Willc

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Everything posted by Willc

  1. Most annoying Role to Play

    What about the " It was self defence " for all crimes
  2. Is there a Judicial System?

    I would think so but I don't know for sure. We have Courts and Laws in Asylum life so I would think Paratus and Motown would want to include something like this in Identity. On Asylum it works that If you are a criminal you can opt to go on trial then fellow citizens can decide if you are guilty or not. It would be really cool to see people being able to be the judge in identity and have citizens turn up for jury duty.
  3. Family Tree / Inheritance / Will

    1) I don't personally being locked into anything with any game. If I say yes I like to be able to say no down the line with no hidden or other links. Like Skyrim it was frustrating that once you were married there was no divorce option locked you in. 2) The Will idea is an interesting idea not really sure if it is really necessary. If it was me going to stop playing I would probably just give everything to the other person. 1 year is also a very long time for gaming Some neat ideas I just don't see them fitting with identity personally.
  4. Who is Interested in written ( text based) role play ?

    It is an interesting idea. But personally, I feel it's getting away from the core ideas of identity being immersive and social and being able to talk to other citizens is very important. I'd love to see books in game though and people able to write them or comics that would be awesome.
  5. Hello once again!

    Hey Kraztec welcome to Identity :)
  6. Star Wars the Old Republic

    Ikr, they had RP servers but without VOIP its just not there.
  7. Star Wars the Old Republic

    Imperial agent is an awesome story line with lore I think that would be sick to do on an RP server. Your giving me ideas!
  8. Star Wars the Old Republic

    I play PVE myself although I always thought about trying the RP side, I play mainly for the story lines best story/campaign for an mmo imo,
  9. Rules

    On the Asylum Entertainment Life Server on Arma 3, we have an age restriction of 16 mainly from experience most people we've come across under that age are not quite mature to follow instructions and proper police procedures. We used to allow people to be "grandfathered" in if they were under 16 out of all of them only 1 still remains. The decision as to if age will be allowed is really down to the private servers as to how the want to run their Police Force, for the official servers I don't honestly know but I wouldn't expect there to be an age restriction as the process of becoming a cop is less restricted.
  10. Hello Identity - This is Me.

    Hi Miracle, Welcome to Identity
  11. Hey Identity!

    Wow thank you both for such a warm welcome To answer your questions 1) I most look forward to in identity is the customization and the social aspect. I love the idea of coming home from my normal job and taking on the role of someone completely different whether that be a criminal mastermind or a police officer. I am a Lieutenant on the Asylum Servers so the Cop side is my preference so being able to get immersed in that in environment is something I am very much looking forward too. 2) My goals in identity are to very much the same in Asylum, have fun, help others and help those around me have fun. And really get immersed in what is coming up to be my most anticipated game !!
  12. [POLICE] Organization & Structure

    Some really different ideas. If you haven't played Asylum we also have police structure set up which works quite well. Chief Of Police - Admin only role helps maintain a communication between your servers admin team and the captains so Police rules don't conflict with Server rules Captain - The main driver of the Police they discuss Policy changes and promote the Lieutenants. Usually a less active in game rank and deals with more of an admin side. Lieutenant - Lieutenants undertake interviews on Asylum for officers wanting to become cadets, From what I understand On official Identity servers that won't be the case but for private servers it may be something to consider. They also deal with any reports that come in on police officers they may be corrupt. Sergeant - Sergeants are a pivotal rank they are classed as Senior staff and do the cadet ride-along before approving them to Constable. Corporal - Corporal is the gateway to Sergeant giving an officer a bit more responsibility, It also opens a player to use 3 sub-classes these are Medic, Undercover, and Warrant Officer Constable - Constable the main cop force Cadet - New Recruits must complete a set period before completing a ride along. The main idea here is to keep it simple. Although I've always thought about all the other interesting roles that could be added such as drug enforcement officers, traffic cops the ideas are endless it will be really interesting to see how each server takes on different structures within the Police force and how they organize them.
  13. Is this a joke?

    You must remember also we talking about a Dev team of 9 some have other jobs to commit to.
  14. Who here has law enforcement "experience?"

    LT Will from Asylum Arma 3. Hello