Byron

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Posts posted by Byron


  1. I'm 100% with Identity, I understand that a game so detailed and immersive as Identity doesn't take 2 months to make. Especially with the limited number of developers working on the game. I do however think that they pushed back the release not only because they aren't fully finished with Town Square, But because after Town Square is out the sales will sky rocket, they'll need to do some back end stuff to keep up with all the orders/purchases aswell. But that just means more developers to be hired after Town Square :)

    In short, 100% with Identity :D   


  2. Announcement 

     

    I will no longer be updating this post because of full-time work. I simply don't have enough time to do it every morning. I know i said i would be updating this post daily but i just cant anymore. Thank you to everyone who has been positive in the comments, I'll see you in town square ;) 

     

    Hello and welcome

    In this post ill be keeping everyone updated with the tasks that are completed everyday from day 1 until we have a release date. 

    Ill try my best to go into detail and give my open minded opinion on the tasks

     

    Day 1

    When looking at day one you see all these tasks that need to be completed, It does seem scary to think that we could be waiting a while.

     

    Day 2

    Now comparing day two with day one you begin to see some decent changes, not much but it's still progress non the less!

     

    EnvironmentAs seen in the picture developers have taken one more task on board and are working hard to get them done.

    Props: We can see that all the props are now finished for Town Square.

    Technical Art: We see here that the developers have taken one task on board to work on.

    UI & UX: Big step forward here, you can see within a day one of the tasks has been completed and the rest are in the works.

    User Interface: We see one task being taken on board today.

     

    Day 3

    Day 3 is looking to be a nice step forward in development on the tasks, Looks like all 2D graphics are done and dusted. 

     

    2D Graphics: All the tasks have been completed and we can see some more help with other tasks.

    Technical Art: We see developers have taken one more task on board to work on.

    UI & UX: One of the tasks has been completed and only one more remains until UI & UX are all done.

    Gameplay: One of the tasks has been done and the developers have taken one more on board to work on.

    User Interface: We see one has been completed and developers have taken one more task on board as a result.

     

    Day 4

    Day 4 is looking to be a little bit slow in terms of progress, this just means more work can be done tomorrow!

     

    Animation: All the animation work has been finished and we can expect more people working on other tasks.

    Character Art: Seems like the developers have taken this task on board and hopefully we can see this finished by tomorrow!

    Systems: Nice progress there today, 2 tasks done and a nice step towards completion.

     

    Day 5

    Day 5 overall looks like a nice day for development, doesn't seem like we have encountered any setbacks.

    Environment: Developers have completed one more task here, and as a result we can see they have taken one more task on board to work with.

    Technical Art: We see here that the developers have completed one task and taken another one on board.

    Gameplay: Here we see that developers have completed one task and have taken one on board as well as testing another gameplay aspect. 

     

    Day 6

    Day 6 is looking like another nice step forward in the development process. 

    Technical Art: We can see developers have completed one task and have taken another one on board to work with.

    Bug Tracker: As shown above we are seeing some nice movement in terms of bug fixing, we see that two bugs have been fixed.

    Gameplay: Developers have taken one more task on board to work with here. 

     

    Day 7

    Day 7 looks like a little bit of a slow day today, maybe because its Friday? ;)  

    Technical Art: We can see one task has been completed here and another one has been taken on board to work on.

    Bug Tracker: Developers have completed one more task on the list in terms of bug fixes.

    User Interface: We can see that developers have completed two tasks today and haven taken another one on board to work with.

     

    Day 8

    Day 8 looking like a lot of progress has happened, especially for a Monday.

    Environment We can see here that developers have brought two of the tasks into testing stages.

    Technical Art: As we can see from above, developers have completed one task and taken another one on board to work with.

    UI & UX: Another green bar! We can see everything here is now finished for the release.

    Systems: We see that developers have taken one new task on board to work with here.

    User interface: We can see that developers are now testing on of the features here, hopefully done tomorrow. 

     

    Day 9

    Day 9 overall is setting up to be a nice start to the week in development.

    EnvironmentWe can see here that developers have completed two more tasks, with one more in progress and one in revision.

    Gameplay: In terms of gameplay we can see one more task completed, another in testing and one more taken on board.

    User Interface: We can see that one more task is now being thrown in the works and tested.

     

    Day 10 

    Day 10 looks like a one step forward and two steps back kinda day.

    EnvironmentWe can see that there is one more task completed and one still in the works.

    Bug Tracker: We can see one new bug has been added to the list.

    Gameplay: As seen in the picture above, we can see one more task complete along with one more in the works. In addition we have one more added to the list.

     

    Day 11

    Day 11 looks like we are back on track at slow but steady pace.

    Technical Art: We can see developers have taken one more task on board to work with.

    Systems: As seen in the picture, one task has been completed with one more in testing.

    User Interface: We have one task being put into the works for developers to work on.

     

    Day 12

    Day 12 looks to be a bit of a weird day. 

    Character Art: Seems as though developers have taken it out of the task tracker, Maybe it's no longer needed?

    Bug Tracker: One more bug has been completed here.

    I have no idea whats going on, maybe Friday is a lazy day?

     

    Notice: From this day onward until day 19 i was away due to a sudden family tragedy, that's why you see a sudden jump in the days 

     

    Day 19

     

    Day 20

    Day 20 looks like a rather slow day, considering we are getting into the coding aspect we can begin to see these slow days occur more often.

    Gameplay: We see that developers have taken two more tasks on board to work on here.

    User Interface: We can see that developers have added another task on the pile to complete.

     

    Day 21

    Day 21 looks to be at a slow pace compared to last week.

    Technical Art: We can see one task has been completed here.

    User Interface: Looks like one task has been put into testing phase.

     

    Day 22

    Day 22 is your typical Friday work pace ;) 

    Systems: We can see that all systems tasks have been completed.

     

    Day 23

    Day 23 Is a bummer in terms of progress.

    No progress was made today.

     

    Progression Pictures

    Days 1-5 Side By Side (Click)

    Days 5-10 Side By Side (Click)

    Days 1-10 Side By Side (Click)

    Days 10-20 Side By Side (Click)

    Days 1-20 Side By Side (Click)

     

    Summary

    Looking at the images above you can sort of see the development pan out at a decent pase so far, keep in mind that the more tasks that are ticked off means more man power for the rest of the tasks. With the data above 54 total tasks with an average of 5 being completed a day, i can assume the game COULD be ready for launch in 14-20 days. taking into account the extra man power when tasks are done. This is also assuming developers dont run into any major setbacks. 

     

    I will try to keep this post up to date with daily updates on the tasks, Also giving my opinion on the day. In the mean time i want to know what everyone else thinks about all these tasks? Will there be more put in? Will the pase of the development speed up? Let me know what you think down below!

     

    Helpful Links

    https://docs.google.com/spreadsheets/d/1HE14PqMDiLEVKomb7ZC9sQYyQQ6M3vZcCTs7idZjDQY/edit?usp=sharing

     

    Change log:

    *Added Day 1

    *Added Day 2

    *Added Day 3

    *Added Day 4

    *Added Day 5

    *Added Day 6

    *Added Day 7

    *Added Day 8

    *Added Day 9

    *Added Day 10

    *Added Day 11

    *Added Day 12

    *Added Day 19

    *Added Day 20

    *Added Day 21

    *Added Day 22

    *Added Day 23

    *Character Art has been removed from tracker.

    *Added a new "Progression Pictures" section to the post.

    *Made post more detailed and easy to understand. 

    *Added Progression Picture 10-20

     

     

     

    • Like 11
    • ver.1.22474487139 1

  3. Yes Identity will blow GTA V out of the park... But it will take some time, GTA V took several years to complete with a 1,000 people working on the game. Identity has been in development for 2 years with a extremely small team of developers. The hype has just started to kill it because the dates are being pushed back. But once the Town square has been done they will make loads of $$ and that means more people to hire for further development. The amount of detail going into this game is legitimately game changing. Just need to wait and see.


  4. I do believe there will be few certain warehouse type area's where you are able to purchase/rent the property and customize it to a logistics style, Obviously logistics will be a very popular feature in the game because people need things like Cars, Mail, Clothing & many more items shipped to their door. I think the developers will make it essential to be able to run your own Logistics Corporation within the game. As for features we don't know much. Hope this helped your question. 

    • ver.1.22474487139 1

  5. You guys need to realize the fact that the first module (Town Square) is only a bite size of the entire map, Just because Town Square is done doesn't mean the rest of the map will be done when Modules 2 & 3 are done. take town square and the time it's taken and think about how big the rest of the map is. The modules two and three ( SWAT & Racing) need to be worked on aswell. They will push them dates out as far as they need to, we already know this first hand. Now with that said, vote wisely my fellow citizens.


  6. I think it's a good idea/concept but you need to take into account the amount of people doing these "hacking" or "pen testing" acts on companies, possibly taking peoples information and doing evil with it. too many people doing this at once would cause chaos as it already does in the real world. 

    Roleplay game. not WatchDogs.


  7. I don't mind that the game is being pushed back by one month, if there are imperfections in town square they need to be attended to asap. I just think that developers needed more time to work on infrastructure within the server itself to hold the mass population that will hit on the 23rd of April.