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  1. 2 points
    I think it would be really cool if they added in a few features to allow citizens to protest or riot, I don’t think this is a stupid idea as there’s a political career and if the mayor/ govern imposes high taxes the citizens aren’t just gonna stand by and be cool with that. i would also like to ask anyone interested in this idea please give suggestions and comments police abilities: the police would have to try to defuse the situation or just straight up suppress it (depending on the people making the decisions) weaponry: riot shields and batons for crowd control Tear gas for crowd control firearms (with rubber bullies as ammunition) for crowd control Vehicles: water cannon van for crowd control police vans for detaining suspect and agitators (If not already included). the media’s abilities: the media are there to tell a story it could be completely up to the journalist how they report this event will they produce a story condemning the police for being brutal and authoritarian or will they condemn the protesters, ladling them as radicals or they could produce a neutral story stating all the facts. (the reason why I have included the media is because they play an important role in protests, they tell the story and because I heard that they would be adding a newspaper to the game and I believe it would add more content to that career path) The protesters/rioters ability’s: they could do anything depending on the beliefs and action plan of the event organiser, they could hold a simple peaceful march, storm and occupy a government building or go all out angry mob attacking the police Improvised Weaponry: petrol bombs/ Molotov cocktail used to attack the police and cause chaos Other items: protest signs posters Politicians: politicians could use these events to there advantages, condemning the event or supporting and attending the event based on their opinions and targeted voter base (I will admit that I probably haven’t listened a lot of things but to be honest that’s all I can think of but it would be great if you guys could pick up from here and add your own great ideas or any ideas on how the things iv already listed can be improved) peace out
  2. 1 point
  3. 1 point
    "I johnny maddawg verolla pledge my loyalty to the Luprano family "
  4. 1 point
    Citizens should possess the Right to engage in protests and riots. In the process, it would be a decent idea if the developers were to produce batons, riot shields, and rubber bullets in order to suppress protests and riots. Finally, I am presuming that the developers have already implemented tasers into the game, resulting in suppressing protests by detaining and/or arresting subjects with the taser rather than resorting to lethal means. All in all, I am in full support of this suggestion. It appears the the media and politicians already possess the ability to participate in such protests as supporters or oppositions of the protest. Thus, the political and media-based aspect would already exist within the game.
  5. 1 point
    Time: 7:00pm Location: The Police Commissioners House "Can you please pass the gravy?" Commissioner Baron passes the gravy to his son, and smiles. Commissioner Baron sits down and looks at his wife, his son and then over to his dog. The Dog seems to be staring at the door as Baron shrugs it off. He then looks back and grabs the carving knives standing back up over the turkey banging the knives together. "Well tonight I want to give thanks to my family for ......" *Knock Knock Knock* The commissioner stops and looks to the door. He sets the knives down and walks over to the door opening it. "hello?" The Commissioner opens the door. A man wearing a buckled hat, and a pilgrim outfit stands there with his head lowered. "Umm hello?" a low laughter is heard coming from the man in the pilgrim outfit.Barons dog runs outside quickly barking into the night. The Commissioner eyes widen and his mouth drops as he takes a step back slowly. "Hello Commissioner did you miss me?" the man in the pilgrim raises his head reviling that it is the one the only White Mask. He laughs and steps into the house closing the door behind him staring Baron right in the eye as he steps back into the dinning area where the rest of the family is. "Please please have a seat Commishy." Baron walks back to his seat and sits down. His family move to his side as he wraps his arms around his son and wife. " What a beautiful house! WOW! Commish you make that money!" He points to the family "And you got a nice lookin family too there" White Mask pulls a chair out for himself. "Please please sit sit lets eat this looks soooo good!" Baron looks at White Mask and then nods to his family to go sit in their chair. White Mask removes his pilgrim hat and tosses it to the side, and then removes the other pilgrim outfit tossing it to the side as well. He is now wearing his Black suite, with his white mask "Alright lets eat!" Baron grabs the knives and slowly stands up. His hands shaking as he cuts the turkey. "I Would like the dark meat please." White Mask says placing his hand on the table and his fingers start to tap on the table. Baron starts to pass out the turkey to the family and his guest of honor. Once the food is all past out Baron sits down. White Mask grabs his dark turkey with his hands and is about to stuff his face. "Excuse me....we need to say grace..first." said Baron's son. White Mask stop holding the turkey as he was about to lift his mask up to take a bite. "OH MY GOD..... my bad..where are my manners!" White Mask drops his turkey as Barons son reaches for White Mask's hand. He looks at the son and reaches his hand out to his and holds it, he then reaches his hand out to the wife's hand. She looks over at Baron. White Mask makes a fist and slams his fist on top of the table making a loud bang. The wife jumps in fear as tears start to come from her eyes. Baron nods to his wife as she takes White Mask's hand. "I will say grace......please lower your heads..................Grace" White Mask takes his hands back and grabs the turkey with his hands once more and lifts part of his mask up shoving it into his mouth. With his mouth full. "Eat..go ahead." The family in fear but not the boy, start to eat their food. After 20 to 30 mins later White Mask leans back into the chair placing his hands on his belly. "Boy am I stuffed..." The family was barely eating White Mask looks at them. "You know, it's funny. This reminds me of a joke. ok, ok, stop me if you heard this one. There were two guys locked in a lunatic asylum alright got that? ok, one night...they decided they didn't like staying in the asylum five start hotel anymore. So they decided to escape. So, they made it up to the roof right, they move just across this narrow gap, they see rooftops, stretching across town, stretching to freedom. Now, the first guy, he jumps right across, no problem like he is a superhero or something. But his friend, was like, no way, cause he is afraid of falling. So, the first guy has an idea. He says, "Hey, I got this flashlight. I'll shine it across the gap between the buildings and you can walk across the beam." But the second guy says, "What do you think I am, crazy? You'll just turn it off when I'm halfway across!" White Mask pauses and looks at the three and the burst into laughter slamming his fist on the table laughing like a crazy man. The commissioner Baron looks at White Mask "So how does that remind you of a joke in our current situation?" White Mask stops and shrugs "I dunno I just thought of a joke I heard from a famous person that's all" Baron shakes his head. White Mask watches Baron shake his head and then looks up at the time. "Ok times up..." White Mask stands up and walks over to Commissioner Baron by the collar and lifts him out of the chair. White Mask looks at Barons wife and nods " Thank you for a lovely dinner, but I need to borrow the Commissioner for a little bit." He pushes Baron towards the door and then stops and reaches into his pocket, and pulls out a candy cane. "Hey kid" He tosses the candy cane to Baron's son and then turns around again pushing Baron out of the door. As they stand outside White Mask grabs the Commissioner by the head "By the way, who the hell have thanksgiving dinner at seven at night??" He holds him by the head and guides him to the car to get him in. "And Im the weird one I eat dinner around one or two and this clown is eating at seven...gah..loco!" ( Alright this is my thanksgiving post, you guys have a good one and I will post part two after thanksgiving sometime...)
  6. 1 point
    NLR is not a rule on Official servers but it will be handled by a game mechanic on them. The game mechanic is if you died within 1 kilometre of your house/ apartment etc then you will not be able to spawn there, but will have to spawn further away and travel to said place. This is to prevent you from being able to instantly kill the guy who killed you when you spawn. RDM is not a rule and is also controlled by a game mechanic which is known as the stress system. If you have low stress, then you will not die quickly e.g. 4 magazines of bullets will be how many bullets you can take before you die. That being said, the guy who is holding the gun against you will have a maxed out stress and that means is vulnerable to being killed e.g. giving you a chance to kill the guy when he is reloading or something. You cannot enter anyone's house/ apartment without being invited by the owner, e.g. No raiding homes by anyone including cops as it is known as a safe zone. There is a report system and so you will be able to report people but Moderators will not be on all the time and will not be able to respond instantly and well they could be busy. However and the Official servers will not be as equipped as the Private servers to enforce rules and that is why Game mechanics are in the place to do that instead. Official servers will be a "Casual RP" setting and not a "Serious or Hardcore" setting like you might want. Private servers will be able to set rules and all staff on private servers are volunteers.
  7. 1 point
    Here are the stream notes for Identity's twitch stream on November the 21st. Remember - Certain elements are subject to change, especially specific numbers, etc... Drug Addiction: There will be an addiction system when it comes to drugs, and different drugs are more/less addicting than others. Drugs may give stamina advantages, or allow users to perform actions faster. Buffs acquired through drugs will be minimal as to not make a severe impact on PVP scenarios. New Staff: There is a new game developer called McWolf and a new developer archer for UI. Backpacks: They want to not have giant backpacks necessary for inventory space, as they look horrible to wear, as in Altis Life. Logo Creation: There is a logo creator to make logos for clothes you make, so you can make unique logos for corporation clothes, and other clothes. Motown mentioned it's somewhat similar to APB: All Points Bulletin. Sports: There will not be any big sports that would take the building of a whole different game to add such as NFL. Things that require simple physics, such as a soccer ball can be added, however. Third Person View: At the moment there will be the third person system where you can look around corners. Private servers will likely have the option to have a first person only mode. Licences: Anything that requires a licence will be more or less a tutorial. Licences are not meant to prevent you from doing something, but instead to just teach you how to do it, such as driving safely. Things such as drivers licences will cost money to buy. RP: On official servers, RP will not be mandatory, but in community servers, you can set your own rules on it. Mods: Modding isn't a top priority, and will likely be implemented sometime after full release. The devs acknowledge modding is a good thing for games and can keep them alive for years longer, and are great for improving gameplay on custom servers. Community Server Police Force: Community servers can set their own ranking system in the police force, and choose their own ranks. Off Duty Cops: Off-duty cops will not be able to wear uniform or drives police vehicles, to show a distinct difference between the police who are a danger for criminals, and normal civilians. Undercover cops: Undercover cops are not planned for official servers. Sewer System: Motown is intrigued by the idea of having sewers or an underground system in place to allow criminals to travel around. Nothing like this is currently planned, but it may make it into the final game if the other devs like the idea. Bank Robbery: You will be able to murder your accomplices to get yourself a bigger cut in the robbery if you want. Friendly Fire: This isn't planned as no one in identity is meant to be your friend. With Cops, however, there may be no friendly fire, as the official servers do not want corrupt cops as this can easily ruin gameplay. Court: There will be a court and if your prison sentence is more than 15 mins you can request a court case, with lawyers and a public jury where the community can be summoned to help as a jury. The judge will be an NPC in this scenario and the players who are summoned to listen to your case will determine your fate. Lawyers will be useful for those who do not want to use their microphone, those who don't want to speak, or those without microphones. Speed Limits: There will be speed limits, and cops who can see your speed when sitting on the side of the road. Cops can ticket you for speeding. System Requirements: The system requirements are unknown at the moment, but the devs believe around a 750/750ti will be the minimum. Explosions: Explosions will be kept minimal in identity, meaning you likely won't be able to explode world props such as propane tanks. Bullet Drop: There will be bullet drops, and the ballistic system is close to real life. Ricochet: There will be bullet ricochet off certain objects, and different bullets will pass through different materials. Limb damage: This is planned, for example, if you are shot in the leg, you will have a limp. Police Cars: Police cars will have different sirens and different types of flashing lights which the driver can control. Police Stations: Police stations will have rooms specifically for roleplay, such as offices and interrogation rooms (mainly for community servers), a gun range and an armoury. Detectives: The whole point of detectives is to collect info from the crime scene. Data you find on the scene can be taken to the forensic lab of the precinct and you will be given a general area the criminal is in, and from there it is up to you to locate him. Police Uniforms: These will not be very customisable, and police officers will mainly look the same. Your rank will be displayed on your uniform to show off if you are a superior to others in the police force.
  8. 1 point
    That sure is a lot of candles to blow!
  9. 1 point