MillendRai

Suggestions #1

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Throughout the course of this game, I'll try and do my best to leave suggestions to make this game as authentic as possible for the developers to hopefully consider. This game has real potential and I hope it will be a real long-term success. 

Suggestion 1: Game world time. There should be a game world time: a full day should be  24 hours (real world time) or 2 seconds in the real world equal one Identity 5 minutes or 1 second real world equal 1 minute?

*Consider job's working hours for example, a player may have a 7 hour shift but they might not want to work for 7 hours (real world time)* Therefore game world time is important for authenticity. This game should be built around authenticity. 

Suggestion 2: Mobile Phones and Technology. I have not heard much about the uses of technology in this game but I have heard about the uses of computers. Mobile phones should have basic things such as Contacts, Messages, Games, Camera and (most importantly) a Web Browser. 

*There are lots of things to talk about in terms of technology and how it can be utilised in the same ways as in the real world so I will only talk about it after the game has been released as I can look into more depth on how they can improve on this important feature*

Suggestion 3: Main focus on this game should be the game environment (surroundings) and character

Game Environment = Being able to interact with the surrounding environments as much as possible. The environment should also act as it would in the real world. From the wind blowing the leaves gently to your character accidentally walking into a bin and knocking it over. Funny that. But it is just an example of gaming authenticity. I have seen many games before in the past where if you accidentally walk into a building, your character just acts as if nothing has happened but instead of this: 

*In Identity, we should start to see more realism come into play*

Character = Once again, I can only comment so much about characters in this game therefore, I shall only talk about characters once this game has been fully released (which should hopefully be soon). However, from character customisation to character relationships, this should all be possible. Even as smaller details as a character having a hunger bar or a sleep bar like in a Sims game. 

Conclusion: I cannot wait for the game to come out. I wish the developers the best of luck and I know this game will be a long-term success as long as everyone in the community gives as much support as we can towards this game.  

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1 hour ago, MillendRai said:

Suggestion 1: Game world time. There should be a game world time: a full day should be  24 hours (real world time) or 2 seconds in the real world equal one Identity 5 minutes or 1 second real world equal 1 minute?

*Consider job's working hours for example, a player may have a 7 hour shift but they might not want to work for 7 hours (real world time)* Therefore game world time is important for authenticity. This game should be built around authenticity.

The game world time currently = 4 hours = 3 hours day, 1 hour night time.

1 hour ago, MillendRai said:

Suggestion 2: Mobile Phones and Technology. I have not heard much about the uses of technology in this game but I have heard about the uses of computers. Mobile phones should have basic things such as Contacts, Messages, Games, Camera and (most importantly) a Web Browser. 

The phone will have a camera (Pictures Only, no recording), Contacts, messages but I am not sure about the web browser and neither is that the most important for some people. It is great to have but, for some is not important.

1 hour ago, MillendRai said:

Suggestion 3: Main focus on this game should be the game environment (surroundings) and character

Game Environment = Being able to interact with the surrounding environments as much as possible. The environment should also act as it would in the real world. From the wind blowing the leaves gently to your character accidentally walking into a bin and knocking it over. Funny that. But it is just an example of gaming authenticity. I have seen many games before in the past where if you accidentally walk into a building, your character just acts as if nothing has happened but instead of this: 

*In Identity, we should start to see more realism come into play*

Well, I don't believe that the devs can add everything/ every detail and some things needs to be sacrificed for performance as well for other reasons.

1 hour ago, MillendRai said:

Character = Once again, I can only comment so much about characters in this game therefore, I shall only talk about characters once this game has been fully released (which should hopefully be soon). However, from character customisation to character relationships, this should all be possible. Even as smaller details as a character having a hunger bar or a sleep bar like in a Sims game. 

The devs do not want too much DUI and also, you do not need to sleep as it is an extra. Hunger yes, but having a hunger bar is not necessary because you won't die quick/ easy from not eating. It will affect you but the devs don't want the game too much like a survival game e.g. dying because of thirst or hunger etc....

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13 hours ago, LuckyDuck said:

The game world time currently = 4 hours = 3 hours day, 1 hour night time.

This is good. How about 3 hours day, 3 hours night? Some players might prefer to play at night for whatever reason so maybe balancing out could be a possible suggestion? 

13 hours ago, LuckyDuck said:

The phone will have a camera (Pictures Only, no recording), Contacts, messages but I am not sure about the web browser and neither is that the most important for some people. It is great to have but, for some is not important.

Can't wait to take selfies and post it up on the wall. Although I think the web browser would also be a good addition to the computers and phones in this game. You can search up and buy apartments through the use of a website. You can perhaps even manage your own personal ATM through the web. 

13 hours ago, LuckyDuck said:

Well, I don't believe that the devs can add everything/ every detail and some things needs to be sacrificed for performance as well for other reasons.

Yep that is right. Besides the game looks decent judging by the screenshots and the videos on YouTube. However, maybe for the future. 

13 hours ago, LuckyDuck said:

The devs do not want too much DUI and also, you do not need to sleep as it is an extra. Hunger yes, but having a hunger bar is not necessary because you won't die quick/ easy from not eating. It will affect you but the devs don't want the game too much like a survival game e.g. dying because of thirst or hunger etc....

It is not the game's most important feature or a character's functionality but as long as it affects you somehow, I guess it will add something to the game but overall, game sounds solid and hopefully, when it is released, it will be a success. 

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8 hours ago, MillendRai said:

This is good. How about 3 hours day, 3 hours night? Some players might prefer to play at night for whatever reason so maybe balancing out could be a possible suggestion? 

Having 3 hours day and night is un-realistic. In real life the night time is less than the day time generally and so it should be like that in the game. (While also private server owners will have likely that chance to choose how long day is and night also but I am not entirely sure on that and so take it as my opinion which is no confirmed.)

8 hours ago, MillendRai said:

Can't wait to take selfies and post it up on the wall. Although I think the web browser would also be a good addition to the computers and phones in this game. You can search up and buy apartments through the use of a website. You can perhaps even manage your own personal ATM through the web. 

In the game it is called the intranet and yes it is confirmed with Laptops etc, but not confirmed for phones.

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