, extending from the carry-oakey, to star on stage and screen. This could even go to planning story elements of the game having the players in the game performing the voices of the character in composed story sections. 13. fighting controls similar to boxing games or sword fighting games like Tekken minus the magical moves. 14. improvements in agility allowing the characters free running ability to improve the jumps they can make, include longer higher more fluid jumps cartwheels summersaults, cat dashes, walking on hands. Broken bones that take time to heal or possibly sci-fi quick healing at a hospital. 15. If you are an innocent bystander and you get killed then re-spawn near by, or blame the gun targeting being off for avoiding kill shots and have injuries, multiple options on how you would like to proceed as a killed player, respawn near by, respawn somewhere else, miraculously recover in hospital or stay dead. 16. San Andreas style gym work-out to get muscle or over-eating to get fat. hair growth, artificial limbs. time in weel-chair to recover. 17. job: internal affairs, catching corrupt cops and judges, paper trails of electronically exchanged funds, laundering money at large cost through off-shore accounts again this is a gamble half the cash or don't hide the paper trail. 18. seasoned detectives should be more efficient at joining the dots of names on these with increased perception making things glow to stand out, or not it should be a choice to allow anything even remotely unreal. 19. maps of crime hot spots accessible to police and detectives. 20: Bar owner job: self defense on stick up for killing people. Other people involved in crimes should get updates on what happened weather the criminal was caught or let off or put in prison, possible retaliation crimes by making it possible to access polices data base through cop cars or at the station or by talking to the cop in charge to track down someone who attacked you. Internal affairs possibly staging situations like this to take down cops that give out sensitive information. As many people will want to be cops it should be hard to get the job and important to follow strict procedure, cop advancement to either detective Internal affairs, Swat. Also bodyguard job for richer characters, with stats used as CV. 21. cops and detectives to get extra points for ending longer evaded criminal activities. That is all for the moment, again any assistance required for scripting let me know.
  17. Ideas content wish list

    Dear Identity here are a few obvious things I really hope you can put in the game: 1. Petrol and Diesel to power cars, if you put the wrong one in the car it breaks down, marked on pumps. At least a dozen varieties of the little things that shouldn't be the same, like a chain and pad lock please don't use the exact same image for every lock and chain. 2. Car Insurance: the more you use it the more your premium, Health insurance dito on premium increase, Life insurance, possibly the longer you live the higher your pay out with other player on the game as beneficiary. 3. Crime scenes, if a big crime is committed an actual crime scene should be cordoned off with tape Ai Tecs prepping scene, possibly the job of crime scene photographer, forensic analyst - clues will be in short supply but fibres of recognisable clothes, print dusting - finger-print data-base of previously printed criminals, access to cctv feeds in the area with facial recognition, access to cell phone activity in the area of the crime so you can catch the criminal by placing their mobile phone in the location at the time of the crime to ease catching criminals. On the flip side of these ideas criminals should be able to stash their phone somewhere before a crime or buy disposables they can bin, also burning clothes cars, petrol cans to burn locations to destroy evidence including bodies being put in the trunks of cars and digging graves for body dumps. 4. you should be able to sit in the back of a van and smash window so you can fire out from consealed location. Same for any house or apartment windows in the game to get snipers spots. 5. get married, if you fall in love with another player you should be able to marry them. actural dating sight for in game players. 6. gun licence, and gun data base for tracking crime scene weapons. having to inform police if a fire arm is stolen same for car so it can be tracked and criminal caught. 7. toilet door stop for call of nature. 8. actual eating and sleeping or growing ill and weak and tired. a regular capacity for carrying no pocketable rocket launchers. 9. realistic 24 hr to 24 hour game time, with things like office or factory jobs you can programme a character to do while you go to your real world job. Same for sleep set how long you want to sleep for and return to the game after that, if your late back to the game they over-sleep. pharmaceuticals to counter tiredness. 10. programmable routines, if you live a perfect repetitive day in the life of your character you should be able to store it in a diary and set that to repeat when you aren't playing the game, still generating an income. Ai repeats this keeping the world full of people. If you get killed while you're an Ai when the player returns to the game they could be waking up in a hospital bed. 11. different realities - if a player breaks into a house and your character is asleep Ai, person not currently playing, and the intruder kills them. when the person returns to the game it could takes them to the moment of the break in and if there was noise that would have woken them they can run or fight the Ai of the previously played attacker and possibly win. additional time differences could be taken up with and evened out back to the normal 24 hours by having police reports or a period of amnesia. 12. you should be able to design your own tattoos, or buy other players designs for them, and put them anywhere on the body in any size, like moding a car in need for speed pro street. 13. There should be realistic big penalties for crimes to make people afraid of committing them. 14. the different servers for different styles is great, it could work like a heaven and hell scenario. if you play violently you are in a violent world if you play peacefully you live in a peaceful world, the second some one chooses to pull a weapon out in a peaceful world they get shifted to an Ai replication of the same world with the same events happening in around them so neither player is aware that it just shifted, just that they each became Ai to the one another. 15. I have a lot more ideas like these, I've been gaming since the beginning of gaming and would love to share my ideas with you if you want to hear them. Also I have studied Theatre scenario and dialogue script writing, short film making editing directing and photography, I have a large wealth of creative ideas I would love to help progress this game with to be something truly special and progressional I agree with Ai it could be phenomenal, please contact me through my email if you would like to suggest some topics or situations you would like me to develop specifically image or script wise, I could write you any scenario you like. I hope the game becomes what it is beginning to look like it could be. yours gratefully Leigh Beard aka MRBEARDMA
  18. OH Undercover cops!

    Oh you got to have the option to be an undercover cop, infiltrating at all levels, from the streets to the corporations, including budgets on request to fit in and buy product or pay for undercover life style, when some one is suspected but there's insufficient evidence. This job possibly stemming from internal affairs job success. Also tattoo removal.
  19. Buying VR and this game being Awsome!