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Found 7 results

  1. Facial tracking

    When i was watching videos on youtube, i noticed that their is something called face tracking or face recognition, basically you have to have a camera, and any expression you do in the real life infront of the camera will get into the game making it similar to what you did with your face, making the game more realistic. i want to know will this be in identity in the near future or it's not a priority? Here is a video to explain how it works and how does it look like.
  2. I have some questions, So when you are at work (any job such as Police, Fire, EMS, Logistics, ETC...) And it is around time for your shift to end is there a game mechanic that as soon as you leave and store your vehicle at the depot or station are you able to change into civilian clothes in a locker room then get your car and drive it home. And live as a firefighter that is off duty. I want to see something like this because I will be on duty a lot and would like to get a chance to leave some times. Maybe even have a farm or other hobbies. Also will you be able to buy buildings and have an office setup (Created by people) for my logistics enterprise or something. and be able to store vehicles somewhere. And have logos on everything. For example Fedex Freight or UPS (But not these names for copy right reasons). I want to see all of the following - Fully Custom Logos (Created By player) - Work Vehicles (Box Trucks, Semis, pickup trucks W/Trailers,) With Logos on them - Work Uniforms (Custom For The Job or Business created by CEO/Owner) - Radios/Handheld (Operational In Vehicle/on foot) - Full Vehicle Customization (Work And Personal) - Full Setup on Paychecks For Workers (Managed by CEO/OWNER, Based on the money earned and work labor) - For farms (Operational Tractors/Equipment, Livestock, Fields) - Realistic Gas Prices (Diesel and regular) - Game Mechanic where your car/truck could break down or need repairs - Fully working Speedometer/Meters in car/trucks - Cold Weather To where cars/trucks/tractors have problems starting or cold start -Working garage to where you can buy parts and install them yourself/ Fix stuff yourself - Lessons or licences and schooling that teaches you how to Fix things or Do pretty much anything - Being able to bring coffee in your car ( Drinks) And Eat at any restaurant and eat and drink at your desk [ This is just a short list of what we all hope to see in the game] [ Hope the game comes out soon]
  3. Realistic Driving Rules?

    I was actually wondering yesterday about this question, and now I decided to ask on here, 'cause I can see the logic on both sides of the answer, but are still wondering what the excact answer is/would be. We're going to have cars, and we're going to have player roles as police, so I was wondering, do you have to stop for traffic lights, as a citizen? On one side, the police will have a lot to do all the time, and will always kept busy with atleast something, if they have to stop citizens running the red light. But on the other hand, it will maybe be too much, when they also have to catch thiefs from robberies etc. So do we know if you have to stop for red light, or if you just gonna do the same as you do in GTA V, says "Fuck it" and cross it?
  4. Brands

    Hello guys! You know all that there will be a Job who let you be a clothes producer. Dear developers: I wish me that I can design a own Brand & Design for my own clothes. When the game get released you could add on the Website a feature where we can upload our self designed Brand and design on the clothing that I've produced. Hope you understood my bad english!
  5. Looking for a quick alternative?

    If you can't wait for Identity to come out, and would like to create a character in which you could live a certain lifestyle, check out Grand Theft Auto's multiplayer mod, San Andreas Multiplayer (SAMP). For those of you who know, GTA SA was never an online multiplayer game. Some people (credit to them) made a mod allowing GTA:SA to become online. Through this mod, there have been game modes like Cops and Robbers, TDM, and most popular Roleplaying Servers. SAMP Roleplay servers all are about living the lifestyle of a certain character the player wishes to live. You can roleplay a gangster, cop, radio host, firefighter, taxi man, or just another average joe. Different servers have a certain standard they wish their players should follow. For example, Red County Roleplay: https://redcountyrp.com/ Here is a famous youtuber showing some awesome gameplay. This server requires most players to have experience in Roleplay, so maybe learn a bit before joining. If your interested you should check it out.
  6. Hello everybody, I think that the game can implement a system of goverment with diferent kinds of careers inside of the goverment, it works of that next way, there is a town hall where the mayor will be elected by others players in the game, the town hall will be split in some carrers, mayor assistant, constructors to fix streets, roads and clean the city. This town hall will to control constructors of the city and may take tax of business and players when the players receive yours salaries. The mayor can management the town hall, making a good goverment or instead a bad goverment. Others things that I think : *The Police Departament will be split in various carrers, Sheriff, Assistant of Sherrif, Patrol Boss, Patrolman and civil guard. - The sheriff will take control of the PD with your assistant that will stay under your orders. - The Patrol Boss and the patrolman will be responsible by security of the city in the big roads and streets in the city, the patrolman will stay under orders of the Patrol Boss - The civil guard will be responsible by make security in beachs, town squares and some small streets * The Fire Department obviously will be responsible by fire fight and too by players rescues in dangerous moments at land. * The Coast Guard will be responsible by make security of the players in the ocean, shipwrecks rescue, players pushed by water flows to deep ocean and other situations that involve the ocean, and will be responsible by make the security of the boats and ships in case of the big waves. * The market can be ordened by some laws, the player can open a business and will have to buy your products from the other players that may be your provider making extraction of natural resources, and transforming the extracted material in goods to sell to a commerce How the your .. Reminder that the provider has pay tax to goverment when sell your products to a commerce, and the commerce also have pay tax to goverment when sell your product to final client. (The tax will be made to make fixes in the streets and roads that may suffer damages during the time.) *The prices of the cars, planes, boats, houses and etc, may be high prices but realistic prices to the game stay realistic. Its a humble opinion of the a seriuos brazillian gamer.
  7. I have recently heard of this game and have been psyched ever since. I've been waiting for a game like this all of my life but no one has ever been able to deliver. Identity has the best chance of making my dream game come true so I desperately hope at least some of my suggestions can be implemented in the game. 1) Freedom of Choice: This is the most important aspect of the game I'm looking forward to. I've always wanted to play a game that is focused mainly on the Sims aspect of real life as opposed to a game like GTA 5 that is basically just a game focused on criminality with limited option to do anything else. I want to have the freedom to lead my own life without being forced to engage in any type of activity. I know Identity is being built mainly as a police/criminal type of game but the ability to add non-criminal gameplay in addition to the detailed Sims aspect of the game makes this game ideal. My main suggestion here is please focus more on the non-criminal aspect of the game, try to make non-police non-criminal aspects/activities/careers of the game just as detailed and comprehensive if possible. 2) Realism: Realism is another big issue for me, making the game as real as possible would be perfect. My suggestions here are making the day/night cycle much longer than in GTA 5. You want to really enjoy each time of day without it passing by in just a few short minutes. I wouldn't even mind having to wait for my character to sleep for a decent while at nights if that's what it takes. I understand some players may not want this so having different servers with different settings could accommodate all types of players. Other suggestions are realistic walking/running speed unlike GTA 5 where first person mode always had you running. Realistic stamina so you wouldn't be able to run indefinitely like in GTA 5. Realistic season changes if possible. Realistic trash/waste/dirt forcing the player to do regular cleanup of the house/office, putting out trash, and washing clothes/etc. Bigger city sizes: if possible please make the cities bigger than Los Santos in GTA 5. Though Los Santos had a decent size a bigger city would be a lot more immersive and fun especially with lots of available activities. 3) Careers/Jobs: Please try to add as many different jobs/careers as possible. This is extremely important in giving the player freedom of choice and lots of options to explore. It will really increase the game's replayability. Here're some suggestions: - Doctor: Instead of having an EMT that heals players it would be a lot more fun if you had an ambulance driver who'd delivery emergency patients to a hospital where a player doctor would do the healing/surgery/etc. The doctor could take care of both "dead"/severely injured players as well as treat regular patients with common sicknesses. - Financial manager: Someone who will invest/trade for other players assuming there will be a decent and dynamic stock/commodity exchange in the game. - Garbage man: Assuming there would be trash in the game, waste management worker(s) could take everyone's trash once a week using a garbage truck. - Postal worker: Instead of delivering mail directly have a post office where the post office worker receives and delivers all player mails. - Regular office work that could somehow relate to other aspects/jobs in the game (examples> DMV where players would need to renew their registration/license/get car inspections/etc. Insurance worker, realtor, accountant, etc.) - Hotel manager: Assuming there will be hotels/motels where players could stay when out of town. - News reporter/anchor: You could be a reporter or anchor either filming real in game events or reporting on them, could include weather, business, and sports news as well. - Cook: With real cooking where you'd have to correctly use ingredients and process them correctly, etc. - Gym trainer: Where you help people in the gym. This could give a strength boost to the player working out giving them results faster so they'd have an incentive to hire a trainer. - Lawn maintenance: Where you have to maintain people's lawns and landscape - Cleaning service: Where you clean other players' houses, businesses, yachts, etc. - Regular jobs like managing a store/business, attending doors, bouncer, farm worker, assistant of all types, security, dog walking, etc. Some of these jobs can also be done by AI in the absence of players. 4) Activities: Please for the love of god include A LOT of activities in this game. One of the biggest let downs of GTA 5 was that it had a big map with very little to do. Almost none of the buildings could be entered and a lot of easily programmable activities were not included. Here're my suggestions in this area: - Allow players to enter/explore as many buildings as possible even if they're not directly related to the game. - Allow players to interact with as many things as possible, little things add up and go a long way to significantly increase immersion, a lot of it is easily programmable. In GTA 5 for example they had built a theme park but you could only do two quick activities there even though the structure for much more games/rides/activities were already built. - Sports: Soccer and basketball are the two most important but any additional ones would be welcome. Sports should include skill levels that increase the more you play. Your stamina/endurance/strength would also affect your performance. - Snow/ice activities/sports like hockey, skating, snowboarding, skiing, or just sliding down the mountain on a sled. - Public swimming, tanning, spa, billiards (pool), air hockey, arcade games, cycling, jogging, hiking, camping, kite flying, frisbee, flying drones (with camera if possible), etc. - An extensive gym system with lots of available machines/free weights/treadmills/etc. requiring a player to go through a decent routine and spend some time there regularly to become fit. 5) Businesses: Once again it would be great if you could include as many businesses as possible, some could require a direct player involvement, some could be done by AI. Here're some suggestions: - Parking Garage/Lot: Someplace players can park their cars for a fee, great for busy locations with limited parking space! - Laundromat: Where players can have their clothes washed - Restaurants and cafes - Bars, clubs, and lounges - Internet cafes - Malls, regular stores of all types - Car washes and auto shops - Tanning salons, spa, barber shops, arcades, etc. 6) Other: - College/University: Perhaps you'd need to get a degree for certain jobs like medicine where you're required to sit in long/boring lectures every day for some time before you're qualified. This will ensure only patient/interested players could go through the process to get the job same as real life. - Park-o-meter on some locations? - Online business rating where players can rate businesses. This will ensure the businesses who do a good job get more clients just like in real life. - Game events have consequences in different areas. For example if there is going to be a dynamic stock exchange a business/corporation performance will have affect on its stock price. Or commodity prices fluctuate based on weather/in game events/etc. - Car GPS has real GPS sound with directions not just a line on a map. - There should be AI in the absence of players. If a players is not available to attend a business/job an AI should replace his role. You shouldn't go to an empty business/store/etc. Also some AI could be added to increase population density and have them do boring mundane work regular players wouldn't do. - Video games: There could be video games in the game, you could play on your phone, computer, or in an arcade/internet cafe. 7) Flying: I know this is probably not going to be in the game initially but I think this is too important a field to be completely left out. Perhaps after the initial release when you work on adding even more size to the map you could introduce flying. This game just won't be complete without the ability to fly and it would add an extremely fun career of being a pilot. I've heard there's a plan to double the map's size by adding another island in future DLCs, you could then introduce airports and give the player the ability to travel to the other island by air. Please don't rule out this feature.