Hill

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Posts posted by Hill


  1. Being a criminal isn't just a lifestyle choice that is supposed to "pay off". It's risky, and it doesn't care about you. There is no definite end-game.

    Let's say you do get in a high speed pursuit in your high-end super car, the state could very well confiscate it to say you don't total it during the pursuit.

    Ultimately, there will be different server's for different play styles.. so none of this applies to every situation.


  2. 5 hours ago, Eriberto said:

    I don't have any clue but I had a dream about the video and idk why it was a basketball video. You're welcome.

    I had a dream I was walking down an endless sidewalk with this guy that fucked my life over, but now he's like fat and he's super self conscious about it, so I'm like really uncomfortable and kind of pity him.. idk who I hate more, him .. or myself for feeling even a fleeting moment of empathy for the guy who deserves nothing more than my complete contempt.

    • Like 3

  3. On 12/31/2017 at 1:24 PM, LuckyDuck said:

    You can con people on in game money, yeah sure but con man on getting real money, is a ban offence. If you need a game to profit from then "Second Life" is something with that.

    So How would you think that you can convert your in game money to real money because if you notice, the packages on the thing would cause problems with a system like that. Asylum should not be paying anyone with any system and well you can't pay to get money in the game because that is "Pay 2 Win" which would ruin the game altogether.

    You definitely make a good point, thanks for listening. ^_^


  4. 6 hours ago, LuckyDuck said:

    As it was said above, this will never be done or be allowed. This is game would turn into something for people to try and hoard money for real life and well people would play to make real money and not for fun and so is a terrible Idea. In my opinion it should never happen.

    It won't be allowed and likely if someone tries to earn money by a con then it likely will lead to a ban. (not certain on it)

    All I'm saying is you can still play the game and enjoy the game for what it is, but to also integrate a sense of "value" the in-game currency has on the real world? Well that's something else, it encourages player's to do business with one-another and in turn be rewarded for it. After all, "creators" on Roblox who rack up the Robux and squeeze out the dollars aren't necessarily NOT enjoying the game, they put in the time and effort to acquire it and there's still a flourishing community playing to otherwise enjoy the game.

    Naturally though, I feel like it would turn businesses into ravenous predators cutting out any competition where possible so they can continue to thrive.. kind of like some instances in the real world though, to be fair. After all, sure there'll be those playing purely to profit in any way that they can.. but that isn't necessarily a BAD thing. Character and role-play cooperation will still always be the very foundation of any business or enterprise.

    It would potentially benefit the value in life and give the economy a much greater depth in value.

    It would also potentially spark an influx of crime, therefore soaring firearm prices as demand rockets and supply dwindles; not to mention the quality of Law Enforcement. It could ultimately balance itself out.

    Also con-man being prohibited indefinitely? I'm not too big on that. Illegal? For sure. Enforced by ban? Definitely not, it just feels restricting. This is probably why a sort of license for business would be required by Law and therefore result in hefty fines given failure to oblige to said regulations. In other words, don't deal with the sketchy folk in the ally-way hanging merchandise out of their trench coat.

    Just thought this was a fun concept to postulate.


  5. Hypothetically speaking, what if (on the OFFICIAL servers) you could convert IN-GAME currency into REAL WORLD currency effectively establishing the in-game currency as a sort of "crypto currency". Its value dynamic and determined by a number of factors that play in the economy talking inflation, supply/demand and so forth. This'll provide the official communities an incentive to sustain a contributing economic flow stimulating a sustainable economy and virtual society.

    Would love to hear your thoughts, I'm sure a TON of balancing would have to be had before anything like this could successfully enter fruition. I just thought it would be.. interesting. Similar to Roblox and their conversion of Robux to actual cash maybe.

    • Like 2

  6. I may inspire my character's appearance after one of the boys from Trailer Park Boys or Dale Gribble from King of the Hill. A basic jist of my character would likely align with these inherent propensities;

    #). A non-conformist, bohemian, with eccentric rebellious tendencies. Fails to see how any one group or organization holds supremacy or deserves influence over himself or those he cares about unable to recognize common laws against his personal will and desire.


  7. 7 hours ago, Luck said:

    Or u could be one of those hillbillies im not gonna tell you how to live ur life

    doesn't make you a hillbilly to live out of an RV, hopefully RV's are customizable similar but not exactly on par with housing I.E. 1206rv_03-winter_2012_trailer_tribe_vintage_vacations-living_quarters.jpg


  8. 49 minutes ago, Luck said:

    I feel that they should make the RV have a bit more use than just meth else cops will prolly just tail an RV and see where it stops which takes away from the realism. A suggestion would be to make them liveable, not the meth one but have other RVs that ppl can use to live in temporarily

    temporarily? well you're a better man than me I guess

    • ver.1.22474487139 1

  9. On 5/1/2017 at 2:52 AM, REDRUM said:

    Serial Killer depending on how it plays. 

    I won't kill randomly. I'll select my victims carefully. I prefer killing guys ( but ladies your not off limits) my fav kills are the dumb thirsty guys :P

    I know I'm late, but I hope you stalk your victims just enough to make them uneasy. ;) I'd be ecstatically petrified if some sketchy ass came stalking me, but in a hilariously good way. aha


  10. There are going to be a multitude of servers, some with serious repercussions going as far as to kill your character off completely forcing you to start fresh, some simply banning your deceased character for an X amount of time while they "recover", and some that just let you get right back into the cycle. Overall, your "suggestion" is pointless, because I can guarantee you'll find a server that meets your needs. It doesn't matter if you like HARDCORE role-play, or light dicking around, because everyone will have the option in the overwhelming number of servers that are undoubtedly to open opun release.

    Personally, I'll be searching for a server that kills your character off on death. Of course I think deceased characters should be retrievable via local Administration in the event a death is undeserved I.E. broken game mechanic; RDM. Overall, it'll give everyone the incentive not to waste their lives and 90% of bank robberies won't end with the Law Enforcement screwing you over; I don't know how many times Law Enforcement's gone as far as to waste their own lives or even shoot through the hostages just to stop you.. all only because nobody actually values their life because in short it DOESN'T MATTER. People just want to "win" the scenario, because if you don't your peers will undoubtedly get salty and chock your self-esteem out; though given your character can actually be rendered GONE, DECEASED, NAUGHTA.. people would understand if you wanted to "play it safe". So although most close-minded folk assume this'll likely be any case of robbery, given hardcore repercussions are established, I'd beg to differ.

    People don't realistically dive balls deep into a robbery with someone they barely know, let alone without extensive preparation first, because nobody really wants to die. So given your character can be rendered "deceased" and unplayable on the server you reside on I think it'll only make the responding Law Enforcement treat the situation with all the more care and consideration than ever before because LIVES are actually at stake here. Also, given the extra time it may take to establish a viable plan, this'll give detectives time to work out a case and even foil the impending robbers plans; this is something that can't realistically occur otherwise, because everyone takes 5 maybe 15 minutes max to bring up and establish a quick often pathetic plan to rob the bank. Imagine being able to steal millions, imagine taking days with your peers to formulate a plan, imagine keeping a low profile in the meantime and realistically considering your characters actions before pursuing the outcome. It'll mean so much more.. if it meant risking it all.. and the prize would be so much more rewarding, too.

    So IN SHORT .. given your deceased character and traits can be rendered useless, then undoubtedly will that mean everything should balance itself out. If you're worried some "KID" will kamikaze the playground, which given the time and dedication it may take to establish the assets to perform such an account, then join a WHITELISTED community. Overall, if you value something with a little more meaning, depth, and incentive to pursue the safest viable outcome .. then I recommend something definitively hardcore.


  11. As has already been established, people are willing to judge and label individuals looking to extinguish aspersions in a petty attempt to discredit and ignore their opinions as "irrational" or "irrelevant" over the matter that conflict is a common natural contingency in everyday life. I'll agree it is.. if you choose to believe it is. You can choose to approach humanity as ignorant and naive using labels to discredit and establish a set of ideas or principles within a large groups of individuals, often used to make it easier to justify yourself or a particular cause. Or you can act with some common decency and maturity, identify the naive ignorant nature of most conflict, and approach the disagreement in a rational sophisticated nature.

    • Like 1

  12. Identity's less about grinding and having all the best stuff and more about establishing and characterizing yourself in a world full of other unique or regular ol' Jerry's. Identity isn't a game with any set goal in mind, after all the whole premise of the game is "RP" centralized around our modern society.. and generally speaking I don't think life has any significant purpose.

    The only point I'd say there is would be well.. have fun. So whether you're a social pariah (like me) and think Identity can help you tackle your crippling anxiety, or just someone who solely enjoys RP games, Identity is chalk full of possibilities.

    Business; That likely equivalent to Roman's success in GTA IV.
    Law; Whether a Police Officer, Security Guard, Correctional Officer, Detective and more, you can pursue a career path right for you.
    Medicine; Educate yourself in the art of medicine and you can be on your way towards the operating table! Not in it. Probably.
    Bureaucracy; If you're into mind numbing, paper fiddling, resource consuming practices then I'm sure you'll find something here!

    The options are practically endless! Start a drug empire!.. or pursue petty crime that comparable to Trailer Park Boys. Become an artist. Sit around complaining about the lame poser conformists, drinking coffee, smoking, and pursuing dark rituals of sorts. Live in your car. Perform hard labor and complain about the slackers. Join a cult. Get high off of bath beads and eat somebody's face off.. uh, okay probably not that one.

    Regardless what you choose your career isn't everything, pursue a character you're happy to portray yourself as here at Identity and you'll probably enjoy it for what it is.. or you'll get bored, get on your virtual computer, and sit around in your apartment playing a stupid virtual game all da.. wait.

    • Like 1

  13. It's these minor detriments that make our lives interesting, although they may be considered petty bothersome tasks to adhere to, they are a part of our everyday lives. It's these minor seemingly trivial obligations in our everyday lives that slowly affect the person we grow into, if this is true for our character then it'll happily encourage people to put more thought and care into their persons livelihood if they wish to sustain their agility and efficiency, whether it be lifting heavy loads, running, swimming, holding your breath or what have you. It'll basically promote typical everyday characteristics as expected in your day to day life from people biking/walking/etc for exercise, buying healthy produce from the Farmer's Market supporting local farmers, or what have you. A trip to the hospital could lead to minor inconveniences I.E. debuffs to stamina, speed, agility, endurance, or etc for a short time while you heal to say you don't take certain medication(s) which perhaps proper insurance could cover (effectively giving insurance a purpose).

    Essentially this obligation will entice us to work towards personal sustainability making our day to day lives in Identity all the more in depth and believable, beats life in GTA where we seemingly stand around all day without any necessities or thought other than the next car, apartment, or "job" we're looking to invest in. Basically without these fundamental characteristics we'd forget to think about ourselves and effectively fail to value our lives as effectively without.

    • Like 2

  14. So I was watching a video on Star Citizen and learned they're planning a feature that'll synchronize your facial expressions and lip movement with your in-game character via webcam, this however being an optional feature per character. I thought it was pretty sweet and pondered "what if Identity had this feature?". I checked through suggestions and found out it hadn't been suggested and I don't think it is a planned feature, so here I am suggesting it.

    What do you guys think? Wouldn't it be neat if lip movement and facial synchronization was made possible via webcam tracking making for more fluent, more immersive character interaction.

    • Like 2

  15. 19 hours ago, dragon_12dk said:

    If you don't mind me asking, what exactly is your profile picture? I couldn't figure it out.

    Looks like a woman (possibly her) with a pig mask and dreads, at least that's my conception.


  16. It's nice to meet you then, Chimera. I don't frequently make posts in the forums, but when I do it's because something's peaked my interest. I'd love to follow your artistic vision and see what you can bring to the world of Identity and my apartment.

    In a way that comparable to you, I sought out roleplay communities and character simulations to help me express myself and cope with my own social anxiety in an otherwise mundane and inauspicious life. I digress, I'd rather not dread in the past; Welcome to Identity! Let's hope Identity turns out half as well as we can only anticipate.


  17. On 6/19/2017 at 5:37 AM, LuckyDuck said:

    Not all customisation's will even be in by the first module, they said that all customisation's will be in the game by full release and that is why progress in the Beta will be wiped for full release because the devs don't want anyone to miss out the full potential of customisation's.

    Yea, that's to be expected, however in a release that's focused around getting in and customizing your character to your liking you'd think a majority of character customization will be implemented. :)