Kraiyick

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Posts posted by Kraiyick


  1. 5 hours ago, Plumis said:

    @Gometzler are you ok there mate? Be happy if they even give me something? Entitled to received what i pledged for? Are you out for your mind?  If I pledged for a game WHICH I was promised to play on LATE 2017, and now its LATE 2018, i have to feel grateful? Wake up dude, u are too new at this industry of alpha games

     

    A dev’s expectation is in no way a promise of any kind.


  2. Uhm.. No. None of you or anyone for that matter deserves a form of “compensation”, you’re entitled to nothing extra except for what you pay for. It is your fault for your misconceptions about the development of the game and that nothing is absolute and there will be multiple delays. The self-entitlement I’ve seen is unfathomably absurd and caustic.

    Step in line with every other patient supporter. We all want the game, but delays do not entitle you to anything extra.

    • Like 2

  3. 9 hours ago, Dandi said:

    I don't think you understand how they might be thinking. I remember when I had to design a new system for a game I've had, I did it as fast as I could and tested it after changing every line of existing code I've had, I tested it almost all night long and have had a few times I was working 14 hours non-stop. But then.. from bugs experiences (due to so many tests), I came up with an even better idea, sometimes for an entire system replacement! A few tweaks here and there, a few modifications here and there, keep testing it all non-stop... and boom, 3 days of work are paying off. Obviously, talking about a small-scaled systems, I cannot even imagine how it's like with Identity, but I do try to imagine it and I understand.
    While, yes, I do know that it's another delay and they did not mention the reason, you do need to understand they base this game from 0, everything they create is their own, including animation and 3d/2d art, which is a lot of time even for the expert ones. So yeah, if there are a few bugs I wouldn't be surprised they are working on fixing it, but I would not be surprised if they planned one thing and ended up with another thing entirely, that's the beauty of development, code writing and testing your product to attempt and avoid all sort of possible bugs.

    Please don't get me started here... PLEASE. This line is SO WRONG in so many ways...

     

    This

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  4. 10 hours ago, Techtu said:

    Few months now it's delayed again and again.... i really would like to know what's the real reason to do that again and again, and don't tell me "bugs blabla.... "  it's a beta and then anyway there will be bugs. Never seen a game in beta without bugs, never... it's not a good reason. So why just don't let us see what is the level of the actual version.

     

     

    10 hours ago, Mikusiodaktyl said:

    Relase should be at weekend, saturday or sunday, so most of us will have a chance to play on 1st day.

     

     

    9 hours ago, Bryan_Mills said:

    I agree. An unfinished version is better than nothing at all.  

     

     

    9 hours ago, Shaknown95 said:

    The fact that they have consistently provided factual DATES, not to mention not "approximates" but ACTUAL DOWN TO EXACT DATES of release and then pushes it back makes me FURIOUS. If you're gonna be inefficient in your work just state it instead of making up lies and providing fake dates. I had backed this game before the release of the town square in hopes that they actually complete their job but sadly I was in false hope, once again like everyone else. I just feel bad for the people who spent a lot of money on this waste of time. 

     

    Also, I would like to know how to refund cause not even 30$ is worth this joke of a company. What a disappointment. 

     

     

    9 hours ago, Alphoni said:

    At this point, I'm quite honestly not even surprised. It's sad to see it happen, but oh well.. Nothing we can do about, Let's just hope that things will be released ASAP. I've waited sooo long for Identity to be released, I don't want to wait much longer. But you guys do what you do, and I'll catch y'all in-game whenever that is! :)

     

     

    9 hours ago, Bryan_Mills said:

    I would prefer getting a taste of what's coming instead of waiting. Even if it is unfinished. It is not the final release and full game, which makes it completely fine that there are bugs. If the bugs are so problematic so the game cannot be released that is understandable.

    Because of the many delays they make me feel like a refund is the best option right now.

     

     

    9 hours ago, Techtu said:

    I completely agree with you Bryan, and as you said Dandi, you cannot even imagine how it's like with identity, the point is we're waiting for few years now and some of us invested lot of hope and btw also money in it to see something one day(or not..), we know they started from nothing, but at this point i think we deserve more and more explanations about all this. I'm not blaming anyone but we just wanna know...

     

     

    8 hours ago, lamona said:

    The module is simultaneously an alpha and a very small (incomplete) portion of the actual game. What people are getting at is there's all this talk about polishing and making it 100%, but it's well understood to be a very early look into the game, something that's supposed to ensure us that they're actually doing something.

    It is well understood that the game will still be in development and subject to massive changes. It's naive to think that they're going to achieve something that's 100% by any reasonable stretch of the imagination, especially for a module. 

    The problem is we still haven't seen anything that suggests they've actually got a game. April 23rd was a moment of truth, and it's been a pretty damning blow -- I cannot depend on anything these people say. It's so unfortunate that what could have been an exciting weekend for the community has turned out to be another disappointment.

     

     

    11 hours ago, Bryan_Mills said:

    How do you refund

     

     

    11 hours ago, NskDen said:

     

     

     

    11 hours ago, KimboCake said:

    Can anyone tell me how to do a refund? 

     

    Dont get me wrong, i wont say anything negative about the game itself, but those devs are a laugh. One delay after another, they have delayed this game for years now. So no, i would like to receive my money back, and wait till the game has been released, to see what the reviews be like.

    i really wanted to back you guys up, as this game could be a game changer. But this has gone to far. 

     

     

    14 hours ago, Kraiyick said:

    I find it funny how people get so aggravated over a delay. It happens, bitching like a bunch of pussies isn't going to help anything. I've been following the game's development with a friend of mine since before this website was even up, the only thing you can do to not go stir crazy waiting for the game is to merely check in every month or so, check any updates, and if the game isn't out, go on with your fucking life for another month, and check in again.

    Don't bother responding to me about how the Asylum team has lost your trust because I couldn't care less and I'm sure there are plenty of others who don't want to hear your gripes either, even some who've been following the game since day one. They're working with a million dollar budget, I'd rather them take another two years to make a fantastic game rather than release an unfinished product that I've spent sixty dollars on.

     

    ^^


  5. 6 minutes ago, NskDen said:

    It is not argument, it is my job O.o

     

    I don't think you're understanding my point here, bud. The 'argument from authority' means that just because you have a job in a particular field or a degree does not mean you know what you're talking about. I have a CompTIA A+ certification which is more basic IT bench technician however I know the rungs that you can climb to within an IT field. I'd expect a more convincing argument from someone who's been in a similar position as the lead developers of Identity (project lead or oversight for video-game development) or within the field of Comp-Sci, not from someone who's an Information Technology Specialist if the argument from authority was even rendered null and everything you said could be taken with merit based on your background.


  6. 3 minutes ago, NskDen said:

    To complete the art tasks, they need a maximum 1 week. PROGRAMMING tasks can long a month, in dependence on complexity. 

     

    Who are you to give an estimate on how long it should take them? Do you have all of the inside information as to exactly what's going on? This may not even be something that they can control.


  7. To be honest I give a ton of credit to Paratus for not losing his shit on the community, almost everyone here doesn't have a clue what goes on behind the scenes (besides development) which may explain their delays but they just can't tell us why.


  8. I find it funny how people get so aggravated over a delay. It happens, bitching like a bunch of pussies isn't going to help anything. I've been following the game's development with a friend of mine since before this website was even up, the only thing you can do to not go stir crazy waiting for the game is to merely check in every month or so, check any updates, and if the game isn't out, go on with your fucking life for another month, and check in again.

    Don't bother responding to me about how the Asylum team has lost your trust because I couldn't care less and I'm sure there are plenty of others who don't want to hear your gripes either, even some who've been following the game since day one. They're working with a million dollar budget, I'd rather them take another two years to make a fantastic game rather than release an unfinished product that I've spent sixty dollars on.

    • Like 4

  9. 9 minutes ago, Jinx said:

    Well Devs have indicated that Prison will be a world within a world so to speak, so I imagine that it will be more than sitting in a cell, for it to actually mean anything however, it's going to take sentences longer than forty five minutes that's for sure.

    I think they should be a pretty long fucking time.


  10. On 11/29/2016 at 5:07 PM, fataldutch said:

    Is this the video we have needed to wait a year for,? the video that needed to be posted on absolutely last minute because to show off what? player housing that isnt even finished? this video is LITERALLY exactly the same as the trailer apart from a few very minor features which aren't even fantastic. When will we see something about the world, cars, clothes different houses fuck anything. I'ts almost as you guys are just trying to keep the game alive with so called 'progress' to get more people to pay money. huge dissappointment for me.

    Creating a game with a development team of only five people takes a long time. This past year or so they've been working on the back-end of the game, the main coding, building the 'frame' per say. It takes a while with only five people, and the frame of the game is not so glamorous to really show off, unless you really want to decipher lines of coding. Have patience like the rest of us, or leave the fucking forums. Good riddance.


  11. 14 minutes ago, impervious said:

    I think a huge way of making sure the consequences are harsh are making sure they stay with you. If you commit a crime, that would be on your record and companies hiring you might see that. You wouldn't want that to stay with you. If you repeat a crime after punishment, your punishment should be worse than before.

    That's actually a pretty good idea. But it all depends on whether or not the player cares anyways. If they're in those mafia families or whatever (at this point they're all just copies of one another it's incredibly monotonous) then they won't care because they're paid to do crimes, such as extortion, they're not always looking to go the good Samaritan way about making money. 


  12. Most likely some of this has been said somewhere and the only reason I haven't read it is because it's deep in the forums so please don't fucking hound me if shit like this is already been posted because I'm not conducting a thorough TSA cavity check on the forums itself to find similar content on a decently broad topic.   

              Ever since Identity came out on Kickstarter, a friend and I have been on the bandwagon for quite a long time, waiting after a long while of silence until this Wednesday when they said updates would now becoming more frequently and we're getting excited and going over all the possibilities in the game. Yet the idea of this game, while perfect, is like communism, in practice, it may not work so well.

              The internet is full of trolls and those who want to dick about and cause a lot of toxicity which I have no problem in and will most likely participate in from time to time. The concern comes in, is that this idea is a make it or break it idea. Some players will be stupid, I have a fear that driving will be atrocious, fender-benders happening probably quite frequently due to poor drivers. I also fear that there will be a lot of people who won't follow the law because the consequences that can happen won't be severe enough to deter someone from preventing a crime. In real life, people stay away from doing crime because sentences are way longer than one hour (which is what I am expecting the jail time to be in this game at most). People don't want to wait years in jail to finally get out. There is also a much more important aspect that is missing in video games but present in all parts of life. And that is the moral part of it. Killing someone in real life has bearing on an individual's mind (most people at least), but in video games, you're killing a virtual player, robbing them, torturing them, and there's no moral part of it because it's not an actual person. The only way I think to replace the moral aspect, is simply through hard punishment. I am concerned that the consequences in-game won't be severe enough to make players think twice before doing something illegal. Grand theft auto, arson, assault and vandalism are all things I envision happening often, and even murder if the only amount of time you have to wait is one hour. This to me is a huge flaw. I read earlier in another post (credit to @Jinx for his thread here) that says (exact quotes) " In reality, however most of these changes are going to have to come from the players themselves, sure Asylum can present their 'vision', they can provide the tools, but it's how those tools are used that will, ultimately, make or break Identity."  

              This to me is true, and when we're talking about users on the internet, instantly I think of Garry's mod, specifically DarkRP. It's full of funny, but stupid shit, all the time. And that's fine, they do their thing. But this game is an RP, MMO open-world 'make your own destiny' game, and it can go all to shit if players are throwing rocks at player's cars and smashing shit and causing damage that comes out of in-game player's wallets. That type of garbage will most definitely drive other, more 'civilized' per say, players away because they don't want to have to constantly be worrying if some fucktard smashed in their car window. And the most likely reason that 'fucktard' was willing to smash in the window was because they didn't have to worry about severe consequences following them should they even be caught.

              Which brings me to another point. Players can do all the illegal activities they want, that's fine, but if there's no way to track them down, using evidence such as fingerprints and DNA, catching them, is all the more difficult. My proposed solution would be either to (if they haven't already planned to have it this way and my information is wrong) have strict punishments, like a 24 hour day in jail, and no, it shouldn't be able to be passable through idle time (you did the crime, you deserve to spend the time). This is my opinion would definitely make people want to be much more careful in how they commit illegal acts or run their crime business. Now another possibility, is if players don't like waiting for an hour, or if they think the punishments are not severe enough, that they can rent or start their own servers and it will allow for in-depth customization of every aspect of the game, but on a private hub, so it won't affect the public servers hosted by Identity/Asylum.

    Here's my concerns summed up in a list.

     Consequences are not severe enough to deter players from committing crimes

     Not enough in-game evidence of crimes to allow for police to solve said crime

    Poor driving and other stupid shit causing lots of money in damages all the time

    The main idea of the game ultimately fails because of reasons listed before.

    The end result is GTA Online

     

    I want this game to work, I'm all for the idea and I'm very excited for the release of the first module and all content they present to us over the next few months, I am, however, concerned that the work that they are doing will be wasted because of large flaws such as the ones I have stated above. I please ask that before replying to this post, please make sure it is well thought out, that the entirety of my post has been read and comprehended thoroughly and coherently, and that the reply be constructive and ultimately helps answer my concerns thoroughly or helps solve the problems listed above if no exact and/or thorough answer is present.

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  13. Is there going to be any form of military? The military might be needed for states of emergency, I'm not saying we need tanks rolling on the streets, but highly trained professionals, whether it be in private security sectors or official military powers. I'm sure there's a possibility of terrorist cells, and in the case that the S.W.A.T cannot handle the situation, will there be a military to call in?


  14. Is Identity going to contain Information Technology career paths? I know it'd be quite a lot of coding/scripting needed to make a virtual world within a virtual world, but is there any possibility of seeing this in the world of Identity?

    • Like 2