DrunkMunki

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    14
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12 Apple Picker

About DrunkMunki

  • Birthday September 23
  1. Forum Badges/Rewards

    i dont really see the point of gamification on the forum, just our reward and reputation should matter, dont get the devs putting too much on a reward system for a forum, prefer they focus on the game itself.
  2. Forum input box hard to see

    you also have a coding error in your title html <title>Hangout <span style='font-size:0.7em'>(Off Topic)</span> - Identity</title>
  3. Forum input box hard to see

    Hey when i type, the background is white and hard to read, any chance you could fix it?
  4. Culinary

    I agree, crafting would be good, for multiple roles ... Doctor... Chef... Depending on your game traits you can use like a stove or a medical unit to craft items, then sell them or put the items on a "market" e.g vending machine so other users can buy your wares and you make a small profit and continue the cycle... and when people visit a doctor to get treatment they accept a bill before treatment .. doc gets paid... doc can buy more medical items and increase docs traits ...
  5. who is manning thw twitters?!?!?

    yeah would be good to have a FAQ
  6. Mafia Pigs

    yes, remember fellas. My bar (The Drunk Monkey) will be neutral if you wish to discuss business, or need services
  7. Greetings from AU

    Yeah, you learn to avoid things that may kill you
  8. actual roleplay/rp in other games

    I honestly dont like the idea of everyone running their own servers (kind of ironic that i run my own servers :p) This type of game needs a large open world to work, i can see the sides will always skew towards crime based players .. you get to a point where its KoS and everything runs wild. Although i havent seen the in-game mechanics ... When people create their character, do they create their traits ... e.g a medic cannot use a gun ... i would prefer this to be MMO, you can probably support extra devs using in-game purchasing (not pay to win), subscriptions (pay for a better house... dont pay you get evicted). I see huge potential in this game but if you mix Offical with Community servers, there will be too many servers out there to really make use of the game. and dont get me started on hackers ... hope you have a plan for that as thats a real game killer.
  9. Greetings from AU

    Nice and sunny, yet still in doors lol
  10. Greetings from AU

    Hey guys/gals I am a backer from Australia, name is Simon! I look forward to either playing or running an Identity Server. If I end up playing, will look at making a bar where ...umm... you can get help sorting out issues If I end up setting up a server, well i don’t play on my servers (due to abuse... ), so will see ya round! look forward to see this community grow and the dynamics in-game Cheers!
  11. is the whole world being populated by players, or NPC's also? I find it hard enough to populate a few RP / survival games, let alone an open world server ... and having to get people to play all aspects of the game for it to function would be very hard.
  12. How does jailtime work?

    Jail time should be longer than 45mins, in all seriousness, i believe it should last upto 24hrs (depending on crime) There should also be a reputation aspect like they have in "Life is Feudal" if you kill someone or steal ... then you get noticed more .. to a point where cops can track you (e.g when you're in public and close to an officer, not in a building)... The reason i say Jail time should be 24hrs, for one there should be a game aspect in this, trying to break out... meeting other "criminals" ... This also prevents spawn revenge and allows the "criminal" to "learn from their mistakes" .. or become smarter at avoiding being captured again. I look forward to see how this game works against others out there that i run (a lot of people are sick of games where they grind and loose everything to raiders)