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BSagar87

Is Identity completely Player-Economy based?

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I just wanted to raise a question I have been wondering on for a while now. Is Identity completely Player-Economy? For example, are items bought from shops created and transported by in-game players? Or are they of infinite supply? Also, do in-game events affect say the prices of certain things?

 

Any answers will be appreciated.

Thanks,

BSagar87

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2 hours ago, BSagar87 said:

I just wanted to raise a question I have been wondering on for a while now. Is Identity completely Player-Economy? For example, are items bought from shops created and transported by in-game players? Or are they of infinite supply? Also, do in-game events affect say the prices of certain things?

Any answers will be appreciated.

Thanks,

BSagar87

Yes and no. Yes the items are delivered by players, there are however some shops that are AI controlled which have unlimited supply.  Most of the economy is player run.

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