Dandi

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Posts posted by Dandi


  1. I don't think he needs to contact a developer to know what's next (repeatedly for the same individual over and over after each patch) and what bugs they are going to fix next or what is their next big concern in terms of content, that is assuming they are to release a roadmap. It's a common thing to release a roadmap ad I would love to have one for Identity.


  2. On 9/11/2018 at 2:33 PM, Polackeadi said:

    Sry i dont wanna hate, as i think this game has a lot of chances to be one of the greatest games, the devs are posting lot of stuff and showing it to us but seriously are you really fu**** kiddin us???? in the beginning of the year the town square ( ONLY THIS MODULE !!!! not even a real beta/alpha) should be released - i have to talk to one of my friends very often that he shouldnt get a refund and as he says "fu** this game" 

    Get your sh*t together and release this goddamn module! You seriously sitting since (i think) more then a month on that goddamn UI interface 1 tag? 
    dont you think its goin to far with this put off/push back?

     

    goddamn... 

     

    I would like to throw it out there since I think you've not seen it before, this module is the most focused and intense module as it is the very beginning of the game, further modules will be BASED UPON this MAIN MODULE (Town Square) and will be quicker to release. Of course, I doubt it'll take years like with this part, but consider this - a few more weeks of waiting is nothing compared to what we've had so far, then we get the real game and then we'll live on and see what else they offer us.
    Besides, I'm sure that once the game is out they'll get more budget and will allow to hire another full-time developer. Just an opinion, dunno if I'm being too optimistic or not but this is how I look at things.


  3. RP Name: Dandi Mercer
    Description of character: One who remembers like literally everything, can be very productive if motivation is given, not a gold digger and not one that money interests him the most if offered - that's not a motivation in most times. Very sarcastic, smart, generous (but only to his friends & family) and prefers living with room-mates rather having his own place all to himself.
    What job do you want to have in Identity? One of two, or both: a lawyer or head of department in the government (preference to security if possible - NOT a police officer!).
    What city do you want to live in? Ash Hill.
    What are your goals in Identity? Reach the job I want to reach and improve from there.


  4. 1 hour ago, Masa said:

    Idk what kind lvl of delusion is that

    First impression? Already done, shady project that never coming out, so much time and money and so little done... if somebody think peoples change their minds because almost empty TS gonna be released in a bit better state than other EA games is wrong. Everyone gonna look behind and "vote" biased on that,  rage after release will be huge.

    Bugs free alpha? Who in the world aiming to release experimental build without bugs? It's hilarious, AAA titles from under best studios after years of development have lots of bugs in the beginning, thousands of peoples playing will always test it better and quicker than few programmers. Never gonna happen, i can bet now that TS going to be bugged and unpolished

     

    So better release it like that as it is? Unfinished?
    I would prefer seeing what took them so long, seeing what they aim when they say they did their best for our best experience in-game. I mean, we've been delayed several times, what's a bit more? :D


  5. OKAY! Quick run-up from the LIVE STREAM THEY ARE HOSTING RIGHT NOW (https://www.twitch.tv/identityrpg) - Module 1 (aka Town Square) is the one that took the longest as it has foundation features on it. After it, the guns stuff - will be MUCH quicker and will allow weapon control mechanics and testings in public. Third module - not too sure about it. About the task list - 4 days without any update so I guess they will update it after the stream OR someone's doing it during the stream.


  6. As much as I dislike the delays and the hype I have for this game is so insane it's unreal and as much as the combination of the two does NOT go well together, I am 100% with them and the fact they don't repeat the same mistake and actually learn from past experiences of setting unrealistic deadlines like @JoelKeys said, actually makes me happy. In regards of the "grow the community", I'm sure I have done quite enough for the community as of right now, as there isn't much other than "so there's this future game...".

    • Like 1

  7. Hey guys. So, uhm.. at the 20th of April, it has been said (AND I QUOTE!): "Furthermore, the new Identity website is on schedule for a release just next week! The new website will come with all sorts of cool new features and we'll be building on it constantly as we move forward, too."
    For me at least, it's the 28th and nothing has changed. Another false promise or it has been delayed or..?


  8. 3 hours ago, LuckyDuck said:

    Here is a few reasons to why the 1st Module; Town Square has taken soo long to develop:

    1. 1. It is the very base game meaning that all other parts of the game is built upon the TS Module. If they get it wrong then it can be very hard once more has been stacked on top of it, for them to find and fix the issues which could be game breaking.
    2. 2. The Module had to be redone 2 - 3 times.
    3. 3. Nothing in game development goes as everyone wants things to go, unexpected delays happen especially with a small team of developers.

    Well if the game takes 5 years more that would just be better in the long run for us. Yes it is a long time but Each and every GTA game takes around 7 years of development, some games have taken 10 or so years before releasing.

    The 1st Module is and will be the longest in development. The second module will be fastest and the 3rd Module will be a bit longer than the 2nd but not as long as the 1st. The 3rd Module (Racing), will have unexpected complications and unforeseen bugs or errors.

     

    That, of course, if you consider that the game is built upon a much bigger team of developers and way more resources and whatnot to build a game. Here, Identity starts from 0 by a very small team which can only grow with time.
    Honestly, I just wait to see what has been done so far and if this module will be good then I'm sure the next ones to come will be even better and will bring some amazing additions to the game.

    But first.. let's have this module released. :D 


  9. 9 hours ago, RampageAU said:

    ahh this just makes me sad.
    i was kind of hoping the 'TS' wasn't just a social interaction release. i don't know how much faith i can have with a social module taking up this much time.
    been delayed so many times. i was really hoping they would of given us the whole map to fuck around with.
    honestly cant see this being released within the next 5 years.

     

    To be fair, the initial release of the game is the toughest as they need to establish all the basic things which will be the default one later on. So I truly believe it will take some time but not as long as we waited so far. Besides, once SOMETHING is out it can draw more people's attention, along with them a few possibilities for help in terms of development.

    No doubt the delay was because of some game breaking bugs or overall enhancements, which will be a good time to test what's been planned and what has been implemented so far and in what way, and I sure as hell expect some high quality stuff.


  10. Basically, nothing we all want to play for and not the money we all paid for, but for an extremely limited time. Let's be honest, singing, painting, reading/writing books and going to cinemas are great, but not why we paid so much money, maybe even hundreds of dollars.

    Just out of curiosity, and not in terms of estimated time arrival, just.. again, because it intrigues me. Identity will have 3 modules, each module will bring with it a new aspect of the game (SWAT will bring with it guns and shooting aspects, cars will bring driving and delivery I assume?), and , eventually creating the beta (as in all 3 modules implemented?) or beta will bring with it additional stuff?

    I know it's a deep into-the-future kinda question that only devs are able to answer but I hope I'll get an answer eventually.
    Sure, I'll play Identity and will patiently wait for all the modules to come out and I'm excited to see what's going to come next along with each module but I wish we could see the overall plan (or is it improvised?).


  11. Hey guys, I've been thinking.. we all pledged for something, and yet we didn't get it in time. Why won't they compensate? I have sent John a message and he failed to answer. Its been almost 5 days.
    4rpiW9B.png

    It's absurd. I paid $500:
    1. I don't get what I paid for in time
    2. I don't get an exact ETA for the game I'm so hyped about
    3. I do NOT get an answer after waiting almost a week (he still hasn't read it yet!)
    I'm legit asking for some sort of compensation, not only for me but for all those who have pledged any amount of money until the moment of announcement for another "final" delay.
    Oh and... no, I would NOT like to get a refund.


  12. 7 hours ago, polygamer96 said:

    I am at the same position..I will not give up to this game now which is at its edge of release as I haven't done for the past 2 years..lets hope the devs will come out from the dark from now on

     

    I'm sure they will, they do check the forums out every now and then and they sure are not blind and can see the majority of the complaints here.

    1 hour ago, CloudyMedusa920 said:

    How does the progress bar work what is the yello part and how to understand the graph? Please explain to me

     

    Let's take this as an example.
    w3SpTdg.png
    1 new task is left, 4 tasks are being worked on and 1 task is complete.
    Basically, untouched - Gray, in progress - Blueish, completed - Green.
    While things are done being in progress, they are being tested, which is Yellow, like we see in this pic: 0WLEbZt.png
    I hope I helped you.


  13. 49 minutes ago, Techtu said:

    Few months now it's delayed again and again.... i really would like to know what's the real reason to do that again and again, and don't tell me "bugs blabla.... "  it's a beta and then anyway there will be bugs. Never seen a game in beta without bugs, never... it's not a good reason. So why just don't let us see what is the level of the actual version.

     

    I don't think you understand how they might be thinking. I remember when I had to design a new system for a game I've had, I did it as fast as I could and tested it after changing every line of existing code I've had, I tested it almost all night long and have had a few times I was working 14 hours non-stop. But then.. from bugs experiences (due to so many tests), I came up with an even better idea, sometimes for an entire system replacement! A few tweaks here and there, a few modifications here and there, keep testing it all non-stop... and boom, 3 days of work are paying off. Obviously, talking about a small-scaled systems, I cannot even imagine how it's like with Identity, but I do try to imagine it and I understand.
    While, yes, I do know that it's another delay and they did not mention the reason, you do need to understand they base this game from 0, everything they create is their own, including animation and 3d/2d art, which is a lot of time even for the expert ones. So yeah, if there are a few bugs I wouldn't be surprised they are working on fixing it, but I would not be surprised if they planned one thing and ended up with another thing entirely, that's the beauty of development, code writing and testing your product to attempt and avoid all sort of possible bugs.

    5 minutes ago, Bryan_Mills said:

    I agree. An unfinished version is better than nothing at all.  

     

    Please don't get me started here... PLEASE. This line is SO WRONG in so many ways...


  14. 1 minute ago, Preston_bodhi_343 said:

    Except for the fact that they can't even give us a video, it took nearly 3 years just to give us a 2 minute clip that could have been made in 2 weeks, yet they still can't get together a trailer for town square either. The TS trailer and website were supposed to be released by now and Because once again they haven't met their deadline it means we're the ones paying the price. In the real world if you start something you are expected to meet deadlines, they knew this would be challenging and complex but wanted to do it anyway, they should have been more prepared. Not my fault they can't meet deadlines, if I was in a job and kept needing extensions I'd have been sacked

     

    I agree. I think if we wait a month starting today, you will have too much information available. Just one month with all the finishing touches and then it will all come out at once and boom you've got so much of everything. The BIG release.
    If you waited for 3 years for this game, I understand why you feel this way, but what's 1 month for this release at long last? It's nothing!