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  1. Hello my fellow citizens and possibly developers. I am someone who is currently concerned with the state of the community and also the state of the game itself. I am going to be honest, I think what the main problem is: This idea for a MMORP game is not really a first game idea, it's a Triple-A Game idea, usually a large production team and a helluva lot of funding, a major company usually is behind it. The Developers, well, we have to understand that they came from modding and scripting a pre-existing game. The first product isn't gonna be perfect, they are mostly used to releasing mods, so of course it's hard to understand the seriousness of a first impression game release "failure" - delay in a mod releasing isn't a big deal, nobody *really* cares.. it's mostly "Oh, well, these mods are delayed? it happens, it's a mod" not "We waited years for a game, they botched it, let's pull funding and give bad reviews". To expect what started as a group of friends that had an idea that began by making mods on ARMA - to then have a great business practice straight away with most likely little corporate business experience, possibly with little to no retail experience.. to expect them to perform what you'd see at a company like Rockstar or E.A. or.. Ubisoft.. obviously there was gonna be a huge problem with that.. to go from being a mod developer group to creating a whole company dedicated to creating a Triple-A style game is a pretty high goal to reach.. it took Rockstar Games 10 years to make GTA 5.. and that was WITH the use of assets from GTA 4... which was a difficult thing to do in it's own right. I do believe they set the bar a bit high for themselves and didn't anticipate the backlash from the community, struggling dealing with said backlash and missed deadlines/release dates. Honestly - in time they might have some great potential.. but they really gotta open the lines of communication, be honest with the community and don't be so vague.. if someone from developing messed up.. then admit there was a mess up and move on, the community would respect them MORE for being open and honest instead of being kept in the dark and being vague and misleading... even if they messed up - we'd rather the truth and being kept up to date, instead of losing faith just because they are worried that admitting they messed up would ruin their reputation.. that sorta thing is corporate suicide.. you gotta come up with a solution and a plan and inform the investing parties as to what you'll do to fix the issues. We as a community should still support them in their idea.. but they HAVE to be open and start TALKING to people, not banning them for even asking what the hell is going on or being negative or potentially worse.. people have A RIGHT TO be mad, a RIGHT to KNOW what exactly is happening.. we're investors in our own rights, we're paying them money for a product.. so yes, we, as a people, will get angry for something that we paid for not being what we expected... I'm sure the investing parties would appreciate not being banned for asking questions or being frustrated or mad about this, this isn't a MOD where you can just ban people you don't like, this is a GAME, this is a BUSINESS now.. you can't just kick out and ban every nay sayer.. it's up to the business to prove the nay sayer wrong. I love this idea, I love the team's idea of creating a completely revolutionized MMORPG, every MMORPG is either medieval fantasy or futuristic.. but it's bad business conduct to ban people for asking questions or being mad at you for failing to deliver what was expected, you gotta be better, apologise for the mistakes and then announce what you will do to fix it... it's good business to keep the buyers in the loop of what's happening, even if it's not sunshine and rainbows.. we prefer honesty, we would trust them more and trust they know what they're doing if they're open and honest instead of misguiding and vagueness. So, with that being said, my associates and I will still wait for Identity's production to continue.. but both the community and the developers NEED to understand BOTH sides.. and to work together to make Identity happen. Come on people.. stand fast, stand strong, stand together.. it's what Commander Shepard would've wanted. Thank you all for reading this.. and I hope that I have helped either the community or the people involved in Identity's creation. Kind regards, -A. Scoletti.