abababababa

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Posts posted by abababababa


  1. On 2/7/2020 at 6:19 PM, Crash_171 said:

    If i buy Identity now, will i be able to play the town square and other modules later? 

     

     

    Look at the steam page/numbers first

    if you still wanna go for it sure, but I'd recommend on waiting to see if it comes out of early access or gets any other major updates beforehand because it's currently pretty dead and still not really a game unless you wanna customize your house and play chess


  2. On 11/16/2019 at 3:26 AM, ZanderiusMaximus said:

    Be careful man, statements like this are ban-able... Not allowed to state the activities or status of the Mods or Devs...just a heads up

     

     

    This is blatantly a scam at this point.  There has been little to no game development over these years and they have 1.5 million dollars worth of funding

    • Like 2

  3. 5 hours ago, JamesLuck01 said:

    This tag is for my post count..... 

    I can't say I agree with everything said or done for the game but, I don't have as much say as everyone else here.

    The truth is, the Module wasn't as broken before the release day on steam. Everything was working until it was on steam side for everyone. Basically steam release/ servers broke the module, as nothing game breaking or such which happened was actually broken before steam.

     

    Fair response

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  4. On 9/24/2019 at 4:50 PM, JamesLuck01 said:

    Sorry i never replied before, but currently I am also waiting for an update to give you. When I get one, I will be sure to give it. Other than, they are still working on the game, I have nothing.

    A Very Opinionated statement that is and the devs may have not given an update lately but it doesn't mean they have abandoned the project.

    That $15 was clearly stated for the "Full Game Version" and not any Earlier versions.... Therefor you can wait until the game is done because that is why it was half the price of getting it in Early Access.

     

    "Limited time offer" for years now, selling packages people haven't even coded yet, pricing beta separately from main game for exact same price, selling beta separately, 1.4 million raised according to homepage, year is 2019 now and we're just getting guns, game is priced on steam for $30 even though its early access and in a "module", it costs as much as Arma 3, most people raise their prices when a product has merit and is reputable. 

    I'd be happy if the devs, or anyone, was upfront about anything, but late deadlines and the product lacking when it does come out. Such as the "Crime and Punishment" trailer. It makes a lot of people lose optimism. They delayed the Crime/Punishment trailer according to needing a walking animation if I remember correctly, and then upon release claimed it was a placeholder and made no statement on it. If the walking anim was a placeholder then why was there a delay? It's minor, but small lies like that make people feel like they can't trust the devs words. In the gun video, it was shown that melee fighting has real physics, and showed none of it? I doubt it's done, but maybe I'm wrong. In fact, chess, with the town square, was often broken on release as well as numerous decorations within the house. I definitely heard "you can play chess" a fuckton of times before that release. I know plenty of much smaller devs that are a lot more personal and humble about their progress, most people in the community wouldn't care if it was small things to be updated about, or just an honest "It is not done."

    tl;dr Fuck the devs personally for cash grab tendencies coupled with blatant lying about progress.

    lol  "executive" tag

    • Like 2

  5. On 9/17/2019 at 3:12 PM, Shadow765 said:

    Buddy its 2019 and nothing changed from the 2016 town square aside from little tweaks.

     

    I would request my $15 back but theres no way that is happening

    Ran off with my shit and I didn't even get to play what they DID release


  6. Nobody ever complained about the devs communicating lmao, everybody complained that what they say just blatantly isn't true. Remember when they said the trailer was being delayed to get the animations? Then it released and they said don't worry they're just placeholders? And then when the placeholders are just in the actual game now? (I'm pretty sure, if not,the animations look like shit anyway). People complain because of broken promises and lack of commitment to a PAID PROJECT. It would be different if this was a passion project or hobby, but this is being made out by the devs to be their job, and they fucking suck at it as well as selling things on the store they haven't even coded yet, and WHEN do the $15 pledgers get their copy? Oh right, never. I would be empathetic with the devs as I know creating projects can be hard if it wasn't for blatant dishonesty, greed, and lack of quality. It's easy to hash out a fever dream and boast all the ideas you have, the part that matters is doing it.


  7. On 8/15/2019 at 10:55 AM, Spike87 said:

    Ever notice how a pot of water takes longer to boil when you're staring at it waiting for it to boil?  Or how when at school or work, staring at the clock counting the seconds until you can leave seems like an eternity?  My point is while watching a project in anticipation of news/updates/releases you need not focus on it or time will move very slowly in your perspective on development.  This is by far not a AAA company making a game and they do not have unlimited funding like Rockstar, EA, or Ubisoft would (who all in my opinion are horrible developers when it comes to either moderation/interaction with their customers or delivery of "showcased" materials).  The best thing you can do in this situation if the developers are not able or are unwilling to spend the time to provide an update to us, just check back once every two weeks so you don't drive yourself mad.  I have faith that the reason they are not showing off anything is because either they are working hard on making it all work correctly together, look good, and/or they are working on elements of the game that cannot be shown off as easily due to it being mostly backend.  The reason I have faith in them is because I do not check every day for an update because that would drive me crazy just how it would drive me crazy staring at the clock all day at work waiting for the day to be over.

     

    Edit: Ironically I wanted to add the purpose I'm even on these forums right now is to look for any news or updates ;):D

     

    I check the forum once a month or 2 months, it still doesn't seem to matter. The game isn't getting anywhere they ever said it would be. If it does get done it'll probably be lackluster, that's just the reality. I wouldn't put any more mental effort into checking the forums and expecting something. If the devs see this, even though I doubt they check the forums anyway, or they wouldn't be failing easy promises all the time, if they do see these posts then I hope they consider it a challenge to prove me wrong. Trust me, I'd love to be proven wrong and look like an absolute clown right now. I hope it happens, but man, you'd be better off scraping your own dev team for this one. It's unreal engine, I've seen more work from a solo dev I know on a VR game in the past month than identity has put out in the past year. They got paid and stopped caring it seems. It's a kickstarter game by a low quality arma 3 dev team.

    Edit: Don't throw gun progress back in my face, it wasn't that complex, they made bullet physics according to already existing formulas is what they said. It's impressive, but not after this much time.

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  8. On 3/23/2019 at 10:42 PM, dagtag said:

    Yes, this is taking some time to be released to the public but game development isn't as easy as everyone here seems to think, there is a lot of trial and error, testing, retesting, fixing bugs, testing again, etc... it might take some time but that doesnt mean they aren't working hard

    well first of all, adding things like a "small economy" is something they didn't initially plan for town square, yet they are adding it because they are listening to the public. if you would read up on what the town square would be then you would know that it was going to be very basic, and you agreed to this development process by funding it.

    second of all its a highly modified engine, not the basic unreal engine you might be used to.

    this is a fairly small team, this is a team consisting of programmers, art directors, etc, everyone of these people has their own separate job, a large team usually consists of a couple hundred people.

    they never really had a due date until the actual release date of town square, all of those other dates were estimates and shouldn't be considered as deadlines.

    The finish line may not be in sight but we are going to get there, and you will get what you paid for.

    this isn't just a "shop" its a way of crowdfunding, by paying for a virtual item you are pledging money to the project, this is the only real reason these virtual things are being soled. it is no secret that a project like this needs money and this is where they get it from, after all this is a project funded by people. in the end everything that is sold in this store can be bought with in-game currency as well, the biggest difference being that the store bought item will have a unique layout/skin.

    All of these furniture types had nothing to do with how long it took to develop the game, after all its the 3d artists that do the modeling and the programmers that do the programming. like I have said before, game development isn't as easy as it is made out to be, there is a new problem lurking around every corner in the form of a bug or an unsupported system, and sadly these problems slow down development time.

    whether the meth system worked at that point or not doesnt really matter, it was a trailer to give everyone an idea of how these things could work/play out. 

    in the end the developers are still working on the game, and with every passing day we are getting closer and closer to the final release. the devs have really showed that they can pull this off by making the decision of adding extra content to town square, like growing weed, and in the future a small economy. yeah sure, it will take a bit of time, but don't lose hope.

     

    With all this crowdfunding maybe they should hire more than what seems like 3 coders
    using coder as a very general term

    • Like 1

  9. 1 hour ago, ColonelKimmers said:

    Personally I was one of the people who defended the game because they kept pushing back the Beta.

    Identity lost a lot of fans with the release. The people who remain have some kind of blinding royalty I can respect/pity. The game isn't dead until the developers give up on it. Heck, they might even pull a No Man's Sky and win back our trust. If you were a part of us who backed the game early and got screwed with no Steam refund, then just hang tight buddy wait until your kids graduate College and we might just have some fun together after all!

     
    1

    Idk why they don't just admit that they are not working hard on this. How long have we waited for guns, " Guns, guns, guns! The shooting range in the basement of the police station is now open and soon will give you access to a few guns to try out.
    This will give you a taste of how guns will work and feel. We'll show you how awesome the gun systems are with a video when we come closer to this release."  They're adding stuff to town square like its DarkRP to "start a small economy" bitch just give us a fucking map and the systems we've asked for it is not that hard with such a large team ON UNREAL ENGINE. People always say they're building a game from scratch give them a break. I understand that, but also holy shit it's been this long with how big a team? Not a small one, 27 people is not small. I'd be completely fine if they were absolutely transparent and didn't act like they're some hard sweating workers pumping it out. Then also they've never met a due date, at some point, I don't remember when, I realized I'll never be seeing my $15 dollars worth. Not to mention pricing access to beta and modules IS VALUED AT ANOTHER $15, people defend that it's donating, but that shit says SHOP for a reason. Selling virtual dogs that they haven't coded yet. I wanna be patient and I wanna believe in them but I truly think a team of 10 real developers could get this done in 1/4 of the time. Maybe not the modeling, but fuck man you don't need 300 different types of furniture, I just want the game. At some point, it's not just disappointing to your customers. It's downright embarrassing to everyone on the team. Especially that Crime and Punishment trailer we got, where it got delayed a week to get sent the animations that weren't placeholders, BUT THEY WERE PLACEHOLDERS ANYWAY, IT WAS NOTED BY THE DEVS. Sometime tells me that meth system didn't work either and was just an overlay with no effect because if it had been working they would have shown it considering they show every piece of minute progress to prove that its GOING. I think that they'll get it done, one day, just not in my lifetime, the devs have a great idea and I want it to succeed and do well but nothing had boded well for the game since its original conception.

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  10. Anyone else wondering? It's been looking like the guns are going well. The models are nice to see! I think many of us want to see progress other than models however since the gameplay is truly the thing we all seem like we bought this game for. 


  11. 5 hours ago, Musturdballs said:

    nope not worth it. Farming Simulator is more fun than this garbage lol

     

    honestly idk why they hyped up town square, glorified sims. Hope the real game actually does well. Might feel dead with the $45 pricetag though


  12. Its a real issue with how long they're taking. But they're moving forward at a steady pace at this point, they've kinda gotten their shit together. Most of my other issues are with things other than the games actual development, even though I'm sure it could go faster I'd rather them take time and produce a quality product for their first product I don't want them to blow it.


  13. On 12/26/2018 at 6:41 PM, iStreamOnline said:

    45$ for a full game release game is even cheap. You wanna play GTA V RP, that's great, still have to spend 60$ on the game to access the RP servers. Speculating that the game will have low player count when you have absolutely no idea is pretty reckless, the bottom line is no one will know until the game is released fully.
    Regardless of other option to RP, people will always look for different ways to explore roleplaying. Arma 3 and GTA V RP will not be the only thing to RP on. That's thinking small-minded imo.

     

    $45 from a company with zero experience and most likely a buggy game upon launch judging from the town square is not a steal

    • Like 1

  14. 3 hours ago, iStreamOnline said:

    45$ for a full game release game is even cheap. You wanna play GTA V RP, that's great, still have to spend 60$ on the game to access the RP servers. Speculating that the game will have low player count when you have absolutely no idea is pretty reckless, the bottom line is no one will know until the game is released fully.
    Regardless of other option to RP, people will always look for different ways to explore roleplaying. Arma 3 and GTA V RP will not be the only thing to RP on. That's thinking small-minded imo.

     

    The game has no factors boding well for it besides models and good ideas. Barely any due dates have been met.


  15. 2 hours ago, iStreamOnline said:

    Alright, so you'd rather pay 45$ now so you don't feel like it's a cheap game? Be more specific, from my standpoint, it sounds like you're complaining about the low price and associating that to the game going to fail? If so, again, inaccurate information, please show me proof that Asylum Ent. will not finish production of Identity. Comparing Identity to GTA 5 is sort of a joke. You're comparing a game that hasn't even fully been completed yet to a company worth about 3 billion dollars. Asylum does not have nearly enough resources or comes close to the amount of resource a company like Rockstar Games has. 

     

    $45 is too much is my point, and I was saying that people have other options when it comes to RP based games. I was associating the high price with a possible low player count


  16. 13 hours ago, iStreamOnline said:

    "4 years of development" is inaccurate.
    The Town Square was rebuilt about 3 times. Of those 3 times, the most recent was this past year which is the build everyone is playing on now. 

    You could pay 15$ now and never have to pay a dime again in order to play the game when released. Or pay 15$ more equaling 30$ for all 3 module access, beta access, and game access. That seems like a pretty good deal to me. Not to mention access to a free studio apartment to decorate(Even if you didn't purchase one) until beta releases.

    I believe they don't have to copy the norm of other companies release practices when it comes to early access/beta/game release. This isn't a huge company, their turn-around for releasing product will be slower than what's expected. Just because one company does one thing, or releases a game in a certain amount of time, or prices their products differently doesn't mean anything.

     

    What were they doing in the 4 years? Brainstorming I guess. Why was it rebuilt 3 times? How do you decide that you've fucked up royally enough to restart 3 times? They're valuing beta access and modules at $15 extra. They don't have to follow the norm, you're right. But imagine buying a computer, it will slowly get better from the time you buy it. but you have to wait anywhere up to 3 years to use it (Not to mention no estimate on how long beta will be, unless the post by luckyduck means that beta will be 3 years). On the other hand, you have to pay double to use the computer you already own right now. It's yours! You just can't use it. You just get to look at it right now though unless you wanna pay double.

    7 hours ago, LuckyDuck said:

    Did they get the $15 one? If yes then they have already got the game at full release for a third of what the full game will cost. $45

    Approximately how long will this game be in Early Access?

    “We currently expect one year of development between each module release, as well as the full Identity release. This time will be greatly affected by our resources; as more people purchase Identity our team grows and development will hasten. Help us spread the word!

    With our current pace, we estimate that the SWAT module will be complete in late 2019, the racing module in 2020 and the feature-complete Identity beta will begin in 2021. These are not to be taken as release dates but as our current best estimates.”

    Above is the time schedule on the steam store page. These are estimates but if you go on with that; 3 years time being Beta roughly.

     

    Do you mean Beta itself is 3 years or 3 years until beta? I don't have a complaint about the timeframes, take the time you want and that seems fairly reasonable with a smallish team. ARMA is $40 off sale with Bohemia Interactive behind it, Identity being $45 with the only previous reputation of being an Arma 3 server. Also with them saying modding features may come in the future until now you must play their servers and private ones may turn some people off to the game, many people are content with GMOD GTA5 or ARMA RP servers. It concerns me from player count because SCUM was also very promising and many people praised it and it was only $15, it promised many features and many real-life things and otherwise looked like a good game. https://imgur.com/a/PApRzBX. No modding potential yet, not much advertising out of cult communities word of mouth, player count dropped and it was only $15 with a good concept. I want to see the game succeed but me, as well as other people very obviously among the locked posts, are concerned. Wanna know what else had a bunch of hype and was gonna be the next MMO? No Man's Sky. It was rushed, and I see the devs are obviously in no hurry, so I hope it sure doesn't turn out like that.


  17. Does this product show four years of development?

    Don't say someone backed a product, the top tab is called "Shop" for a reason.

    They said they were gonna up the base $15 price and it was limited time until new site launched, and then it wasn't, its the only reason a few of my friends tossed their money at it to save later, but if it's gonna be available later they'd like to see what they're getting first.

    Nobody else has you pay an extra $15 to get access to Beta and Modules, almost no company has that part of the game separate for games, I've seen a few days early or a week or month, but this could be years from what we've heard.

    I swear if a Mod locks this thread I'm gonna have a stroke, stay civil and don't flame anyone or the dev team, critique the product and practices


  18. 8 hours ago, dagtag said:

    look at their tracker, they have accomplished less then identity has because:

    1) they buy their assets
    2) the game is garbage, why is it garbage? because they are rushing, the fast way isn't always the right way. will their mechanics work? yeah sure, but they will be minimal, identity is way more in depth in so many ways...

    in the end they havent accomplished a lot, all they have done is level design...

     

    Look at our tracker. Don't use "Chess" as an in game mechanic. Literally all of these mechanics are comparable to simple gmod plugins. What have they accomplished since they showed gameplay of town square? What have they done over these YEARS on Unreal Engine?

    • Like 2

  19. On 10/4/2018 at 7:26 PM, LordBenji said:

    Ehhhh it looks cringy. First time I checked the Indiegogo page, they were under $1000, second time was around $2000, and at the moment I write this, still the same. I think they had a little boost from Psi's video, which honestly made me feel almost sick. Complete bull****ting Identity, then treating 9to5 like it was really good and that we should check it out.

    *Cough* okay so they started on Kickstarter as far as I know right? And they didn't reach their goal. Then they went for flexible goal on Indiegogo. Oof... I mean sure they'll get all the money even if they didn't reach the goal but still. Also it's been said that they use a lot of UE4 assets. And don't they only use UE4 features too? Game also looks... I don't know, there's just something about it that doesn't appeal me.

    I'll stick with Identity, and I'll see how both games will go. But yeah I just heard lots of stuff going on with some games trying to compete with Identity.

     

    Never said the game wasn't garbage af, (I'm not buying it) just saying that they accomplished more quicker, which means that in comparison, we should not be having to wait as long on these products. If they use mechanics from Unreal Engine or whatever, and they work, why not? Tweak them for identity or whatever, I'm just saying that the wait we've had for TOWN SQUARE ALONE is way too much

    MMO Real life RPG is a great concept, Identity justs needs to capitalize on it before another game does it better, or at all. PUBG came before Fortnite and what game does everyone talk about?