futuremilf420

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Posts posted by futuremilf420


  1. 13 hours ago, Xzothi said:

    See the thing is it just comes down to there animation budget. Then there is who they use if they use mocap animation. Since after all not everyone has the same style of walk in the real world.    Some times they even use a male mocaping for a female.  So it depends on how much not just budget when It comes to money in walking animations but budget when it comes to client and server resources.

     

    Adding some female walk animation resources that they could take ideas from.  

    Yes there are many more styles out there but these two I could find to many out there are recycled of the same style of female walk.  Do these fit with what you would like for female walking animations?

    ahh! i can definitely see those walks from GTA. im not sure what it could be that bothered me!! i bet its something to do with combat movements. but i was satisfied with Lara Croft in Tomb Raider (at least the one from a few years back). maybe i just want the women to be more attractive LOL, the GTA characters look like overworked 50 y/o moms going to pick up their kids from soccer practice, even when you set the age to 18 or whatever. maybe its a face thing. also Lara seemed more cartoon-y than GTA i guess (her eye-face ratio, boob, bust, etc). OH ALSO WITH GTA the boobs literally sag so much i felt like my character had been breastfeeding her imaginary infant son.


  2. 11 hours ago, Xzothi said:

    I do not think there will be any issues with the look they are going for when it comes to females. Unless you think page 1 and page 10 pictures in the screenshot thread all look like men..

    037a5e075d31adf9f082f14ce0fffc77.jpg

    DT3ccba.png examples posted as well as the thread

    they look good, i just hope they dont walk so man-ish like they do in GTA5 Online! I'm not super well-educated on game developing but it seemed like in that game as well as Saints Row they designed walking/moving mechanics for the main characters (who are male) and then, since less girls play these sort of games, they just used the same design for women as they did for men (if this makes sense, sorry like i said i'm not totally sure how this all works!). i wont sh*t myself if they end up looking like the characters from the other games and i understand that less women play these games so its less of a priority, it would just be nice & its just a suggestion:)

    one of my favorite parts of these games are always character customization & since the game kind of centers around the customization of your life (being able to do essentially whatever you want), it would be cool to see the female body accurately portrayed


  3. (not sure if this has already been posted) ok, i KNOW i'm not the only girl/person who HATES the way the female characters in GTA 5 Online look (or just the entire game). I felt the same way about Saints Row too and probably Fallout 3/4. I get that the video game industry is trying to tone down on the over sexualization of women, but did they really have to make us look like men instead??! The shoulders were SOOO wide and the way they walked seemed so boyish too. Personally i would 100x rather play as an over sexualized character than be forced to look like the f*cking hunchback of notre dame. 

    point is, plEASSE make the girl characters look/walk normal!!!!!

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