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Found 2 results

  1. Everybody gonna lose their mind.
  2. TLDR: Cut the developers some slack, they have alot on their plate and they need to put their time into the game as they have a deadline to meet. So many of you are concerned with the state of the game so far, with people asking this game is never going to be out or if it is going to be released then its going to be the year 2034 by the time that happens well here's the thing; There's a team of approximately nine people all working on Identity, and there's one community manager known as @Motown that deals with uploading pictures to all of the social media outlets , writing dev blogs, keeping undesirables at bay, answering questions on here, twitter and Facebook, and I'm also presuming he is the one that also has to edit the video together then uploads it. Essentially you could say he largely on the marketing side of the game. However on top of this he has to admin for Asylum life (Arma 3 life server) which is a huge job on it's own. Also he has to 3D model. All of the models you have seen thus far of the game, have been made by @Motown and another 3D modelist in Asylum Entertainment. So you could say he has quite a job to do when it comes to being a 'community manager'. I put community manager in quotations because he does alot more than manage the community. But still there's the fact we haven't seen a video. People are drawing the line under, This game has been cancelled omg the developers are scammers. No, actually for a small team of nine we get quite alot of information given to us. @Motown tries to answer questions about the game everyday and gives new information on it, also we are given new pictures, once or twice a month. Yes we haven't seen a video but a video takes a long time to make. Time that the devs don't exactly have. Let me use an example real quick, if you know who I am, I upload Identity videos talking about the game, and giving news on it when I can, and usually depending on the length a video CAN take around 2-3 hours. Now why do they take 2-3 hours. Well first of all, I have to make a script, seems simple but yet it's not. You have to proofread the script otherwise you'll sound like you can't speak English and I have made mistakes of letting some words slide into a video and it just makes me cringe every-time I hear it back. But you also have to have the creativity to write it. This takes a while to do. The script is also there to structure the video out, just from reading it you will be able to see how the video flows. Now you could say don't bother with a script just do it without one. Well you could do it that way. However it would be extremely unprofessional with lot's of stuttering and the devs might not get everything in that needs to be said. Then once you are done with the script you move on to recording it, recording the video time wise. It depends really. If I were to mess up a sentence and slur my words, I would have to start it again, which is pretty goddamn annoying. I usually take half an hour, give or take recording it as I do edit the audio after each cut I do. Next we go onto the editing. Honestly I'm pretty quick at editing, I kind of just get into a rhythm with it and do it. It, depends solely on the person who is editing and how well they know their software so I can't get an exact number on it, but if the video is long it's going to take a long time to edit. Finally, you'll render out the video then upload it to the media outlets, e.g YouTube. This obviously depends on your specifications and on your upload speed. So... Why am I going through this. Well it's just so people can realise how long a video can actually take. Time that could be put into 3D modelling or coding for the game. Also these times are for me and what it takes me to make a video and they're 3-5 minute videos. Granted 3 hours for me would be for a much longer video but you have to remember that this gameplay video for Asylum Entertainment would take a long time because it has to be approved by @Paratus and if it's something he doesn't like he will make sure that it's done again because well he takes pride in the game. Remember nine people work on the game. Two of which work on 3D modelling and on 'community managing'. The rest have to work on coding for the game and people are coming and going from the company if I remember correctly. So give them some slack, the devs have alot on their plate. I really do recommend going to see a game being developed. You can see the YouTuber BrandonJla create his game 'Hover Junkers' and that is nowhere near on the same scale of a game like Identity, that also has around the same amount of people working on it, also to note that Hover Junkers is still in Early access. But as the consumers we do have a right to question the developers because at the end of the day we're the investors of the game, we determine it's success, and I really do understand peoples concerns. But like I said cut them slack because they're under alot of pressure and you know we should be happy that they want to take their time with a game like this. One last thing before I end this lengthy post, if you think its a scam why in the world would they still be answering questions and uploading pictures. If I were to create a scam, I would have got the kickstarter money and ran with it a long time ago, just saying. Also remember that they have a deadline to meet, Early 2017 but expect delays. Thanks for reading this post and I do hope that it helped clear up a few issues people were having. Oh and here's the Hover Junkers devblog btw (go watch to see how lengthy a game can take as it is quite a long and interesting process: