DoctorFosterGloster

Info on cities and towns?

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So, how much do we know about the cities and towns present in Identity? Like, their names, size, locations on the island, etc? I've seen other people mention names and such but I've never heard myself.

 

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I know of one. Turtle Beach I guess is based off of Myrtle Beach, that's what one of the forum users said. And it's gonna be pretty big cities. But from what I see on the map more or less farms and forest with a small swamp

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23 minutes ago, ShadowedNation said:

turtle beach.... no copyright problems there

I'll buy a store there and name it The X12 xD

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4 hours ago, DoctorFosterGloster said:

So, how much do we know about the cities and towns present in Identity? Like, their names, size, locations on the island, etc? I've seen other people mention names and such but I've never heard myself.

 

1 name is Ash Ville, which is the city which is where the town square is based in. Its also the mountain city. Here is a bit more info of where the cities are based off. 

MASSIVE & DETAILED WORLD

Identity takes place in a fictional land in the eastern United States, inspired primarily by the Carolinas and Georgia.

The chosen location allows for a huge variety in terrain and environments. You'll encounter dirty cities, beautiful beaches and farmland, snow-capped mountains and everything in between. All of these areas are inspired by real locations in the United States, resulting in one of the most believeable and immersive worlds found in any video game.

Traveling throughout the land on foot could take a long time, so you'll find highways, roads and trails to help you along. For those who haven't purchased a vehicle or bicycle, train stations are located throughout the land.

 

@HairyGrenade Please move this post to the general area as from the request of @DoctorFosterGloster above.

Edited by JamesLuck01

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A weird thing I noticed when looking at the map, where is the "snow-capped mountains"? The only things I see are forests and farmland but no snow.

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38 minutes ago, Ubbe said:

A weird thing I noticed when looking at the map, where is the "snow-capped mountains"? The only things I see are forests and farmland but no snow.

Bottom left area has a range with snow it looks like. 

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20 minutes ago, Clickerita said:

Bottom left area has a range with snow it looks like. 

But that doesn't look like nearly enough space for a ski-resort or even a mountain.

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5 minutes ago, Ubbe said:

But that doesn't look like nearly enough space for a ski-resort or even a mountain.

True - maybe if the snow went down the back of that land mass as well it could be - I find it strange that it sits over a lake of some sort but hard to tell where the devs want to go with it :ph34r:

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3 hours ago, Ubbe said:

But that doesn't look like nearly enough space for a ski-resort or even a mountain.

Remember that's a concept art of the map and not the actual map! 

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I can shed some light on this subject!

There are three major cities in Identity's map, which consists of an island landmass of approximately 225 square kilometers, including a few smaller islands scattered around the coast. The terrain is roughly based on the South Eastern region of the United States, centered on the Carolina's where we were originally going to move our development office. We chose this area for it unique cultural and biome diversity. It's also important to know that the concept art image of the proposed island is simply an early proposal of the land mass. While the general shape of the island will remain close, it does not represent the current design our layout of the current map.

The first and largest city, Roseport, is heavily influenced by a mix of Atlanta, GA, and NYC, NY. Atlanta is a great city but didn't quite fit the architecture design and building density we were aiming for, so we splashed a bit of New York City into the mix despite it being a bit further north than our focus range. Roseport is a hive for shady businesses and gangs operating out of low and middle income suburbs surrounding the busy downtown area. We suspect that this will be the place that most players in Identity call home.

The second city, Ash Hill is a mountain town that is architecturally inspired by Asheville, NC. It sits perched up in Identity's western mountain range just below the frost line and is considered to be the wealthiest and cleanest living area in Identity. The Town Square module that most of you have seen by now and are eagerly awaiting is a small cutout of what Ash Hill will eventually become in Identity.

Finally, the third major city, Turtle Beach is a more tropical waterfront city based on the real world's Myrtle Beach, GA, and is located south east on Identity's map. It is a great place to live for residents of Identity most interested in fishing and seafaring activities.

I hope this answers some of your questions about these places!

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6 minutes ago, Motown said:

I can shed some light on this subject!

There are three major cities in Identity's map, which consists of an island landmass of approximately 225 square kilometers, including a few smaller islands scattered around the coast. The terrain is roughly based on the South Eastern region of the United States, centered on the Carolina's where we were originally going to move our development office. We chose this area for it unique cultural and biome diversity. It's also important to know that the concept art image of the proposed island is simply an early proposal of the land mass. While the general shape of the island will remain close, it does not represent the current design our layout of the current map.

The first and largest city, Roseport, is heavily influenced by a mix of Atlanta, GA, and NYC, NY. Atlanta is a great city but didn't quite fit the architecture design and building density we were aiming for, so we splashed a bit of New York City into the mix despite it being a bit further north than our focus range. Roseport is a hive for shady businesses and gangs operating out of low and middle income suburbs surrounding the busy downtown area. We suspect that this will be the place that most players in Identity call home.

The second city, Ash Hill is a mountain town that is architecturally inspired by Asheville, NC. It sits perched up in Identity's western mountain range just below the frost line and is considered to be the wealthiest and cleanest living area in Identity. The Town Square module that most of you have seen by now and are eagerly awaiting is a small cutout of what Ash Hill will eventually become in Identity.

Finally, the third major city, Turtle Beach is a more tropical waterfront city based on the real world's Myrtle Beach, GA, and is located south east on Identity's map. It is a great place to live for residents of Identity most interested in fishing and seafaring activities.

I hope this answers some of your questions about these places!

Hey Motown! I have a couple of questions. 

1. Will there be some sort of little Italy? If not I think it would be cool to have a small one.

2. I heard that there was going to be a casino in the game. Will it be located in Turtle beach?

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7 minutes ago, Frank said:

Hey Motown! I have a couple of questions. 

1. Will there be some sort of little Italy? If not I think it would be cool to have a small one.

2. I heard that there was going to be a casino in the game. Will it be located in Turtle beach?

A casino O.o Lord help me lol

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1 hour ago, Frank said:

Hey Motown! I have a couple of questions. 

1. Will there be some sort of little Italy? If not I think it would be cool to have a small one.

2. I heard that there was going to be a casino in the game. Will it be located in Turtle beach?

Unfortunately, there probably won't be a little Italy. Identity's design is primarily focused on contemporary modern life surrounding gangs, drug, and law enforcement culture. While these things do exist in modern life in many cities around the country and world, they don't necessarily fit the design direction we are aiming for.

There will be more than one casino in Identity, and it is very likely that at least one will be found in Turtle Beach :D

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@Motown - Will citizens who have purchased appropriate packages via the shop, have an option to select where their house/apartment be based? I.e. if I wanted an apartment in Ash Hill rather than Roseport. 

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On 2016-09-01 at 0:12 AM, Sicario said:

@Motown - Will citizens who have purchased appropriate packages via the shop, have an option to select where their house/apartment be based? I.e. if I wanted an apartment in Ash Hill rather than Roseport. 

I can't see why that wouldn't be the case :)

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On 01/09/2016 at 11:12 PM, Sicario said:

@Motown - Will citizens who have purchased appropriate packages via the shop, have an option to select where their house/apartment be based? I.e. if I wanted an apartment in Ash Hill rather than Roseport. 

Yes its possible, I asked this question before and he said you could choose 1 of the 3 cities.

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50 minutes ago, JamesLuck01 said:

Yes its possible, I asked this question before and he said you could choose 1 of the 3 cities.

Now, is that to say we can only own a home in one of the 3 major cities? Or will there also be houses, apartments, condos, ect spread out in the countryside too?

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2 hours ago, Vyndictus said:

Now, is that to say we can only own a home in one of the 3 major cities? Or will there also be houses, apartments, condos, ect spread out in the countryside too?

Don't worry, there'll be houses everywhere; farms, huts, small towns etc. In one of the game play vids it shows a house in the middle of nowhere.

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4 minutes ago, DoctorFosterGloster said:

Don't worry, there'll be houses everywhere; farms, huts, small towns etc. In one of the game play vids it shows a house in the middle of nowhere.

That's good to know. Has there been any confirmation on the variety of housing? i.e. trailers, condos, larger houses or even mansions eventually if you end up doing really well.

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Haven't heard anything on mansions. Up scaled housing is there, even gated communities from the looks of it. No word on trailers but there are mobile meth labs. And even if there isn't anything like you thought there would there's always DLC

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Sounds great to me already. As long as theres a decent variety of different types of housing, I'm pretty satisfied.

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6 minutes ago, Vyndictus said:

Sounds great to me already. As long as theres a decent variety of different types of housing, I'm pretty satisfied.

There should be one with every type. Trailers for rednecks. Houses for middle class. Big houses and penthouses for high rollers. And boxes for my ho.....bos.

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