Don-H-
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Posts posted by Don-H-
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As the title suggests. I know this is quite a huge request and it isn't necessarily realistic, but I still wanted to share my idea.
Why not outsource 3D content creation to the community?
Identity will most probably be a huge success, which I have no doubt about. It might redefine MMO gaming in a way I have always dreamed of. But take a look at the incredible, nearly immeasurable amounts of 3D content you as the developers will have to create. Especially things like
- cars and customizable parts
- clothing items
- all kinds of tools/items
- and even furniture
will require insane amounts of work in addition to the gameworld itself. I don't want to compare GTA in any gameplay-related way, but in terms of the stuff I mentioned, especially the variety of GTA Online serves as a great example for these categories, only in Id everything will be usable and cooler, of course.
My suggestion continues as follows:
1. Open content creation and -submission to the community.
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2. Establish a jury among your people who will judge all submitted content by criteria like
- low-poly enough?
- still quality models?
- fits the general game art style?
- still needed?
- cars: enough customizable parts, enough detail, yet not too much? car licensing? (whole new topic that I don't know about yet)
- 3. Integrate content that matches your criteria into new game updates, somehow credit the authors.
- 4. If some really great 3D designers appear to get their models approved frequently by your jury and players use their stuff often in-game, maybe pay them some money or in-game currency (?) (RL-money only as soon as you're making profit with the game, of course)
- 5. Shorten your development times greatly by repeating 1-4.
EDIT:
4.1 Open calls for bids for items you specifically need
Greetings,
a fan
- 1
Outsource 3D content creation
in Ideas & Suggestions
Posted
Hey, thanks for that! I'm by no means a Twitch regular, so this is news to me.
Has quite a hypothetical sound to it, you know? What he said translates to a "so if there might be some aspiring artists, we could probably accept one or two items into the game..."
maybe I'm taking this a step too far by suggesting a near-to-full outsourcing of most mass-3D-model-production where the developers could concentrate on crucial things like the world and such, but that's kinda the point here.
Well, I'll stay tuned for further info!
Bye