LuckyDuck

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Posts posted by LuckyDuck


  1. 11 minutes ago, n0livi0n said:

    All release dates are estimates, if it wasn't an estimate it would 100% be released on that date. A release date is a date when something gets released, and did anything release on march 21st 2018 and april 23rd 2018??? Nooo, so that wasn't a release date as well, but an estimate. Also Q1 2017 actually is a date, since it means it will be released at the latest 31/03/2017

    That is a estimated time frame, I said it wasn't a release date and it wasn't an Official release date which I clearly stated there has only been 2 Official release dates given. Estimates are estimates because they are more than likely going to be missed but those who give estimates usually calculate the time frame but are not sure. 


  2. 5 hours ago, PsiSyn said:

    It's really too early to say with any certainty, although we feel that two years time will be quite enough to reach a feature complete state. We will most definitely not release an incomplete beta product; when Identity enters closed beta and your invitations are sent out, the game will be mostly complete with bug fixing and polishing remaining.

    Yeah, I know and they made the mistake of that, however they did only have 3 devs in the first year, they also had to redo the Town Square 2 times causing more disruption in development, They also had to redo all UI because the software was discontinued of updates and was useless when upgrading the game engine. 3 things which they didn't account for back then, also they only had the kickstarter funds as funding. 

    Also they didn't realise how hard it would be and so they thought it was enough and so they made that mistake. We all make mistakes.

    12 hours ago, lamona said:

    You don't suppose Kickstarter has those guidelines for a very good reason, and that the fact that this project has crossed that line with nothing meaningful in the hands of backers is a bit worrying? That perhaps they're not in the right to want an indefinite, ever-increasing deadline by passing on knowingly wrong information to their followers?

    Yes, they have that guideline for a very good reason indeed, but does it take 2 years to make a Triple A Game, no. In fact most games start a year in development before kickstarting the game, but that means they have previous/ little funding before it. Asylum, never had funding before their kickstarter and so they started at the very beginning when they got that funding. That is what they did wrong IMO but then again everyone has a different situation.  Kickstarter states projects may surpass the timeline.

    12 hours ago, lamona said:

    The Kickstarter is a pretty serious blindspot of this whole thing honestly, because it was designed specifically to a) get proper funding from investors and not random backers (not done), and b) to get a fully operational beta out by Q1 2017 (definitely not done). It's a bit disquieting to see people very quickly shrug off what is essentially a failed KS. And if one passes the 2 year deadline, suddenly they have nobody to be accountable to or even the vaguest sense when people can expect to see something of the final game.

    Look, Did Star Citizen deliver while having the most funding a kickstarter ever got? They delivered late I believe and they did delay some modules also. You back a kickstarter project not buy and so you back a Idea, a dream, something you would love to see. Yes games always surpass the kickstarter usually even when they start there development a year before which gives them 3 years. This one had 2 and if a kickstarter game surpasses the 2 years even with that extra year, you should expect one with development starting at the end of kickstarter.

    12 hours ago, lamona said:

    So while you're right it's not their 'fault' they couldn't increase the time limit,  it also wasn't their right to put off releasing something forever in the first place.

    Yeah, and so who's right is it to delay it? If the backers get that choice then we would have a broken Early access game basically because no one really has patience and wants games when they're not ready. Also 2 years isn't "Forever" and them delaying it was not for their sole benefit but for the benefit of the community and game also.

    3 hours ago, Baltaiiir said:

    They just don't uptade the site anymore nor the trackers.

     

    No, the tracker is up to date and will be completed once they submit the build to steam for review if anything. Also they updated it everyday but it only changed visually when they had completed a task fully. Yes it is hasn't been updated for ages because people also complained that there was no visual change.  Estimates are not release dates unless it contains the full date: Day/Month/Year

    3 hours ago, n0livi0n said:

    No, original release date was 2016, then town square was to be released Q1 2017, then Q2 2017.... There were a lot more release dates than 2

    Estimates are not release dates. Does it include the Day, Month and Year? Nope, it is not a release date.


  3. 5 minutes ago, JoelKeys said:

    Yes, you can. The original Kickstarter had said that they expected delivery on December 2016. Two years ago.

    Kickstarter projects only allow Maximum 2 year deadline and so the devs had 0 choice on when they got to estimate it then unless in a 2 year period. My point exactly is that it was not their fault that they could not increase the time line on it. 

     

    That being said my opinion is they had 2 delays only because of that. However okay, it technically is a delay but having a estimate is not a guarantee

    • Like 2

  4. 1 hour ago, JoelKeys said:

    That is lies. There may have only been two specific dates, but there were a lot more promises of the game 'coming soon' and release being 'imminent'. Just because only two specific dates were mentioned doesn't mean there have only been two delays.

    You cannot get a delay if there is no date and so Only 2 dates meaning only 2 delays in the case of "Official release dates that were promised. There were no Other Time frames of promises.

    • Like 1

  5. 1 minute ago, Shay66 said:

    Ok thanks. Do you know how much money you'll be able to make from it?

     

    That stuff is for the full game release and it would be on quantity but no that information will be closer to the full game. We are coming to the first Module not the full game.


  6. 38 minutes ago, Shay66 said:

    Will I be able to sell to ai buyers like gmod because like gmod no one will actually use the drugs enough for money to be made.

     

    Yes, you will have the NPC drug dealers to sell to while also being able to sell and buy off players. You can buy off the NPC too.


  7. On 19/10/2018 at 4:25 PM, Celeste said:

    Do I need o block you also, I obviously weren’t talking to either of you. In that case I think you both should mind your business.

    You got the source from someone who wanted to help and that same clip is what Michael was talking about. There is no need to block people who want to help out. Just Michael didn't have the clip at hand and so someone else decided to provide it for you which is nothing unreasonable.

    • Like 1

  8. 2 hours ago, aesethetiic said:

    Yeah, I meant by what to do with the actual gameplay. So if I go Townsquare do I still get an opportunity to do S.W.A.T or Police. Also, If I wanted to do a business how would i go about that?

    So basically the full game experience will be around beta which is after the 3 Modules. The Town Square module has no economy, not Jobs or anything other than Social aspects of the game. The S.W.A.T. Module will give a competitive 5 v 5 or so game play experience and then it wil;l be the racing module. Beta will include all of this and more being the closest thing to the full game which includes jobs, / open world  and that also includes the full game map size.

    • Like 1

  9. 45 minutes ago, Matumbo said:

    because they always postpone the release, yes, but for years they do not make friends

    There were only 2 postponed releases and so you saying always don't make sense because they only gave 2 Official release dates which were March 21st 2018 and April 23rd 2018.... 


  10. On 18/10/2018 at 11:16 PM, azntk89 said:

    I mean there been so many Life mods on the AAA Games from DayZ to GTA V. How is it different from those mods? I've been wanting to play those mods but I need to sign up and all that and apply for those types of RP. And I used to have an I5 back in the day and my connection weren't so great and I don't do streaming on those games back in the day but did record alot of gameplays of games that I play. Will there be perma deaths in Identity cause usually people getting shot at and get treated at the hospital and saying your good like all other life mods. Very Hype on this game. I like the zombie survivial life mod but this Real Life I kinda dig. I like to meet new people down the lines. 

    This game is inspired by the Asylum Life: Altis Life server on ArmA 3 and Also the Gmod RP mode PERP! The difference is that the mods are limited to just what they are "Mods" and this is will allow for a lot more features as it is not limited to the ArmA engine or the map size which Gmod allows for.

    A standalone allows for a lot more than just a mod.


  11. 43 minutes ago, aesethetiic said:

    Okay so I'm new, I'm aesthetiic also known as syrup. Could someone please tell me what this place is?

     

    Hey, what do you mean by this place? do you mean the community on this forum?

    This community Forum is for the upcoming game Identity RPG. You can find more info about the game on the following pages:

    Identity: About 

    Identity: FAQ 

    Identity: Modules

    There are 3 Modules, The first module is known as the Town Square or the Social Module. Module 2 is the S.W.A.T. Module and the third and final module is the Racing Module. After the 3 Modules, we will get the Beta, which will be feature complete when released, being the closest thing to the full game.


  12. 24 minutes ago, PsiSyn said:

    Have you tried contacting someone via Discord?

    2 hours ago, TromboneMonth said:

    I linked my steam account after purchasing the Founder's pack and my Steam Key box is empty. It has been empty for weeks, but after reading the announcements about how you should retrieve the key straight away I'm worried that I'm going to miss out.

    I've already sent two emails to the Identity team asking about this but have had no reply. Does anyone else have this issue?

    The steam keys are sent out in batches and so the first wave of keys has been already sent out. You should get your steam key within the next wave or so.


  13. On 17/10/2018 at 1:31 AM, FadedCalicoJack said:

    I happily have the VIP package. I guess we'll find out if it's worth it when TS releases!

    Remember, Town Square is the 1st Module and does not contain the full experience of the game, it is just a small piece of the full game. 


  14. Just now, yakir77 said:

    Is it possible that it was released before the 31st of the month or is it likely that it will be delayed beyond this time?

    The steam store will be published before the end of October, which then steam will takes a couple weeks to verify the application (Identity: Town Square.

    • Like 1
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  15. 20 minutes ago, AmandaCruz said:

    Oh then i got it wrong, im so sorry.  Did something got released then on this two dates?

    No need to apologise, everyone makes mistakes. However no, the first one got pushed to the April one and that got pushed again. If you look at the latest dev blog: 

    you will see that the store page will be published within October! We then have to wait for steam to approve the application on steam before the module can release. 

     

    Yes, when I find out, I will happily notify you :)

    • Like 1

  16. 7 hours ago, AmandaCruz said:

    I realy REALY want to get the VIP, but im scared, because the Game wanted to be released in 2016 and the Gameplay still looks pretty buggy and incomplete to me. (Like clothes are riped or in the Person)

    The module/ game was never to be released in 2016, yes there was a estimate for then but that is all what Kickstarter allows for campaigns a maximum of 2 years. The module has only had 2 Official released dates and they were in 2018, 21st March and 23rd April.

    7 hours ago, AmandaCruz said:

    I realy REALY want to get the VIP, but im scared, because the Game wanted to be released in 2016 and the Gameplay still looks pretty buggy and incomplete to me. (Like clothes are riped or in the Person)

    So my personal advice is if you are not sure/ scared then you should wait before you pledge until you are comfortable! However the bulk packages will soon be removed completely (Not sure when but I will try find out) and so only the individual packages will be available.

    Remember also that the game play you have seen is of a early developer build for the 1st Module.

    So this is how it works with the different things which will be released.

    Firstly there are 3 Modules; these 3 modules are 3 small standalone pieces of the full game. After the 3 Modules, is the BETA. The Beta will be the closest thing to the full game and will be feature complete.

    1. Module 1 - Town Square, this module is a social module and is the first module making it the base part of the game. You will be in a closed off Town Square with 30 - 50 players per server. 
    2. Module 2 - S.W.A.T, this module is a competitive module based on different cops VS robber scenarios which could happen within the full game. This module will be like 5 v 5 team games. This is where you can get to try out and witness the gun mechanics within Identity. This module will be in development for the shortest time compared to the other modules. 
    3. Module 3 - Racing, this module is where you get to race against friends or other players on some streets of Identity and different race tracks that can be found in Identity's full game! This module will allow you to try out the car mechanics and physics.
    4. After the 3 modules Beta will come. Beta is going to to be the closest thing to the full game, likely including the full game map, and will allow you to try all the main game mechanics like Jobs, cars, guns, careers, etc... in the open game world.

    Remember if you are not confident on the game, please wait before pledging.

     

    • Like 2

  17. 3 hours ago, Dazerbake said:

    So as you are still wondering when the town square will be released well we basically have a date for that as clearly states it will be published at the end of the month on steam (October) so the latest of the release date is 31st anything before is just a bonus. 

    It being published to steam, doesn't mean it releases then. It needs to be approved by steam and that can take a couple weeks. 


  18. 5 hours ago, lamona said:

    That's to imply they haven't been focusing exclusively on it since March! I hope it doesn't need to be said at this point that this is a little worrying. They weren't doing the streams and stuff just because they have some free time with nothing to do, it's a necessary ongoing communication with people funding their project. We definitely don't want to suggest regressive changes like this are fine.

    No, they have always been focusing on it but streams take the last hour of the day and Sean is needed with focusing on the module too as he is not only taking the role of CM but is the Art Director too! 1 hour is a lot of time, which can be used to focus on the module IMO. The streams have only stopped for a few weeks until the Module is submitted to steam.


  19. 1 hour ago, Villasenor said:

    -Bars (very limited amount per city)

    There are already bars, I believe some are ownable but not all are.

    1 hour ago, Villasenor said:

    -Banks (very limited amount per city)

    No banks will be player owned nor will have jobs in them. However a player can create a business and act as if it was a bank rather and could always lend money for interest or look after other peoples money. 

    1 hour ago, Villasenor said:

    -Gas Stations & Oil Manufacturing

    No gas stations are ownable by players.

    1 hour ago, Villasenor said:

    -Car Dealer

    Car dealerships are also Un-ownable

    1 hour ago, Villasenor said:

    -Weapon Manufacturing & Selling

    It is already something you can do!

    1 hour ago, Villasenor said:

    Pharmacies (limited abilities like limited purchase on certain drugs)

    I believe something has been said before, but the answer will be in the twitch clips directory.

    1 hour ago, Villasenor said:

    Repair 

    You can be a mechanic to repair cars...

    • Like 3

  20. 2 hours ago, Baltaiiir said:

    've been wondering about two things, the first being about the steam keys i got a lil question for thoses who bought the beta access.

    Do you all got your keys ? Cause i've seen ppl complaining about not receiving theirs on twitter.

    1. The people who are complaining are the ones who will get their key in the next wave or so of keys, there were only 20,000 keys within the first batch of steam keys and to not stress the asylum servers, they are releasing the keys in batches rather than all at once.

    2 hours ago, Baltaiiir said:

    Cause im thinking of buying it since we might have access to beta soon enough.

    2. The Modules are not Beta. This is the order; Module 1, Module 2, Module 3, then Beta, then Full game release. The 3 modules are small standalone pieces of the full game.

    2 hours ago, edwired said:

    I entered  it into Steam and made sure I was set to participate in BETAs.

    It won't be seen in your library until the steam page is up I believe. Also you will be able to download the day it releases and not before the release.

    2 hours ago, Baltaiiir said:

    And my second question is what do you think about the game ?

    Seeing as I am giving you answers, I may as well give my Opinion on the game as a kickstarter backer not a moderator. 

    So for one, I have been waiting since the beginning. I also backed/ the project Idea and have waited since, I did get a little disappointed when the module was delayed 2 times earlier this year but because I had waited 3 years at that point, there was no reason to give up. I have stuck with the project and I do know that games take a long time, they take longer than you think because companies with the funding don't announce the game until they are close to the finish line of development. 

    I always believe in this team because they have the passion and will to make the game the way they vision it and not let a publisher or investor destroy the vision. They may take longer than other teams, but they have definitely kept the vision they started with. 

    A rushed project is forever bad. 

    Don't forget that the first year of development they had a 3 man team, they have reworked Town Square 2 - 3 times but we have nearly got the module with it's close release very near. 

    The team is capable of completing this project.

    • Like 3