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Found 57 results

  1. Grafiti

    Hey i just had the best idea for you guys and i believe you should add a grafiti feature so gangs can spread their name or just do it for fun. I think it will be a cool thing to implement. Thoughts?
  2. Licenses and Citzenship

    I don't know if this was planned already, but I will suggest it anyway. What will it add? Multiple licenses including drivers license, trucking license, weapons license, business etc. This will also add citizenship papers that you choose to be given. There will be green cards and work visas as well. Licenses and permissions to be in the land can be taken from you. These will all be an inventory item and able to be given to other players like officers. Optional: Tests and a quiz for licenses. This will educate every person about the license which is no excuse for using it incorrectly and getting it taken away. Careers in government who accept or deny license applications. Except for driving and citizenship. Why should this be added? Allows police department to keep track of criminals. Allows new types of roleplay like immigration. Adds realism in many ways. None of these should be hard nor be expensive to get but be required. Have anything to add? Comment it down below!
  3. This poll is for all the motorheads out there. Feel free to comment and suggest any other options!
  4. Technology shop!

    Hi there! I have an idea for building a store solely based on selling retro and new technology, (mainly phones, TVs, radios, computers and music players). I think the idea will be great because there are a lot of technological goods which we interact with in real life. Also, I'm including retro tech such as vinyl players and cassette decks as there might be retro fans out there in Identity, who would like the whole retroesque experience in the game. If possible Polaroid cameras and 30mm camcorders can also be up for sale, if Identity has created some software for the these goods to be used. If you are interested or you have an suggestions or comments, feel free to share!
  5. Nightclub/Lounge Idea

    Hi there! A nightclub would be something good for players to create, if it is possible. I know from the previous pictures released by Identity had shown a similar concept. I think creating a lounge or nightclub (even both!) would be good for having fun and providing jobs (bartending, dj and some live singers). Feel free to comment and suggest any ideas!
  6. Stronger Car

    A little Idea which I would really like is when you could add a stronger chassie or bulletproofed windows and tire's So if you had a little crash it do no or just little damage
  7. Wallet

    I think we need to have a wallet, especially in this game , everything is awesome and this going to be amazing . Dev team done and did everything to make this game unique . just imagine.and tell me what do you think .
  8. Contract system

    You should implement a feature to create contracts. This could be useful at a judgement to proof an agreement. My idea was that i can create a contract where i write everything in it and all of the conditions or i just hire a lawyer for creating a contract. Then i can sign it, give it to another player that he can read it and if he signs it too, both of us have a signed copy of it in their inventories. This would be good to prevent scam (for example a worker that isnt paid) and it could make the job as a businessman, lawyer or judge even more interesting. Thanks for reading. Feel free to like to show the devs that you like this idea too. ______________________________ @Paratus @Motown
  9. Create new drugs

    So I'm aware that those who choose a more crime filled life can make drugs like meth, cocaine,and can grow marijuana, but what if we could make our own addictive drugs. It could help distinguish one gang from another because one will be peddling their unique drug while another could be manufacturing their own specific recipe
  10. Law Enforcement Ideas & Suggestions

    My ideas and suggestions for Law Enforcement in the game By @Indoorseeker If you have any questions please ask Outline 1 Mission, Vision, Core Values, Code of Ethics 2 Hiring Process 3 Hierarchy and Rank 4 Organizational Chart 5 Real life levels of Law Enforcement in the United States 6 In Game levels of Law Enforcement 7 Real life population ratios versus In Game population ratios 8 Law Enforcement Presence 9 Duties and functions 10 Tools, Gear, Equipment, Uniforms, Vehicles 1 Law Enforcement Mission, Vision, Core Values, Code of Ethics These are important for any real law enforcement agency to have as these items are often the foundation of what makes your agency and what your agency strives for. (Example) Mission Our mission is to safeguard the lives, rights and property of the people we serve; to reduce the incidence and fear of crime; and to enhance public safety while working with our community to improve their quality of life. Vision It is our vision to make our community one of the safest and most enjoyable places to live and to be a leader in public safety. Core Values Professionalism, Honor, Integrity, Courage, Excellence Law Enforcement Code of Ethics As a Law Enforcement Officer, my fundamental duty is to serve mankind; to safeguard lives and property; to protect the innocent against deception, the weak against oppression or intimidation, and the peaceful against violence or disorder; and to respect the Constitutional rights of all men to liberty, equality and justice. I will keep my private life unsullied as an example to all; maintain courageous calm in the face of danger, scorn, or ridicule; develop self-restraint; and be constantly mindful of the welfare of others. Honest in thought and deed in both my personal and official life, I will be exemplary in obeying the laws of the land and the regulations of my department. Whatever I see or hear of a confidential nature or that is confided to me in my official capacity will be kept ever secret unless revelation is necessary in the performance of my duty. I will never act officiously or permit personal feelings, prejudices, animosities or friendships to influence my decisions. With no compromise for crime and with relentless prosecution of criminals, I will enforce the law courteously and appropriately without fear or favor, malice or ill will, never employing unnecessary force or violence and never accepting gratuities. I recognize the badge of my office as a symbol of public faith, and I accept it as a public trust to be held so long as I am true to the ethics of the police service. I will constantly strive to achieve these objectives and ideals, dedicating myself before God* to my chosen profession...law enforcement. *footnote... individuals not obligated or required to mention God in their oath if they choose. 2 The Hiring Process In real life a person applying and testing to become a police officer will usually go through the following steps: apply to agency, participate in written and physical test, your application good scores will help place you on the agency candidate list, agency conducts oral board interview, one on one interview, background check, psychological test, doctors physical, final interview and official offer of employment. After the offer of employment the person would go into a probationary period of employment and start training with in the agency and then go to an academy usually within the first 6 months of hire. To my knowledge, game creators have said that there will be an application process that is a quiz and/or test that players will be required to take and that will determine if they can become a law enforcement officer or not. This quiz and/or test will be an automatic function on official servers to my understanding. 3 Hierarchy and Rank It is my suggestion and recommendation that the law enforcement agency on the game identity be the Sheriff's Office. I will explain more later. Sheriff Under sheriff Major Captain Sergeant Corporal Deputy Recruit 4 Organizational Chart Please refer to the attached image LE ORGANIZATIONAL CHART below 5 Real life levels of Law Enforcement in the United States Federal- federal agencies police all over the nation and usually respond at the request of state, local, and municipal agencies. State- the state police or state patrol polices the entire state, mainly on highways. County- the sheriff's office polices in all areas of the county, especially unincorporated cities and towns. Municipal - a police department polices in an incorporated city. 6 In Game levels of Law Enforcement As seen suggested on the forum, the population capacity on official servers is hoped to be about 300 players. Realistically for the game, it would be best to have one law enforcement agency that operates in order to save time, resources, and server space. I am suggesting it be a Sheriff's Office because Municipal Agencies in real life only patrol with in the city limits of the incorporated city they are based in. The county sheriff's office patrols all areas of the county, incorporated or not. And when you have a county who's population is really small, similar to the 300 player capacity in the game, it would be the sheriff's office that is the law enforcement presence in the area. You would not see a police department until a city was large enough to become incorporated. Also, the sheriff in real life is an elected official as well as a sworn in law enforcement officer. If this part was implemented into the game, it could provide an interesting feature to the game and role play environment. 7 Real life population ratios versus In Game population ratios In real life, according to FBI statistics, the average ratio of law enforcement officers to the general population is about 2 officers for every 1,000 people. So realistically, 300 people would only require one officer technically, but for role play and immersion there will be more people playing as police officers. I would recommend not going more than 10 % or 30 officers on a server. The other thing to think about is that Law Enforcement agencies are paid with tax payer money. Taxes are collected and a portion is reserved to pay for public safety and law enforcement wages. So if the official server is implemented to be as realistic as possible, the island government may not even have enough funds to pay for a lot of law enforcement officers. 8 Law Enforcement Presence In real life, on a shift, police generally break up their patrol area into different sections. This is especially true for a sheriff's office that covers a lot of square miles. Each section is assigned an officer or officers that will patrol that area or section for the duration of their shift. In scenarios where there is a request for additional officers to assist or an emergency dictates more officers, officers in that area or from different sections will respond to meet the need of the scenario. Not everyone would respond all at once, depending on the emergency or situation, but if a request is made or needed, 1 or 2 other officers will break off from their normal patrol and go to where the officer is needed to assist. 9 Duties and functions It is the duty of law enforcement to protect and serve. Both protecting and enforcing the law as well as protecting the individual lives, rights and property of the people they serve. The primary force of law enforcement is on the road. Thus a Patrol Division. The presence of officers on the road and the best coverage on the road is the best deterrent of crime and the fear of crime. The secondary force would be corrections. From small to large counties, the sheriff's office is responsible for the county jail and the smallest of agencies do not separate Sheriff's Deputies and Corrections Officers. For the purpose of the game, it would be best to train and use officers to fulfill the role and function of both Deputies on the road and Deputies in corrections. The third and forth force, investigations and special operations in the largest of agencies will have their own divisions but not always full time. The majority of agencies use already existing officers to fulfill the role of Special Weapons And Tactics. For the purpose of the game, normal officers can be used to fulfill the roles and duties of detectives, swat, air support, drug task force, gang task force, etc as they are needed when situations arise. The best use of resources is to have an officer that has multiple functions and can perform multiple types of tasks and responsibilities. 10 Tools, Gear, Equipment, Uniforms, Vehicles In real life this includes Duty belt Ballistic vest Vest carrier Holsters Firearms, pistol, rifle, shotgun Tasers Flashlights Baton Handcuffs Magazines Radio equipment OC/Pepper Spray Uniform and additional things like coats, etc. Gear bag First Aid Riot Gear Police Barriers Police Vehicle I am really interested to see an in depth customization of uniforms and equipment in the game. Please let me know if you have any questions. Family First, Mission Always. Stay Safe.
  11. Hey Everyone, See what people might think of this idea, not sure if its been mentioned though. Idea was, after traffic stop or minor violation if the person who was caught doing the violation could give feedback about the officer. I'll use me for example, I pull someone over, Im respectful, curious, helpful, etc, afterward the other people gets a message or maybe an email gets sent to them from the police asking how it was. Im not sure how we could monitor it though so people dont give false claims and always negative. Maybe if rated positive that the officer gets promoted faster or they get a reward of some sort. We'd also need to make sure people dont use their friends and keep getting pulled over in a row to promote faster and use as an exploit. Maybe people get 1 freebee per officer or something? Just a though, love to hear feedback.
  12. In-game Coding

    On the in-game computers you can already access the web and other services, why not implement the creation of user-made programs. People could make flash games or just silly programs. The next level would to create interactable objects for coding such as lights or doors I understand how unessasary this is to the game but it would definitely add to the realism. I don't know how difficult this would be for the devs but its a cool idea.
  13. The Muted

    Good afternoon/Morning/Night! I was looking over how everything worked and the idea of having communication through the microphone come from your character and such to be quite cool, But i was personally intrested in how those like myself who cannot speak (I am mute) can communicate, Of course a simple chat box would be expected but the potential for people to possibly create sign language, Such as a menu with a list a search bar and a whole load of sign language options. Such as saying simple phrases and words. And when someone selects one, The character animates the sign language being said and then the meaning of it would appear for those who do not understand it. This idea i think would be more inclusive and intresting for players, Of course those who are mute is rare, It is usable by those without microphones as a alternative method, And those with a other audiable range of disabilities. Thanks for taking the time to read through this whole thing, Stay awesome.
  14. Just ideas

    Hey guys! I made this account like yesterday and these are the ideas I came up with: - First of all, doing bad stuff must be hard. We all know that almost everyone is going to just kill people when they made their character like a minute ago. Your character must be weak without all those training and more police on your butt if they can't catch you in like 5 minutes and not just give up if they lost you. - Going to the gym to be stronger and look fit etc. You can collect gym XP and can unlock like a new form of tricep or something. Each body part should have their own XP bar. Ofcourse your XP should go down after like a month, meaning your slowly going back to your older body. This also should affect how strong you are. - Trusty gamers should get chosen by the creators to report who is cheating. People caught cheating should get banned forever or start from zero. That will piss them fucking off and let them be scared so they can't do that anymore. - Not showing username. I feel like this a stupid idea but also good because it's going to force the gamers to find out who they are and so on. - An App that you can check on your real phone to see who is online in the game. Also all kinds of other stuff in the app similar to Instagram. The app's name should be 'Identified' - Graffiti in the game should be awesome. Under your art must show your username so it can prevent stupid things. It can also be voted to stay or to be removed. - Importing your own 3D model or making models in the game could help the game big time. You can also see wonderful stuff in the art world of the game. Also making your own animations too (like for dancers in the strip club , dance events, creating your own walking style). - Fighting system: You should be weak and don't know much moves besides a basic weak punch. Just like how I find the gyms should be, the same should be with boxing clubs. I really like the UFC game system. Your stamina should go down when you perform a technique so you have to fight carefully. You have to be in a fighting state to fight like a boxer,... - Scrap things like hair growing, having a baby and so on. Little things that don't make sense to me. But I think a character should get hungry and thirsty. So they can perform better. - Realistic money like in the real world. A push to work harder for gamers. - Omg please not a gun shop on every street corner. It should be far away in a hidden place. Carrying a weapon should be visible but you can hide lttle weapons. - Parcour training! - Death: Accidental deaths should let characters wake up in a hospital (if a player shoots you too and you didn't want to fight). By crime, in prison .Back zero when you die is extreme. - Driving: Everyone should behave when they ride. Random speed limiters? on streets. Police should punish you when they see you driving fast or parked wrong. Gas should be optional. - Making your own hairstyles!. You can make different sections of your hair longer, braided, stiff, curly and play with hairpins.
  15. Custom clubs

    In my Roleplaying experiences I like to mix it up. But I really like to be the mastermind of everything, and I'd like to have connections in every high points of satus, but that doesn't mean it gives me immortality, it just gives me leverage and a chance to get away with crime. I'd like to have Chiefs, lawyers, cops, judges, the rich people, the banker, the detective, and many more because in real life there are corrupt people and it gives the good ones to remember the ememies are on both sides of the fence. I'd like to have my connections with everyone for everyone in the club to experience but I also want it to be a secret club so maybe I peice of ID, tattoo, or custom markings/designs. A data base for all club owners to access (that can be hacked to make it interesting) I can go into it more but this is a brief of how many awesome ideas I like in RPG MMOS! Peace! And thanks for making a deadly game.
  16. Will custom servers be a thing?
  17. Notes and Paper.

    Okay, so imagine a little shopping notepad where you can take little notes or draw little doodles on small scale, (like the Easel, where you can paint, but you can't submit it or sell it). I think it would be great for all types of people, if you're forgetful and need to take notes but your phone or device is not available. Please let me know if someone has already posted this, or if you can get a response from someone regarding this idea. @HairyGrenade
  18. 2 Game changing Ideas

    Hello my name is Scott :), I have to say I am so excited for the game that I actually can't wait. I have a few ideas for the game which I think could add to the game a lot so please do read them. I believe that A. Hiding things in the air vent of your house/apartment, This could be a good addition because a house/apartment owner could hide valuables in them, or criminals could hide amounts of drugs in there so if the police break in or someone else comes in they might not check in the vent and the items could be saved (Just a though but it wouldn't be too difficult, hell I could probably do it). B. A personal name system. This is extensive so may be long to explain. I propose a nickname system in which a player (x) could see a player (y) and then a player (z). If player Z looks at player Y he sees the name Scott, but if player X looks at player Y he will see the name Paul. This would have to be a locale file or a database that has a players unique ID and then what the player named them. This way a player Y could tell player X his name is Paul but player Z his name is Scott or if no name was set then nothing would show. I feel like this could add to the realism, and cancel out hardcore metagaming, but you would have to add a system where a player is trying to set a nickname for another if prompts both players with an acceptance box. The box couldn't prohibit gameplay so rather than use the mouse to check yes or no it would have to be a key. This is so that in a gunfight someone can't run up and stop another player from shooting. These are just a few ideas.
  19. Applications?

    Will players be able to design and produce their own apps in-game, and if not what kind of apps are already in-game, (like taxi service, and maybe YouTube) Thank you, Honestii.
  20. Job Articles / Specific Needs

    Idea - JOB ARTICLES I Think it would be cool if someone looking for a job could go to a building which contains articles for jobs around the area. These articles could be placed by business owners looking for new employees or the game could generate jobs every once in a while. This would allow People to easily spread news that they are looking for an employee. They could also have specific needs on that CV where people would be rejected if they did not have them (e.g Driving licence, Experience) You could also have it where multiple people could give in submissions and the owner of the business could pick the person that they feel would be good for their job (they may be able to organise interviews). I feel like they could also add Training where a specific person would need a certain training licence on their 'CV' to do that job. The Employer would need to pay a fee to put it on the article so it would be a fair system. This would help the employer , looking for people, the employee, finding that job. It could also open up illegal activities like CV forgery so they could get that job or people could hire an employee and take them hostage. This is just an idea, if anyone has any other improvements please let me know. - JT
  21. I don't know if something like this is in the works, but there should be some kind of competitive racing motorsport league(s). If it isn't feasable, then a simple underground one will work fine, but I think if this game stays true and adds content continuously this can really add another popular area of gameplay. I also do not really know how far in depth this game will go. Maybe to go along with this and other careers there can be a news/television career that can do interviews, report news, commentate on sports and events, etc. It would be nice to have multiple player based news or TV stations. Note: These should probably be a in the not-so-near future so a stable base game can be made and fit enough typical audiences to have a large playerbase before specific careers like these are added. I could list more but I'll refrain. tl;dr: A professional racing career area, and a news/television career area to be made way later on in the dev cycle, if additional things like this will be added
  22. Death and respawn

    I think that if you died in the game you will respawn in a hospital and other players that working in a hospital will care of you. The recovery time will take like a 10Min and if you dont want to wait maybe you will receive a prescription for recovery out of hospital.
  23. Address Book/Phonebook

    I was thinking about the live talk shows etc and was thinking of other cool features to dig into the virtual reality-ness of Identity. It would be cool to have a friends list come in the form of an address book or roll-a-dex or phone number logged in a cell phone. Just a small thought to add to immersion And I don't know if anyone still actually uses phone books but maybe businesses could be registered with a phone book or put on an "online" search?
  24. Hello all, I've searched the forum's for 'RDM', 'Deathmatching' to try to find out how Identity will solve the issue of many other RP games - RDM. If for some reason there already is information about this that i missed could you please link me to the specific comment/forum with the answers! I began pondering what possible ways there are to solve random deathmatching and keep RP without simply unleashing the ban hammer/kicking players off the bat. One solution to this in my eyes would be the allow players to decide if the scenario was RDM / non RP. The way this could be done follows: Scenario: 'John doe' is walking down the street when suddenly 'ilean Dover' drifts round the corner hops out and shoots poor john in the face, gets back into his car and speeds off. John dies and has to respawn back at his house. After being in shock to what just happened poor John becomes enraged and storms into the Court office building to file for a court case against this random iLean women who shot him in the face. John was smart and recorded 'on his GoPro (Aka OBS or whatever recording software you use to record a game)' and uploads it as unlisted to youtube. He simply fills in an in-game form with his name, the date, the name of the filed against and a link to the footage/evidence. Now this is where the scenario is up for debate and i want to hear your thoughts. I believe the Judge and Juries should be senior members of a server (e.g they must have a certain amount of hours in-game in that server - for public server atleast) before they can even apply to be a Judge/Jury. For private servers this simply can be the admin team off the bat or the same as the public servers members who have no criminal record (or a record below a threshhold) who are trusted enough to be given the power of a Judge/jury. What do you think? - Back onto said scenario. The judge and jury team will look at the evidence before they even meet john and ilean to determine whether there was an RP reason to stop any false claims (e.g someone who is just salty in a RP fire-fight). minutes later John and Ilean (iLean is told to go to court or face a 'point#' and possible a kick/ban from said server) are called to court. John explains his side and points to the evidence, Ilean states her side and gives any evidence (Evidence can be seen from a big screen which plays the submitted evidence). The judges and jury come together to make a decision. If John was just a salty player who actually had robbed or attacked Ilean prior to this encounter and stole a LOT of money from Ilean and she simply was getting revenge then John would receive a 'point#'. However, If ilean was guilty she would receive a 'point#'. #Points system - a point system could be used to determine punishments. For example, 3 points lead to a day ban from the server, 5 points a week, 7 points 2 weeks, 10 points a ban (from private servers and another week ban from the public servers). * Judges and Juries will have a lot of power in private servers so could either be elected, based of admins for private servers or to be one you must be approved by server owners. Public server jurys/judges could have access to a seperate forum called 'Point requests' where they note down the outcome to the court hearing. This will be managed by trust moderators or devs (on Identitys side to choose who should be trusted) who will then apply the point (this is to stop corrupt judges/juries from kicking innocent people. What do we think of this idea?
  25. IDEA

    Hello, I offer you ideas: 1) how to become a rapper realties, to create their own group or to become a rock star. 2) Enchant Weapon. 3) Ability to travel across continents or islands. 4) Ability to create a virus or illness (as a computer virus) Let's character became a scientist and made a new virus. 4) The ability to join a secret organization realties (military or gang) 5) This idea is likely to be too fantastic but suddenly, the opportunity to make a cybernetic arm or leg it well, and so on. 6) add to the game a variety of sensitive buildings or bunkers. That is that these are my ideas, if something else come up with the write.