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  1. The Gentleman's Club

    The Gentleman's Club  Est.1863 The Gentleman's Club is a social club for upper-class citizens of Identity. We aim to have a subsided club for the rich citizens of the island for us to get together and engage in activities as one. PLEASE NOTE: This is in no way a gang and will never involve illegal activities. _______________________________________________________________________________________________________________________________ Ranks The rank structure of the club is simple and easy.   The Chairman is the highest rank of the club and is the leader of the club. The role of the chairman is to arrange meetings and to make sure that all costs for the clubhouse and other private properties are met.   The Vice Chairman is the second highest rank within the club. The role of the vice chairman is much like the role of the chairman. They will have control over the club whilst the chairman is not present and will also suggest new club rules and updates as well as help arranging evens for the club.   The Chairmans Secretary helps the Chairman in making sure that all bills are paid on time and arranges meetings for the Chairman and Vice Chairman. They work very closely with the Chairman and Vice Chairman.   The Baron is in charge of anything money. They are in charge of the cashflow into the club and ensure that the money is handled well before being distributed between assets that need to be paid such as the club house and our Knights.   The Duke is last staff rank of the club. The role of the duke is to observe and help run club events. They will be present at every club event to see that they running smoothly and that everyone is following the rules. They are also in charge of land and property ownership and maintains our private land for a personal use.   A Man of Honor is a Gentleman who has shown their worth to the club by being in for a certain amount of time and by helping to fund the club. These members should be given the utmost respect for their contribution to the club.   An Esteemed Gentleman is a slight rank up from Gentleman. They have shown their worth to the club and can now gain access to the club house without invitation from a superior.   The Gentleman of the club is the standard rank for those that have paid their way into the club. From this rank you can get involved in club events as well as pass time at our private clubhouse. You must be provided with an invitation to the clubhouse before entering.   Crusaders are a rank up from Knights. They are a senior Knight who has taken the role of leading the Knights and ensuring they are doing their job correctly and receive the proper training.   Within our newly founded Crusaders Division you can find the Knights. These are the specially trained guards of The Gentleman's Club club house and vault. No one gets past these brave men without the proper authority and they assure that no one gets to places they arent supposed to be. They are put through rigorous training and are generally sought out from military and special forces backgrounds due to their discipline and trust.   The Club Mechanic maintains all club members vehicles in a private garage on site and ensures they are in tip top shape before their next use.   An Associate of the club is someone who is a friend of the club. Someone who holds this rank gives them limited access to the clubhouse although they will not be allowed to join in on club events or meetings. _______________________________________________________________________________________________________________________________ Events/Activites The club will get involved in various activities, all of which are private events for the club. Some of these events are: - Hunting - Pool - Socialising - Darts - Smoking Pipes - Etc. _______________________________________________________________________________________________________________________________ Shared Vault An idea that i would like to implement into The Gentleman's Club is a shared vault. This vault will allow players to deposit and withdraw money from a shared account that we can all put money into. We can add a new rank known as The Accountant and have him set up the account and record how much is deposited and withdrawn by each member. Of course there will be rules on this as we dont want people taking out everything but it means that people can access money if they need a little extra to buy a better suit or if we need to use some to pay for the rent.  Gentlemen, let me know what you think of this before we make it official. _______________________________________________________________________________________________________________________________ Admission To become a Gentleman first you must have over a certain amount of money in your bank account (TBD). After, you must pay an admission fee (TBD). From there, you will become a Gentleman and will have access to our clubhouse and events. PLEASE NOTE: This is a mens only club, however, if enough female characters would like to request to join, a new female-only wing will be added. _______________________________________________________________________________________________________________________________ Members [ Member Count = 27 ]   The Gentleman's Club The Gentleman's Club Constitution [@Herzog] - Chairman [@AndrewDonaldson] - Vice Chairman [@GeneSmith] - [Baron]    [@Fakeout] - Man of Honor [@Berq] - Esteemed Gentleman [@Rem] - Esteemed Gentleman [@Josearaujo] - Esteemed Gentleman [@DanTheMan007] - Esteemed Gentleman [@dragon_12dk] - Esteemed Gentleman [@SonsofAsgard] - Esteemed Gentleman [@Joel_is_online] - Esteemed Gentleman [@Dream] - Esteemed Gentleman [@JoelKeys] - Esteemed Gentleman [@KingBen1223] - Esteemed Gentleman [@BioHaze] - Esteemed Gentleman [@White_Death] - Esteemed Gentleman [@dolore] - Esteemed Gentleman [@Capped] - Esteemed Gentleman [@Shadow765] - Esteemed Gentleman [@ForestCayden] - Esteemed Gentleman ------------------------------------------------------------------------------------------------------------- Crusaders Division (Security) Security SOP [@Indoorseeker] - Head of Security [@slovaceck] - Internal Affairs [@Hanshi-Toshiro] - Drill Instructor [@Scottv10] - Crusader [@Alpha] - Knight [@QuannTann] - Knight [@DROSE] - Knight _______________________________________________________________________________________________________________________________ Winstons Tailors All members of the club receive a discount on all purchases at the newly opened tailors, Winstons.   Click here to visit our page. _______________________________________________________________________________________________________________________________ (This post is a WIP and changes are bound to happen)
  2. Hello Ladies! You may have seen a adjacent club on the forum boards aptly titled the Gentlemen's Club where the proprietor has weakly offered any woman to query her place in his world a slim stake in his establishment.   Well I don't know about you girls! But I want something of our own, so please feel at home here, sprawl out on a chaise lounge, order a cocktail or two and embrace what it means to be a woman in this modern world.   All I ask is that you keep it strictly role-play. My Name is Ryver Lemonelle; auburn of hair, green of eye and soft of features. But call me Lemonz for short, naturally I am the proprietor of this establishment but you are all more than welcome here anytime.   Speak soon Sugars. Toodle pip  
  3. Hey guys, I would be interested if someone knows if there will be any card or board games that you can play with other players like skat or chess or some other classic games. Otherwise this would be a very cool feature to add to the game and I think it would be an enrichment for the first module, the social module (:
  4. I have two question about the world of identity how we can socialize with other people?  we can give kiss and have physical conctat with oher payers?
  5. DEV BLOG #001 Greetings Citizens, It has been just over a year since you helped successfully kick start Identity into existence! We want to thank you all for your continued support by providing you all with regular updates following the development process for Identity. Engaging with our community is one of the best ways we can show our thanks, and a development blog is a perfect opportunity for us to bring you along for the ride. As you’ve seen throughout the past year, there is no game out there that is quite like Identity, and through your support, you have proven to us that Identity is a vision worth turning into a reality! Feedback has shown us that you all really appreciate our attempts to respond to virtually every question we receive on social media. Twitter and Facebook have been a huge boost in exposure for Identity, and so it is time we begin to explore other avenues of exposure to help our community understand a bit more about the game. In the coming months, our fans will see their first glimpse of gameplay for Identity! We are all extremely excited to show off our first gameplay video, which will fully explore the mechanics of apartment and housing customization. With this video, you will see that we have stayed true to our original art direction from the original Kickstarter trailer, while maintaining high standards in realistic lighting and graphics. We can safely say that we have improved many of the areas of our design that needed attention since February last year. Apartment & Housing Customization Apartments and houses within Identity will have a fully customizable interior. You will be able to change the wall paper on every wall in every room, place furniture anywhere there is space on the ground, swap out doors, windows, baseboards, crown moulding, and even wainscoting! We have made no compromise to the level of detail in which you can customize your apartments or homes, in order to truly express your sense of home decor. With this level of control, there is virtually no chance that the interior of two homes will ever look alike. There will be hundreds of furniture items available to purchase in-game in every style and design, from traditional to contemporary. Furniture in Identity can even be crafted, sold, or traded to other players, and those who wish to try their hand at crafting hand-made furniture from a variety of materials can place a crafting table anywhere they wish inside their homes! And if you wish to share your space with a partner, friend, or even a group of friends, homes and apartments will be available for sale throughout the world that support multiple roommates depending the size of the space and how many bedrooms are available. The home-owner may even grant build permissions to any number of roommates, even visitors, to help them decorate their living space. When you are finished, invite your friends over to compliment you on your interior decorating skills! If you’re anything like us, we know you will spend more time cleaning up this virtual home than you do your real one! Radio This week, our team has also placed a lot of our development efforts into building a functioning radio system that will allow you to listen to your favorite real-world radio stations through placed radio objects inside your virtual home, or car! Yes, you can flip through the channels in your car radio, which will also broadcast to the immediate area outside your car. Imagine driving down the street and having everyone you pass know you listen to NSYNC! One other major part of this feature that we are excited to tell you about is player operated talk-shows which you can personally host, or tune-in and listen to, from your car radio or home. The way we currently have this planned out for hosts, is to have actual physical broadcast stations on the map that you can enter as a player and begin hosting your own radio talk-show. Player’s listening from their car or home can browse a list of channels currently being hosted at that very moment, and listen to you live, talking about government conspiracies and UFO’s! We are really hoping that this feature will have a major social impact for Identity. Like you, we see a lot of potential in something like this for budding stars within the community. We would absolutely love to see many of you sprout a career that started in a game we developed, and ended with us listening to your lovely voice on our actual car radio!  The Town Square (Social Module) Many of you already know of, and are eagerly anticipating the release of the planned “Town Square” module that is currently still in production. While we can’t give you an exact date on when that will be ready, progress is steady, and we are as excited as you are to meet you all for the first time in a virtual environment. You may already be aware that Identity is largely influenced by a landmass in the south-eastern portion of the United States. The Town Square itself is only a small portion of a larger city built into the final version of Identity called Ash Hill, a reference to Asheville, North Carolina where we had originally planned to move Asylum’s office. We picked this area of the world particularly because it offered a wide range of geographical variance. The transition between Identity’s mix of biomes needed to feel natural, and this area offered most of what we had been looking for. As for the other cities in Identity, their influences may become more clear to you now. Myrtle Beach is obviously Turtle Beach in Identity, and Roseport is less subtle, but a mix between Atlanta and New York City. When we first started, we kept everything, including the structures and world props level to the ground, a mistake we have since corrected. We quickly realized that cities are rarely ever flat, and knew that setting that precedent now would benefit Identity in the future. The next time you see The Town Square module, we are confident that you will notice the difference compared to earlier screenshots, what such a small transformation makes for immersion in a game environment. Moving Forward We want to thank our community for being so patient with us. Over the course of the past year, we’ve seen many work-in-progress screenshots of assets destined for Identity, and while we believe they serve as a sample of the work we have already put into the game, we know that many of you are still anxious to see video. Our current priority is to get things ready to show off, or more specifically, the housing/apartment customization first. We are convinced that many of you will appreciate the time and effort we have put into this feature, so that you will be able to fully express yourself through your character and virtual home. We know we’ve been pretty quiet this past year, and the criticism we’ve heard from our fans on that through social media and the forums have not fallen on deaf ears! We will start to release regular updates through development blogs and continue to find new ways to interact with our community, to show you our gratitude for your support. You yourself can become more involved by contributing to the discussion with your ideas at www.identityrpg.com/community. We’ll see you there, and thank you again!  Always remember that we are gamers too and we are as excited as you are to play Identity at launch!