Vinny_Boombatz

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About Vinny_Boombatz

  • Birthday January 4
  1. Crime Problems

    I think to rectify that, they can make some hard corps servers where you have to be whitelisted as an actual hard corps role-player in order to join just like Arma 3 life where they literally asked for a complete backstory of your character before they even allowed you on. I also think they should try to increase the maximum players to at least 500 if they can manage that, a key part of this game is going to be getting enough people on a single server to constitute a functioning community. (unlike fallout 76)
  2. I think that a key source of illicit revenue should be illegal gambling maybe set up inside a hobby farm or some type of player owned building. Along with drug farms these are great because they are a territorial racket that allows for organization and turf wars. Black Jack, Poker, and roulette are already online games so why not use in game money. Importantly revenue accrued can be kept in a safe house while it is open, meaning that the place can be held up while the owner or operator is in-game.
  3. The Moretti Mafia - RECRUITING

    You could probably add auto theft, truck hijacking, gambling (if they add that mechanic or even betting on chess games) and loansharking (say a guy needs money to buy a freight truck you loan with interest) to the list.
  4. Robbing player owned houses

    I also wouldn't let people rob houses because that's a big part of what broke others games along a similar premise like Dayz
  5. what guns would you people like to see in ?

    Just like in Arma 3 life and real life, I think that you should divide weapons into categories. Legal ones that can be bought legitimately through a gun shop and illegal ones that can only be bought from a black market dealer and whose possession is a crime, after all it's fun to ride around with stuff you're not supposed to have. Also should have the legal firearms available from the black market at a more expensive price for people with felony records. Legal Glock 17, HK USP .40, Colt 1911, Beretta M9, Remington 870, Beretta M9, Ruger Mini-14, Remington Model 700, SKS, Beretta Cx4 Storm, FN Five-Seven, Taurus Raging Bull, Mossberg 500 Cruiser. Illegal (Except by Law Enforcement) Ak-47 or 74, AA-12, M4 M16 and variants, HK G36, Mac-10, Tec-9, MP5, M249 SAW, FAMAS, L85, SIG SG 552, Barrett M107, FN FAL
  6. Loaders and Trucks

    I think that there should be armored cars for moving cash between banks in different towns. Also might be a good idea to have a trucking dispatch center for freight jobs. Could also have the prison bus be one of those jobs that's farmed out to freight haulers. For truck robbing and hijacking you should probably give the thief a percentage of the load's value and let players recover their vehicle by paying a small fee from the impound when it's sold at a chop shop or recovered by police. This would give people an incentive to fight for their vehicle but not force them to buy another if they lose it.