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Posts posted by Budbringer
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2 hours ago, JamesLuck01 said:There is likely a lot of people, but why don't you save up for a PC which will be able to handle it and you have until next year until the full release so you have enough time. Otherwise no one can play right now because the 1st module is not out yet!
I would assume he is quite young considering its not his own pc, so saving cash is kind of hard
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1 hour ago, Cstove said:My Computer has:
Intel i5 6600k
8 GB of Ram
Nvidia GTX 960
Do you think I can play Identity? Right now i run all the games i play on high or ultra, including Arma 3.
Yes, you will be able to run Identity with those specs
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16 hours ago, Chaoss said:Going to go out on a limb here and answer on behalf of the devs and say "When it's ready".
True. They dont want to release some half finished module
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4 hours ago, LeaveitToBc said:Oh i didn't know identity would do interviews like other RP servers that are just mods like in Arma 3
Identity is not doing interviews for the official servers. Some private servers might be doing interviews as they are private and wont neccessary have the same rules etc as the officail ones
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8 hours ago, Kickapoo said:So that is what you want? Bear in mind again that the programming of AI needs to be of a particularly good level for it not to piss me off, because many open world games, watchdogs, unity etc have AI that are dumb as fuck! And as they may come as second nature due to it being a real player dependent title, there is a risk the devs may put the NPC's second nature in development. However if Motown and his team are actually as they make out then they won't release the game till it's fucking perfect anyway. WHICH BRINGS ME ON TO SAY THAT I think that they shouldn't add any more AI than they absolutely have to, because this in turn devalues the players and their roles in the game somewhat.
Except for some standard npc that have little to no function, I hope that everything will be player driven. Sure we need some npcs like default cashier so we can get basics like water/food, but in the end, but more than that should be player controlled
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2 hours ago, Folly said:@Budbringer @AndrewDonaldson Depends on the server and the people that plays there.
This was regarding the Asylum Altis Life servers
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4 minutes ago, AndrewDonaldson said:So that's like half way between, right?
There are no forced RP, like if someone puts a gun to your head, its your decision if you want to surrender, same with no NLR, no rules that forces you into RP scenarios. yYou get revived by a medic, you can leave, no need to follow to hospital etc etc. It is so that the player are able to decide for themself how they want to play
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On 18.6.2016 at 4:08 AM, AndrewDonaldson said:The Asylum Altis Life servers are casual RP servers
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On 16.6.2016 at 3:00 PM, AndrewDonaldson said:You want something, you got to earn it. If that's doing all the crap jobs to start with, then that's what they should do.
True, but you gotta balance it with fun
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This is a cool idea, but question is how it would fit in this game, seeing as it might be a little boring in the long run, while as a cop you can do this plus you get all the action
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What is your computer specs? Its easier to give an answer if your pc can run it if we know your specs
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Read here for a lot of answers to your question
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Please elaborate on what you mean with deep custimazation. Housing doesnt autmotaically include pets. Player interactions goes as far as you are comfortable with
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11 hours ago, Philosophy said:We take them to jail as a first resort, but usually they have friends that try to kill us before we reach the prison. Trust me I've been playing cop games for the longest time and if that happens that only pisses us off.
Why is that pissing you off? When I transport criminals to jail, I expect to be attacked somewhere on the road
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9 minutes ago, JamesLuck01 said:Well, IRL medics, should be willing to save anyone and so why should it be different in identity. (if at war then, its different) but i am talking about all the medics in a country have a duty of care and health to all. And also I am sure that they won't be able to rob them in the house because they cant most likely hold guns up to someone in the house and use it. because what if you invited me in to your place and I had a gun? i pull it out and tell you to give me everything. It wont be allowed because if the owner invites someone in the the other guy is defenceless if he cant use his gun.
You cant compare everything in the game to real life, because its a game
Sure medics have a duty of care and health, but since you already used the real life argument, I doubt medics would start treating the area before cops clear it, which in I.E altis life, medic just run in and try to get that revive
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Idk, if the medical personell start helping the other team, they are no longer neutral, they are the enemy
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I pledged over a year ago, and I dont regret it
Theres cheap pledges all the way down to 15 dollars. I see you play a lot on Asylum, so you will most likely enjoy this also, so 15 dollars is cheap for a game you will spend a lot of time on
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On 4.6.2016 at 1:36 AM, Philosophy said:Well we only act bad towards criminals it's not like we'd beat on a random shop keeper.
Hey, dont beat on me when I get busted for running drugs! I'm non violent
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RIP accuracy
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7 hours ago, Philosophy said:Hopefully there will be cops in the town square beta test it would be nice to try out there features.
These are the features in the module
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6 hours ago, LionKingGamer said:Well first of all Identity comparison to Minecraft isnt really a good example because Minecraft has single player and many more features that identity wont have but in general they are 2 totally different games appealing to diffeent audiences. A good example would be GTA 5 its been 3 years and people still buy the game why well because it has appeal and new content added all the time and Gta Online especially can represent a type of identity where players interact and play together and its socialising that they enjoy. Now identity is something of rare game as you dont see many life simulators these days with such ambitions. Also there is no single player and the devs clearly stated Online only and that you wont make money real life especially of this game as it would ruin people interaction and some are money thirsty these days and wont play the game for fun you see identity isnt money hungry its a game where you roleplay and if you dont like that then this is not the place for you
Well, I would assume that different servers have different rules/mechanics related to strictness of RP. Money hungry is not neccessary a bad thing, everything cost money
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16 hours ago, kworr said:I think being apart of a biker gang would be cool, would probably suit me pretty well as well. Every biker gang needs that one crazy bastard
You want to be Tig? Better find yourself a nice "Girl"friend
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On 27.5.2016 at 6:21 PM, CurtisLee19941 said:sounds like its a big part of the game I cant wait
Just dont promote people you dont trust. RIP money
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I will be running drugs and guns in small quantitives
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Just dont take any pictures
Playing this game!
in The Town Square
Posted
Damn thats an expensive christmas present