Search the Community

Showing results for tags 'police'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Latest News
    • Announcements
  • Community
    • Immigration
    • The Town Square
    • The Pub
    • Ideas & Suggestions
    • Support Center
    • Bug Reporting
  • Careers
    • The Precinct
    • The Hideout
    • The Podium
    • Board Room
    • Other Careers
  • Off Topic
    • Hangout
    • Arcade

Found 109 results

  1. Do you make detective job and system , and how is it will be work ? Sorry for my English, please.
  2. Just curious who else plans on trying to become a police officer and or any line of law enforcement? I'm pretty stoked for this game, I keep looking more and more into it and I'm getting very excited but not to many of my real life friends like PC and or this type of game play, so I'm here looking for other people who are alike me and would like to get a group together to chat more about the game and perhaps have a group of friends to do stuff with when the game starts, pubs, etc. Maybe even a partner to fight crime with.
  3. Police in the Town Square Module

    Basically the only job I would want to be is police, more specifically the SWAT/Armed Response, so I was wondering, do you think we would be able to become simple jobs such as a police officer in the first module (Town Square)? I think we should be able to.
  4. SWAT Training

    I want to be a SWAT member, however I don't want this to be like GMod where people go SWAT, and run into a combat situation untrained and end up getting shot. I was wondering, will there be a training academy with player instructors for members of SWAT? This would be incredibly immersive, realistic, and just flat out helpful. I'm also wondering the same for regular cops, but SWAT is mostly my focus.
  5. Police Force

    How will you be able to sign up to join the police force? How will it work, interviews? Missions? Tell me.
  6. Warrants and Arrests

    So my question is this, before the police arrest someone, unless of course the cop witnesses the crime or is called to the scene to arrest someone, will police require arrest warrants to arrest someone? I'm also curious about housing, now obviously I think police should be able to enter homes to arrest someone, but with the whole metal detectors thing at the entrance of each housing door, will this be made possible? Or will it be that the owner of the house and the police are allowed to carry weapons into the home? Thanks!
  7. Illegally parked cars

    So we all know cars that have been left by their owners is a b***h that's why I was wondering if there is gonna be a way to get rid of them. It would be great if the police had a way to temporarily lock a vehicle so that a towing company could be contacted and come to get the vehicle. This could be used in different situations suits as a normal illegally parked vehicle or in a case when a officer has caught a speeder and he is not allowed to drive anymore. The towing company will then get a payment when the owner of the vehicle retrieves it and the police will have a easy and effective way of getting rid of them, much like how it works irl. This might already have been taken into thought but if not I think its worth a shot. Just leave other suggestion regarding if you have any.
  8. The World

    Hello Everyone/Devs, So, I know the game will have Police, and Gangs. In the overview there is something said about Gangs declaring war on each other and certain PVP locations. I'm just wondering what will be in place to stop the world from going to chaos and you being shot, killed, robbed, kidnapped, or ran over by vehicles all day? I know on some Life games as well the criminals will wait for there to be few Police on the server and such. Will there be something to keep peace in the normal areas, or will this all be based on if there is police on? I know there may not be answers yet for these questions, but I just wonder about how it will run based on pass experience from life games/mods. How will Identity deal with this? Thanks for your time. Sincerely, Nave
  9. Insurance

    I was wondering and digging around, and I learned that it's not available to steal from player owned stores, correct? If this is true, why isn't there a easily built coverage system that reimburses the stolen goods?