-
Content count
238 -
Joined
-
Last visited
-
Days Won
103
Posts posted by Paratus
-
-
Just about everything mentioned is the case. Each drug has pros and cons to use and frequent use will lead to addiction or even an overdose. Rehab isn't cheap, either.
-
It's more about volume. You'll make more money overall if you own a shop in a busy area. Not only do you receive income for items you're selling on consignment yourself, but from all sales at that location otherwise, too.
Buying from someone's home can be tedious for travel, and there are other limitations.
The vast majority of players will walk into a local store to buy goods, just as they're used to from other games. All of these stores can be owned.
-
While we do have a pretty cool shoplifting mechanic in Identity, the issue with stealing items being sold by another player is the potential for exploitation. The ability to steal an item is based on its value and the shoplifting experience of the thief, so expensive items will be nearly impossible to steal. A stolen item cannot be sold in a store again, but can be sold in a sort of black market.
So, in short, you can steal from a player owned store out in the world but what you can't steal from are player's private stores, which are usually operated from their own home.
-
If you create an account and log in on the main website (not the forums) you'll find an option to claim pledges. It's pretty quick and easy to do!
And yes, you will have access to some of the rewards in the modules.
-
We at Asylum Entertainment are very excited to tell you, our community, how you will be able to get into the game sooner than you think! Identity's modules are small portions of Identity which will be released before Identity is ready for the world. This lets you experience part of the game months sooner than otherwise possible.
The first module you'll be getting your hands on is a social environment which we've called Town Square. The Town Square will include all major social components, and will allow you to finally create and customize your characters. You can meet hundreds of new people and explore several cool features of the peaceful city life. For more details on Town Square, check out the modules page on the Identity website.
Following the release of Town Square you'll experience SWAT player versus player action and eventually vehicle races of all sorts.
We'll be bringing you more information on the modules as they progress!
- 56
- 1
-
Today we have launched the new Identity website, bringing you the most up-to-date information available on Identity game features, media and development news. This website is still temporary while a studio of web-ninjas completes our new epic website, but you'll now find much more regular updates here at IdentityRPG.com.
Be sure to check out our DevTracker for all the latest from our community manager, Motown. Motown answers questions on social media and these forums every day, so it's the best place to be to find the latest tidbits of information on Identity.
We'd love to hear your feedback and suggestions for the Identity website!
- 14
Being stealthy
in Tourism (Q&A)
Posted
Being that both criminals and police are real players, stealth is as effective as you'd expect. Hiding behind a trash bin in an alley might just work; there are definitely places to hide. This was all taken into consideration with world design. Around each bank or store, we knew people would be on the run.
How easy you are for the police to track depends on how wanted you are. If you've been a very naughty the police can be alerted of your presence, but for situations like this tracking won't be very easy.