KittyDeKarebu

Ambulances

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It is an interesting question o: There will be ambulances

 

but not sure if there'll be different ambulances. As far as police cars go they'll most likely look all the same.

 

 

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but different makes of police cars right?

like 

Dodge Charger

Ford Crown Victoria

Ford Explorer

Chevrolet Tahoe

Ford Taurus

 

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Yeah. Not a specialist when it comes to cars or how which brand looks like tbh.

 

 

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3 minutes ago, Vix said:

Yeah. Not a specialist when it comes to cars or how which brand looks like tbh.

 

 

thanks Vix <3

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A good variation in all emergency vehicles would be happily received by me. Just so when a minor incident happens there'll be like 20 different vehicles on scene like irl. (exaggerating of course) :D

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Different ambulances.. For me those seems to be more or less the same.. I would like some of these.

19676724858_38870f996b.jpg

1775.jpg

volvo-xc90-ambulans-00-700x457.jpg

volvo-xc90-ambulans-011.jpg

 

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I think cops might eventually see an inclusion of high-tier police cars that travel at fast speeds.

Heres a visual, I believe similar has been done in the Arma City Life Mod:

LamboCop.jpg.be8005abe2987fc963d3b008a1d

As for ambulances I think it would be neat to walk in the small space of an ambulance and be able to interact with objects on the shelves to help the patient, but that is just a thought. 

Here is another visual, with a provided example to help paint the picture bellow:

InsideAmbulance.thumb.jpg.f6c7671c5aed14

So as you can see in the picture, there are drugs on the shelf, a defib found on the chair (makes more sense to have it on the wall, in my opinion) and other tools for examination found around the interior.

So lets say that the patient looses conciseness while being transported, the EMTs in the ambulance would have to go to the drug cabinet and grab an Epinephrine pen, and help revitalize the patient.

I think this idea would be neat for immersion if Identity doesn't plan to just teleport the player to the hospital.

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1 hour ago, ZombieShock said:

I think cops might eventually see an inclusion of high-tier police cars that travel at fast speeds.

Heres a visual, I believe similar has been done in the Arma City Life Mod:

LamboCop.jpg.be8005abe2987fc963d3b008a1d

As for ambulances I think it would be neat to walk in the small space of an ambulance and be able to interact with objects on the shelves to help the patient, but that is just a thought. 

Here is another visual, with a provided example to help paint the picture bellow:

InsideAmbulance.thumb.jpg.f6c7671c5aed14

So as you can see in the picture, there are drugs on the shelf, a defib found on the chair (makes more sense to have it on the wall, in my opinion) and other tools for examination found around the interior.

So lets say that the patient looses conciseness while being transported, the EMTs in the ambulance would have to go to the drug cabinet and grab an Epinephrine pen, and help revitalize the patient.

I think this idea would be neat for immersion if Identity doesn't plan to just teleport the player to the hospital.

Current plan is to have paramedics/EMT help dying players. Not sure if that'd happen on the spot, in the ambulance or in the hospital.

 

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10 hours ago, ZombieShock said:

I think cops might eventually see an inclusion of high-tier police cars that travel at fast speeds.

Heres a visual, I believe similar has been done in the Arma City Life Mod:

LamboCop.jpg.be8005abe2987fc963d3b008a1d

As for ambulances I think it would be neat to walk in the small space of an ambulance and be able to interact with objects on the shelves to help the patient, but that is just a thought. 

Here is another visual, with a provided example to help paint the picture bellow:

InsideAmbulance.thumb.jpg.f6c7671c5aed14

So as you can see in the picture, there are drugs on the shelf, a defib found on the chair (makes more sense to have it on the wall, in my opinion) and other tools for examination found around the interior.

So lets say that the patient looses conciseness while being transported, the EMTs in the ambulance would have to go to the drug cabinet and grab an Epinephrine pen, and help revitalize the patient.

I think this idea would be neat for immersion if Identity doesn't plan to just teleport the player to the hospital.

I like the thought that a EMT will do a little more than just randomly stab people to life.

I would also be happy if they had some more deepth, i mean epinephrine isnt the cure for everything. I also dont mean that we/they

should have a pharmachy of diffrent drugs to choose from. 

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On 24.1.2016 at 3:01 PM, ZombieShock said:

I think cops might eventually see an inclusion of high-tier police cars that travel at fast speeds.

Heres a visual, I believe similar has been done in the Arma City Life Mod:

LamboCop.jpg.be8005abe2987fc963d3b008a1d

As for ambulances I think it would be neat to walk in the small space of an ambulance and be able to interact with objects on the shelves to help the patient, but that is just a thought. 

Here is another visual, with a provided example to help paint the picture bellow:

InsideAmbulance.thumb.jpg.f6c7671c5aed14

So as you can see in the picture, there are drugs on the shelf, a defib found on the chair (makes more sense to have it on the wall, in my opinion) and other tools for examination found around the interior.

So lets say that the patient looses conciseness while being transported, the EMTs in the ambulance would have to go to the drug cabinet and grab an Epinephrine pen, and help revitalize the patient.

I think this idea would be neat for immersion if Identity doesn't plan to just teleport the player to the hospital.

wait what? i think it will be more like resurrection in battlefield than in surgeon simulator

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On 1/26/2016 at 8:11 AM, Shimozukachi said:

wait what? i think it will be more like resurrection in battlefield than in surgeon simulator

Ignore the hotbar and other things, there will be no manual operating. Imagine that ambulance as a 3D space that your character is standing in, now imagine moving to different objects the help the patient make it. No on hand control persay, just moving to a defib and pressing E, or the Cabinet full of Drugs. Personally I think coming to a corpse, performing some simple actions on the spot and having them be revived is simply too bland, and straight forward.

However I agree, there should be a degree of simplicity but I think the most important thing is Immersion while still having fun.

EDIT: None of what I just said was confirmed by Devs, I am stating my opinions if such a system existed. I personally think its a great system if fleshed out properly.

Edited by ZombieShock
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@ZombieShock, I agree totally with your idea of an ambulance. I think it should be more rewarding for EMTs to revive someone. Like they need to be briefly taught at a university or something like that. 

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These are what the squads look like where I live. City and private.

I do hope they keep Fire and EMS separate. I believe it will allow for better RP and make it more simulated and realistic with different players being forced to communicate on an incident. 

For example, there are different callouts in our city. Alpha, Bravo are used to dispatch just an ambulance say for a medical run. However Charlie and Omega are used to dispatch EMS AND the fire department for things like trauma and an arrest or MVA. And they'll act as EMRs and help with CPR or help the patient until EMS arrives or control traffic with the police.

It'll make for better RP to have that communication between emergency agencies.

 

 

url?sa=i&rct=j&q=&esrc=s&source=images&curl?sa=i&rct=j&q=&esrc=s&source=images&cimgres?imgurl=http%3A%2F%2Ffarm6.static.

 

Whoops the pictures didn't send

 

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On 1/20/2016 at 8:34 PM, Zulnex said:

I sure hope there will be different ambulances.

I think the Chief or head of staff should be able to decide the equipment the department gets to use.  I prefer the tradition american Type lll looks like this VCI-Horton-Ambulances-Type-III-553-model

there are 4 types in total if your interested...http://www.metronixinc.com/site/ambulances.html

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On 1/17/2016 at 6:32 PM, KittyDeKarebu said:

So will there be different ambulances?

like these

ctv16_highlight_lg_ambulance.jpg

IMG_2271_large.jpg

hqdefault.jpg

i like it, but what about this?

21205178643_b7a704270e.jpg

hqdefault.jpg

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4 minutes ago, RunninCode said:

i like it, but what about this?

21205178643_b7a704270e.jpg

hqdefault.jpg

that f350 (or f250 sorry I don't really know the difference) looks sexy af

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On 1/18/2016 at 11:27 AM, intyala said:

Different ambulances.. For me those seems to be more or less the same.. I would like some of these.

19676724858_38870f996b.jpg

1775.jpg

volvo-xc90-ambulans-00-700x457.jpg

volvo-xc90-ambulans-011.jpg

 

This is an American setting so I hope they don't go European. Lets get some feedback on my actual boxes from my current job.

21205178643_b7a704270e.jpg

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8 minutes ago, KittyDeKarebu said:

that f350 (or f250 sorry I don't really know the difference) looks sexy af

F-350 i run one just like it. i very much love the look and the functionality and handling of the Ford Chief body compared to bigger framed Ten-8 EMS equipment like that International, the F-350 wins hands down and is my personal favorite.

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7 minutes ago, RunninCode said:

F-350 i run one just like it. i very much love the look and the functionality and handling of the Ford Chief body compared to bigger framed Ten-8 EMS equipment like that International, the F-350 wins hands down and is my personal favorite.

nice nice.

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I really hope this game doesn't disappointment when i comes down to patient assessments, transporting, sirens, lights, dispatch info, dispatch feedback (we all know our dispatch is our lifeline), and lots of treatment options while on scene and en route to which ever medical center the patient may choose.

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I want to feel as if i did my job and earned it when i revive a patient. maybe even multiple Paramedics having the ability to tend to the patient at once. Like one is doing compression's while another is breathing with an Ambu-bag and another is preparing the O2 non re-breather (if three run on a box). And this may be a very small part of the game, but it is so important. I would love a Power Load Stryker Power Pro XT EMS gurney that is stand alone and has perfect mechanics, i would love to see it be able to move up and down like a hydraulic Stryker does and also be able to be pushed, pulled, turned and also pushed and pulled in and out of the ambulance on the Stryker machine absolutely beautifully like it is being pulled in real life. this would go so far for me.

1384964799_PowerProXT-hero.jpg

overdose-in-washroom.jpg

Power-Load-Stretcher-2.png

1315926290_pp3.jpg

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these are the ambulances from the area in Georgia that i have found out this map is being modeled after.

DSC_8245.jpg

7618970522_26ab4f7f81_b.jpg

6a0154361151e1970c01bb0845eda6970d-800wi.jpg

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