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Posts posted by SilberDrachen893
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21 in June
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There is, but I doubt camo will be as sophisticated with the AI as it was in MGS3. Who knows.
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10 hours ago, MsadGamer said:I know and it will be kinda fun to load up the truck and transport stuff from one side of the map to the other.
I hope the game actually features somesort of locking system (for the object) to stay on the trailer, not just hover in the air and clip through the vehicle as you drive off
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Trucks are happening, yes.
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Higher chance would be that cargo ships would be a part of the map where imported goods are collected by the courier.
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On 4/26/2017 at 5:13 AM, sly said:I think they should be an Adult filter to allow the option so only people that wants the option can unlock it if they are of legal age. Otherwise the option could be either locked or different such as The Sims blurry effect instead of the real thing.
If that's the case, it will uncover a hidden population of 117 year olds.
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I'm 20, turning 21 in June.
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On 4/18/2017 at 2:58 AM, Shoobrit said:UMM don't steal my OC trademark Shoobrit 2017
1 hour ago, uncannierlink said:Do not expect saints row levels of Customization. There is no way in hell they have the budget for that. However, I think it's very likely female characters will be able to wear suits.
Saints Row is it's own thing. There's no coming close or surpassing it. We're talking exclusively about clothing here, not body type
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8 minutes ago, Shoobrit said:That would be straight up ideal, holy how. I really hope they don't restrict clothing to "body types." Don't get my hopes too high
In Saints Row all clothing fitted any type of body they were on. May it be a skinny school girl or a fat 10ft high chrome blue ogre with lipstick on. All comes down to creativity with the tools you're given, really.
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I think all clothes will be unisex like in Saints Row
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If it does, I hope it fixes the issue of joining a Gmod server.
>Join server
>loading
> *INSTALLING FOUR COPIES OF ARMA 3 AND WITCHER 3 ONTO YOUR PC*
> "sending server client for another half an hour"
Then everything is the purple checkered texture and everything is cancer because you didn't install the Stargate mod and download WireMod from k4pitaliztpiksmustdie.ru.cn
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21 hours ago, flowermouth said:I think this is actually a fantastic point, also improves the rollplaying aspect a bit too. Imagine being a clueless customer going to a cowboy shop and them overcharging you significantly because you have no idea how to fix your car. I think that'd be hilarious.
That's just called being greedy. It would be funny for a let's play, but imagine every. single. workshop. jumping on the bandwagon trying to recreate that one joke. If everyone has millions of dollars to spend due to high-rewarding tasks, then yea.
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51 minutes ago, Thunderbee said:Even more generalized? The ones I posted are already simplified for everybody!
PS: yeah, I know my parts. I actually have my own workshop irl
(pic. google image search didn't show anything. Timestamp would be okay, but I consider it true)
Stuff like
>Magnetic oil drain plug
>Rod bearings
>oil pan size
>bushings
etc. etc. seem a bit overkill for a roleplaying game. Not to mention the headache to get these minor things fixed. Having come from many other games where vehicles have a general health bar, I can imagine how afraid we would become of bullets and crashes.
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As a long-time car enthusiast I must say this is a really good introduction for the newcomers.
In the performance options post I must give some critique. I like it that you know your parts, but for game standards I believe the modifications should be a bit more generalized. I doubt the game is going to be as "realistic" as My Summer Car, in the dragging everything to the car sense. The more logical way to implement things such as piping, clutches, gearboxes, diffs, etc. would be to just mention them in a generalized upgrade description on the upgrade object ingame or tick box in a menu like in NFS2015 or Forza.
In the end of the day they just add a plus percentage to the overall performance of the vehicle.
Second,
By today's standards I think you won't need more than 150-200 different vehicle bases if you're gonna go with different base options and plenty of body modifications. Most of those would be the different road cars and the rest different machinery(trucks, buses, planes, helicopters, yachts)
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I honestly hate coming onto the forum when there's a couple of great threads for everyone to share their ideas under, but the next day there's new threads about the same topic that has been discussed prior.
Could moderators please start pinning these so-called "Megathreads" so the forum would be more neat and organized? I know there's tons of new players registering even if just to ask one question, but I don't want to blame them for not using the search function and not lurking before posting.
I strongly suggest pinning these to the front page, so people would stop making new threads.
Character creation hair and clothes
General misc ideas and suggestions
If you clicked on this thread, thank you.
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Some sexy dancing animations would be nice. Not like stripping animations, but just elegant dancing
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I'm craving for a club, where I can actually hear others and not suffocate in the excessive amount of fog
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The animations seem to be quite generic, but if they treat it as a reboot of Second Life (can't think of a more direct example) someone might be able to make animations that are more your cup of tea.
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18 hours ago, Everborn said:Greetings everyone! Everborn here.
I'm a psychology student (well, soon actually a psychologist, which means I'm adulting, so 'yay!' for that I guess..). I found out about Identity yesterday morning from a friend of mine, while discussing online social games, and let me just say - I was blown away by everything I've seen so far.
I'm a long time Sims player (16 years of playing) and lately I've found myself stuck not hating the game (because of its legacy) and not loving it either (because of its current state), and I always wanted something like Sims that I can play with other people. And voila!.. there comes Identity. I wonder, are there other former or current Sims players on here?
I pledged for beta access, and I'm looking forward to the further development of the game. I've been lurking for a bit on the forums here before actually joining. Haven't been a forums-person for a while now, so coming back to it feels strange (in a good way). Just want to say that the community on here seems very supportive and enjoyable, and since it's an online social game, that's probably one of the most important things.
Can't wait to play the game together, everyone!
Welcome!
While I was in the military I thought about studying psychology as well, scared to actually take an entrence exam since I don't feel confident in conversations due to my experiences so far. I played Sims all the time as a child, really loved the character creation and haven't seen many games which had a great story and allowed me to create my own character. (Thank god to Saints Row and Fallout: New Vegas)
Luckly everyone here seems happy to contribute and have a chat
See you in Identity!
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8 hours ago, JamesLuck01 said:If you are close then you will hear them, if behind a wall the wall will cause disruption of hearing them clearly.
I am so up for that feature
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I can't even imagine how many PayPal accounts I've made and forgot about
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2 hours ago, Zeus said:Airport even though there wont be any planes or helicopters for a year or so.
It would rock to have underground races on the runway
What rank have you bought from the shop ?
in The Town Square
Posted
I'm one for a complete experience, I'm patient enough to wait for the full release. Unless it's a forever in alpha, only then I will upgrade.