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Found 3 results

  1. Hello DEV-Team, Hello Community! I just thought about Identity and how it will proceed in the further years. After a few days i just got an idea wich I have to share with you! ---NOTE: It is just an idea/suggestion. & sorry for my very bad english. I hate my english skills too. So here is the idea. Meanwhile you are developing several modules you could already start making the basic map on wich Ash Ville and the Countryside (etc...) will be located on. Having the basic modeled map with a few finished locations could allow you / and the players to make 'Fast-Travels' possible before publishing the whole map. The Pre-Beta Players would be able to Travel from the (limited but acessable) Town Square to several other (limited but acessable) points/locations on the map (For example the forest you showed us in a gameplay) wich are already done. The Players could then be able to see all the ready/finished/working locations on the map and in the Pre-Beta Game. ### You could then for example start adding a few Minigames somewhere on the island where players could then fast travel to using the full map in the menu without crossing the unfinished locations. I think this would help you to get faster to the goal you and the community wants to reach. AN EPIC MMORPG. Over and Out. Countrydragon. p.s. sorry for the bad grammar and vocabs... Im trying to improve my english skills over the next years.
  2. More or less how will gangs work? Will they be considered careers, or will you just commit crimes and associate yourselves with others who are unofficially part of a gang? In the event that gangs are a more official system, will there be official ranks? Also what will be decidable by the boss, etc. Thanks!
  3. Serious Roleplay

    The reason I am so hyped for this game is that it will be a great place to roleplay seriously, and so far it looks like the devs are making something very special. My only concern is that people won't roleplay seriously and will run around being stupid and not actually roleplaying. How many of you guys actually intend to have your character live their lives out highly realistically? Thanks, Johnny.